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Airplane question: Any impact of Elevons clipping/offset in KSP (Playing on Xbox)


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Hello experienced KSPers and fellow pseudo-aeronautical engineers!

My question is about building sub-orbital aircraft. Specifically, is the functionality of elevons or control surfaces negatively impacted if the part is partially offset (i.e. clipping) into another part?

For example, using the FAT55 stock wings and attached control surfaces, but part of the elevons are clipping into the engine housing (for aesthetic reasons).

Does this occlude anything or prevent any range of motion?

I'm playing on Xbox (otherwise I'd share screenshots). Appreciate the inputs!

Edited by scottadges
Updated title to be more descriptive
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Clipping problems are something to consider for some parts -- but as Foxster says, not for wings or any aerodynamic control surfaces.

In 1.2, the places you have to worry most are around fairings. I understand you are running ver 1.1 currently, and IIRC, clipping wheels is also something to worry about in ver 1.1.

 

Edited by bewing
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