TheEpicSquared 2,065 Posted March 14, 2017 Share Posted March 14, 2017 (edited) @Artyomka15 Will you move Kargantua farther from the Sun in the next release? Edited March 14, 2017 by TheEpicSquared Quote Link to post Share on other sites
Wadusher0 65 Posted March 14, 2017 Share Posted March 14, 2017 (edited) 2 hours ago, Nailed it! said: Incredible black hole mod man! But I have two questions: How did you find a good map with a giant volcano? And could you add a wormhole so you can make Jool mission rockets instead of cheating or warping there? But cool mod! I would like to see it develop and grow into a nice sized Solar System. The whole point of having a planet pack this far from Kerbin is to give a use for warp drives or KSP Interstellar engines. Also I doubt the dev has plans for a wormhole. Never mind! Edited March 14, 2017 by wadusher1 Quote Link to post Share on other sites
Artyomka15 256 Posted March 14, 2017 Author Share Posted March 14, 2017 (edited) 2 hours ago, TheEpicSquared said: @Artyomka15 Will you move Kargantua farther from the Sun in the next release? Yeah, I'm actually planning to move the system as far so it will be impossible to get to it using the stock engines. @wadusher1 And I'm actually do planning to add a wormhole. It will probably be the only way you can reach the system. The plugin for now is 20-30% done, so the wormhole probably will be in the next update 2 hours ago, Nailed it! said: How did you find a good map with a giant volcano? Just typed in Google "volcano heightmap" ¯\_(シ)_/¯ Edited March 14, 2017 by Artyomka15 Quote Link to post Share on other sites
Wadusher0 65 Posted March 14, 2017 Share Posted March 14, 2017 (edited) 9 minutes ago, Artyomka15 said: Yeah, I'm actually planning to move the system as far so it will be impossible to get to it using the stock engines. @wadusher1 And I'm actually do planning to add a wormhole. It will probably be the only way you can reach the system. The plugin for now is 20-30% done, so the wormhole probably will be in the next update Oh perfect. I'll probably still make an attempt to go there via USI Warp Drives and skip the wormhole just for fun, if only in the late game, but I'm glad it'll be there. Edited March 14, 2017 by wadusher1 Quote Link to post Share on other sites
nascarlaser1 337 Posted March 14, 2017 Share Posted March 14, 2017 @Kottabos did a review! Quote Link to post Share on other sites
JadeOfMaar 8,453 Posted March 14, 2017 Share Posted March 14, 2017 (edited) Kottabos has seen this. *video removed, I seriously got ninja'd* D: Edited March 14, 2017 by JadeOfMaar Quote Link to post Share on other sites
MysterySloth 13 Posted March 15, 2017 Share Posted March 15, 2017 Is it possible to remove Scatterer from the download? Quote Link to post Share on other sites
EnriqueBNew 3 Posted March 15, 2017 Share Posted March 15, 2017 You can make a version for 1.2.1 of the plugin for Pulsar Effects and Black Hole Effects? Or it is already compatible with 1.2.1? Quote Link to post Share on other sites
Wadusher0 65 Posted March 15, 2017 Share Posted March 15, 2017 1 hour ago, MysterySloth said: Is it possible to remove Scatterer from the download? Should be, given that it's only visual enhancements. The mod will probably work fine without it, but there's no guarantee the black hole will look presentable. Quote Link to post Share on other sites
Rainbowd4sh 20 Posted March 15, 2017 Share Posted March 15, 2017 (edited) I think I got a bug. http://imgur.com/a/CJsz9 A simple 1k dV boost to get into a Kerbol orbit, ended up launching me into interstellar travel. That was the mission, but I feel like it isn't meant to be that way. P.S I have KSPRC (And all it's mods) MechJeb Kerbal Engineer Tweak Scale RCS build aid Warp Drive Mod Trajectories Better Time Warp Kerbal Alarm Clock and a .cfg edited for OP RTGs (Produce a tad bit more electricity, and changed names) Edited March 15, 2017 by Rainbowd4sh Quote Link to post Share on other sites
Artyomka15 256 Posted March 15, 2017 Author Share Posted March 15, 2017 (edited) 7 hours ago, Rainbowd4sh said: I think I got a bug. http://imgur.com/a/CJsz9 A simple 1k dV boost to get into a Kerbol orbit, ended up launching me into interstellar travel. That was the mission, but I feel like it isn't meant to be that way. P.S I have KSPRC (And all it's mods) MechJeb Kerbal Engineer Tweak Scale RCS build aid Warp Drive Mod Trajectories Better Time Warp Kerbal Alarm Clock and a .cfg edited for OP RTGs (Produce a tad bit more electricity, and changed names) It's probably because the BH has a HUGE SOI. As I said before, I'll move it further away from Kerbol in the next release. But if you want to do it by yourself, you can just edit the Kargantua.cfg file by changing the semiMajorAxis value Edited March 15, 2017 by Artyomka15 Quote Link to post Share on other sites
NISSKEPCSIM 1,427 Posted March 15, 2017 Share Posted March 15, 2017 I'm definitely installing this once the wormhole comes out. Was planning to visit another star system in my novel 'Kontakt', but now I can just use this, instead of installing TBG or some other pack that adds millions of systems. (My computer can barely handle the stock system) Quote Link to post Share on other sites
