emirkustirika Posted February 21, 2017 Share Posted February 21, 2017 if the we have a option for clear TV ( monitor ) much better old TV fillter is good but clear monitor much use full and add more monitor in IVA it s great thanks for your mod is sooo great Quote Link to comment Share on other sites More sharing options...
CERVERUS Posted February 22, 2017 Share Posted February 22, 2017 19 hours ago, emirkustirika said: if the we have a option for clear TV ( monitor ) much better old TV fillter is good but clear monitor much use full and add more monitor in IVA it s great thanks for your mod is sooo great sorry for my english! if you need much monitors check here: this iva from alexustas,is a retro style one monitor,not hd analysis,like old times Quote Link to comment Share on other sites More sharing options...
emirkustirika Posted February 22, 2017 Share Posted February 22, 2017 8 hours ago, CERVERUS said: sorry for my english! if you need much monitors check here: this iva from alexustas,is a retro style one monitor,not hd analysis,like old times thank s CERVERUS i check KSA IVA Upgrade look like good Quote Link to comment Share on other sites More sharing options...
Nothalogh Posted April 3, 2017 Share Posted April 3, 2017 I have a request, could you do an oldschool IVA job on the Mk1 Capsule as well? Quote Link to comment Share on other sites More sharing options...
MrMooner Posted April 24, 2017 Share Posted April 24, 2017 On 10/02/2017 at 8:54 AM, Bombaatu said: Seconded - a Mk1 Pod IVA in the same style would be *awesome* EDIT: not to mention the Mk2 Landing Can... Just sayin' I third it... a Mk1 Pod IVA in the same style would be VERY *awesome* Quote Link to comment Share on other sites More sharing options...
CERVERUS Posted April 24, 2017 Share Posted April 24, 2017 I believe Mk1 Command Pod-IVA with this retro props come soon ! I believe this Pod-IVA, is priority have these props ! For the IVA fans ! Quote Link to comment Share on other sites More sharing options...
Fenixs Posted May 11, 2017 Share Posted May 11, 2017 How can i download this color monitor? I dont see very much with black and White monitor Quote Link to comment Share on other sites More sharing options...
BluBBa Posted August 1, 2017 Share Posted August 1, 2017 I just signed up to let you know how AMAZING i find this mod! It works well with 1.3, altough I haven't tested every single detail. I'm using: RasterPropMonitor0.29.0 ASET Props-1.4 ASET Avionics-2.0 Quote Link to comment Share on other sites More sharing options...
alexustas Posted August 17, 2017 Author Share Posted August 17, 2017 (edited) I need beta testers to test and debug new props and cockpit layout. Powerful PCs, weak PCs, Linux, Apple, OpenGL, a minimum of mods, hundreds of mods, advanced players, beginners ... And also, I would like very much to other IVA-builders took part in this test, it is very important to me to know your opinion, suggestions and comments about the major innovations in this update Please PM me if you are interested Edited August 17, 2017 by alexustas Quote Link to comment Share on other sites More sharing options...
Redneck Posted September 13, 2017 Share Posted September 13, 2017 (edited) On 8/17/2017 at 2:56 AM, alexustas said: I need beta testers to test and debug new props and cockpit layout. Powerful PCs, weak PCs, Linux, Apple, OpenGL, a minimum of mods, hundreds of mods, advanced players, beginners ... And also, I would like very much to other IVA-builders took part in this test, it is very important to me to know your opinion, suggestions and comments about the major innovations in this update Please PM me if you are interested did you get enough volunteers? Ill test if you need the help. I have used props in my deltaglider project in the past. I have NOT made any custom props ....yet Edited September 13, 2017 by Redneck Quote Link to comment Share on other sites More sharing options...
Tyler Brooks Posted October 17, 2017 Share Posted October 17, 2017 (edited) If You Could Create Other Iva's Example The Mk2 cockpits That Would Be Awesome Love Your Work Edited October 17, 2017 by Tyler Brooks I Love The Plane Cockpits Quote Link to comment Share on other sites More sharing options...
alexustas Posted November 26, 2017 Author Share Posted November 26, 2017 UPDATE! 'Mk1 Lander Can' IVA Replacement by ASET v1.1 All switches changed to new modular ones. Changed instrument layout. Quote Link to comment Share on other sites More sharing options...
Kerbinchaser Posted November 26, 2017 Share Posted November 26, 2017 Wow, , I got mentioned in every release thread! Thanks @alexustas! I am glad to help! Quote Link to comment Share on other sites More sharing options...
cyberKerb Posted February 15, 2018 Share Posted February 15, 2018 (edited) Golden age indeed! I have so much love for this IVA interior style and it's functionality. There is a clunky, click/clack, chunky-ness about the controls that screams "I'm a rocket pilot" that I can't resist. Thanks so much for making this I've been having a lot of fun playing with as is, but it's taking me a while to get used to IVA gameplay. Just need more practice. I might add a few QoL additions to my own version, eg: an EPR handle, some additional annunciators I like having in ALCOR but want in the lander can. Also - love the time display addition over the Globus instrument! Thanks @alexustas! Edited March 5, 2018 by wile1411 Quote Link to comment Share on other sites More sharing options...
kurgut Posted June 30, 2018 Share Posted June 30, 2018 I'm in love with this IVA, doing all manually, with that nice stuff, is there others IVAs in this old NASA style? (for spacecraft, command pod, no planes)? Thanks! :) Quote Link to comment Share on other sites More sharing options...
