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Can't get science from Astronaut complex


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Totally clean game, 1.2.2
Created a new save, career mode, with extra science and funds.
Upgraded R&D, went in and got science to build a rover
Built rover with 2 barometers, launched it, drove to admin center.
Got barometric science from admin center
Drove to Astronaut Complex.
Got science, the science was from KSC, when I expected it to say Astronaut Complex

I was looking for a bug in contracts, but realized it was stock when all mods were removed and I kept getting the same issue.

Attached save file has the rover parked in the Astronaut complex

The attached log file shows first getting science when in the Astronaut complex, then moving to the admin center and getting science again

https://www.dropbox.com/s/usw3lkc3wpsgjnc/saveNoScienceAtAstro.zip?dl=0

https://www.dropbox.com/s/i4f838mw44t8hev/outputlog.zip?dl=0

Apparently I'm not the only one having this issue, @RocketPCGaming mentioned it to me last night when I was streaming.  While not a big problem, it is annoying because when a contract asks for science from the Astronaut complex, it can't be completed.

I reported this on the bug tracker here:  http://bugs.kerbalspaceprogram.com/issues/14208

Edited by linuxgurugamer
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Hi @linuxgurugamer, it appears you are correct, for the first tier astronaut complex I can't find a spot where I can get science from its biome.

It's working for the tier 2 and tier 3 building though, so the contract can be completed, it'll just cost funds if you have not already upgraded.

Hope this helps.

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24 minutes ago, sal_vager said:

Hi @linuxgurugamer, it appears you are correct, for the first tier astronaut complex I can't find a spot where I can get science from its biome.

It's working for the tier 2 and tier 3 building though, so the contract can be completed, it'll just cost funds if you have not already upgraded.

Hope this helps.

ah.  Ok, so should I report this as a bug?

I added your information to the bug report

Edited by linuxgurugamer
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