Hi all, I tried to make a small explanation video (with my english abilities), why a newer Core i3 can outperform an older Core i7 on KSP on ships with huge part count or installations which have much mods that do stuff per physics frame. So why the CPU speed is important and not the amount of CPU-cores or the GPU performance. I thought maybe the one or the other would be interested, so I should share it. Depending of the internal CPU design, CPUs can do a different amount of work