MuriloMoreira Posted March 4, 2020 Share Posted March 4, 2020 Do you have it for version 1.9? Quote Link to comment Share on other sites More sharing options...
dresoccer4 Posted October 24, 2020 Share Posted October 24, 2020 Is there a way to edit the config to be able to actually turn left and right 90 degrees? Quote Link to comment Share on other sites More sharing options...
minkar81002 Posted May 3, 2022 Share Posted May 3, 2022 This is an excellent IVA. After flying several missions with it, I have only a few suggestions: * A common thing to do with a lander is to rendezvous with a mothership back in orbit. To do this, one needs to wait until the tracked orbit is overhead, and then launch along the target's orbit to match inclination. The way I've done this is to watch the Map view until the target's orbit is ahead, and then use Waypoint Manager to create a custom waypoint some distance along the desired orbit, and then activate navigation, which outputs the correct heading. However, in this IVA, it's pretty difficult launch onto the correct heading using just the FDAI, seeing as how one typically launches a rocket with the FDAI straight up "into the blue" and thus without any heading information. This would be much easier with a heading indicator. * It would be nice if the AART ranging mode velocity could go into the negative (white) section when the crafts are moving apart from one another. * It would be nice to be able to turn off the FDAI e.g. after landing, when the needles are all twitchy. * As of 1.12.3, there somethings which have broken: (i.) The most annoying is having the reference part revert to the lander can each time the view is changed such as by pressing C, or even by double-clicking on a window. (ii.) The digital altitude indicator gives a negative value for terrain height sometimes. (iii.) the latitude/longitude indicator does not work except on Kerbin (iv.) the electric charge output from alternators will always output the last-known value even after the engine throttle has been cut (this is probably a KSP bug) (v.) the FDAI displayed time to equatorial descending node and target descending node is wrong, though ascending node times are correct (vi.) I don't think that the little timer thing works. All that said, this is probably my favorite IVA. It's really good. Quote Link to comment Share on other sites More sharing options...
610yesnolovely Posted May 4, 2022 Share Posted May 4, 2022 Unfortunately Alexustas the author hasn't been around for some time. Unlikely this would get any updates. For rendezvous with motherships from the surface, not that I've tried it, but supposedly if you set the mothership as target either MechJeb or KER will display information about launch times and/or headings to get into the same plane - read that somewhere else, but can't confirm if that's accurate. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted May 4, 2022 Share Posted May 4, 2022 (edited) On 10/24/2020 at 6:29 PM, dresoccer4 said: Is there a way to edit the config to be able to actually turn left and right 90 degrees? Yes... Copy/pasta the snippet below, into the "internal.cfg" file: (you can change the value anywhere from 1 - 359) MODULE { name = JSISetInternalCameraFOV fov = 50 } 7 hours ago, 610yesnolovely said: Unfortunately Alexustas the author hasn't been around for some time. Unlikely this would get any updates. License allows anyone to adopt it. Tho I hope no one *does* adopt it, unless they are going to actually make changes/improvements/fixes... Edited May 4, 2022 by Stone Blue Quote Link to comment Share on other sites More sharing options...
Provisional Name 43 Posted May 18, 2022 Share Posted May 18, 2022 (edited) I downloaded it and added it to my ASET, but only get the standard Iva. Edited May 18, 2022 by h3nt41c0m1c5 Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted May 18, 2022 Share Posted May 18, 2022 (edited) 2 hours ago, h3nt41c0m1c5 said: downloaded it and added it to my ASET, but only get the standard Iva. Do you have RPM Adopted & ModuleManager properly installed? You should have a JSI folder in your GameData (thats for RPM Adopted, amongst a couple other seperate mods) Edited May 18, 2022 by Stone Blue Quote Link to comment Share on other sites More sharing options...
Kerb24 Posted May 18, 2022 Share Posted May 18, 2022 5 hours ago, h3nt41c0m1c5 said: I downloaded it and added it to my ASET, but only get the standard Iva. This mod only effects the Mk1 Lander can. The Pod in the screenshot is not the Mk1 Lander can. The Mk1 Lander can is the octagonal one. Quote Link to comment Share on other sites More sharing options...
610yesnolovely Posted May 19, 2022 Share Posted May 19, 2022 20 hours ago, Kerb24 said: This mod only effects the Mk1 Lander can. The Pod in the screenshot is not the Mk1 Lander can. The Mk1 Lander can is the octagonal one. Well spotted - if @h3nt41c0m1c5wants the Missing History pods or other command pods to have IVA, then I'd recommend both: To make things even easier, if you use my mod "Reviva", it'll allow you to install as many IVA as are supported (the above two and all of ASET are, plus a few more) and switch them in-game or in-flight. The GitHub readme for Reviva lists a ton of IVA mods: https://github.com/harveyt/reviva/blob/main/README.md Quote Link to comment Share on other sites More sharing options...
moraesthom Posted January 7 Share Posted January 7 Hello everyone, sorry to revive this threrad but im having trouble getting the Landercan iva to work. I am using the latest KSP version 1.12.5. Image of folder > https://ibb.co/ZxWhkx6 I have the latest version of moduleManager, RPM and ASET Props installed directly form CKAN. Followed everything from the dot and it only loads the Lander can with the modern IVA and ignores the Retro IVA. Can anyone help me find the solution to fix this issue as I have tried reinstalling everything and ending up in the same spot. Thank you and happy new years. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.