Rainbowd4sh 20 Posted March 15, 2017 Share Posted March 15, 2017 (edited) 8 hours ago, Artyomka15 said: It's probably because the BH has a HUGE SOI. As I said before, I'll move it further away from Kerbol in the next release. But if you want to do it by yourself, you can just edit the Kargantua.cfg file by changing the semiMajorAxis value 100,000,000,000,000,573,560,320,000. I'll save you the counting, it's 100 nonillion, and still have that issue. When I set it at 100000000000000000000000000000000573560320000 (Which I won't even try to define) it pretty much broke the game. Hopefully you can fix the issue, as orbital mechanics beyond KSI are impossible atm. UPDATE: Setting it at such an insane height does work, but attempting to view it in the tracking station causes KSP to break itself, and I can't physically travel to it ingame at all Edited March 15, 2017 by Rainbowd4sh Quote Link to post Share on other sites
TheEpicSquared 2,065 Posted March 15, 2017 Share Posted March 15, 2017 I'll definitely be using this mod for my mission report! Quote Link to post Share on other sites
Gameslinx 3,293 Posted March 15, 2017 Share Posted March 15, 2017 Beautiful mod! I'm well jealous of your height maps. Awesome work. I'll keep looking at this when I decide to do a career save. Quote Link to post Share on other sites
aStart 4 Posted March 16, 2017 Share Posted March 16, 2017 So, first time on kerbal forum, whoo I really want to thank you Artyomka15 for this mod. I love Interstellar and have been dying for someone to make a Kopernicus mod for it. And the scatter and planets look amazing! I want to ask, is it possible to increase gravity and spin of Admun? It seems a little unrealistic that this may be the planet kerbals/humans will live on (referring to Interstellar Edmund's planet). Again, thank you for this mod. Did I mention how gnarly Kargantua looks? You are a god m8. Quote Link to post Share on other sites
Starcow19 2 Posted March 16, 2017 Share Posted March 16, 2017 Is there a way to get this for Real Scale Solar System. If not can I just copy the black hole cfg. and edit a few things to make it work? Thank you. Quote Link to post Share on other sites
Artyomka15 256 Posted March 17, 2017 Author Share Posted March 17, 2017 (edited) On 16.03.2017 at 10:22 AM, aStart said: So, first time on kerbal forum, whoo I really want to thank you Artyomka15 for this mod. I love Interstellar and have been dying for someone to make a Kopernicus mod for it. And the scatter and planets look amazing! I want to ask, is it possible to increase gravity and spin of Admun? It seems a little unrealistic that this may be the planet kerbals/humans will live on (referring to Interstellar Edmund's planet). Again, thank you for this mod. Did I mention how gnarly Kargantua looks? You are a god m8. Thanks, I reeeeally appreciate that someone liked my work Edited March 17, 2017 by Artyomka15 Quote Link to post Share on other sites
Gadac 0 Posted March 17, 2017 Share Posted March 17, 2017 Hi, is it compatible with stock visual enhancement ? Thanks ! Quote Link to post Share on other sites
The White Guardian 1,919 Posted March 17, 2017 Share Posted March 17, 2017 That black hole is absolutely PERFECT Good lord... I'm truly at a loss for words. Deep respect for this, man. Quote Link to post Share on other sites
Wadusher0 65 Posted March 17, 2017 Share Posted March 17, 2017 6 hours ago, Gadac said: Hi, is it compatible with stock visual enhancement ? Thanks ! If Stock Visual Enhancements uses/is compatible with Environmental Visual Enhancements - which this mod is bundled with - then it should be. Quote Link to post Share on other sites
Gameslinx 3,293 Posted March 17, 2017 Share Posted March 17, 2017 On 14/03/2017 at 2:39 PM, Artyomka15 said: It should be fully compatible with any other planet packs, but I'm not sure if its compatible with the packs that replaces the stock Kerbol system, they might have planets that orbits at high distance and might intersect the orbit of Kargantua, so it might cause a lot of glitches. ------------------------------------------------------------------------ Working on a visual overhaul Also, completely redesigned Admun's atmosphere/clouds (inspired by the Alien planet from Space Engineers) If it isn't too much to ask, could I ask how you change the colours of atmospheres in Scatterer? For me, the skies and atmospheric rims are always blue whereas I'd like them to be different colours (for example yellow) Thanks Quote Link to post Share on other sites
daniel l. 1,414 Posted March 18, 2017 Share Posted March 18, 2017 (edited) On 3/14/2017 at 7:39 AM, Artyomka15 said: It should be fully compatible with any other planet packs, but I'm not sure if its compatible with the packs that replaces the stock Kerbol system, they might have planets that orbits at high distance and might intersect the orbit of Kargantua, so it might cause a lot of glitches. ------------------------------------------------------------------------ Working on a visual overhaul Also, completely redesigned Admun's atmosphere/clouds (inspired by the Alien planet from Space Engineers) Holy Hell Edited March 18, 2017 by daniel l. Quote Link to post Share on other sites
daniel l. 1,414 Posted March 18, 2017 Share Posted March 18, 2017 (edited) BTW @Artyomka15 I suggest you increase the SunAU, It will make the sunflare larger. Edited March 18, 2017 by daniel l. Quote Link to post Share on other sites
Gameslinx 3,293 Posted March 18, 2017 Share Posted March 18, 2017 3 hours ago, daniel l. said: Holy Hell What do you mean by this? Quote Link to post Share on other sites
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