Jump to content

[1.2.2] The Dwarf Star (Kopernicus)


electricpants

Possible future second star  

37 members have voted

  1. 1. If the Phoenix system gets too crowded, I will add another star. What should this other star's type be?

    • M-type (Red Dwarf)
    • L-type (Red Dwarf/High-mass Brown Dwarf)
    • T-type (High-mass Brown Dwarf)
    • Y-type (Low-mass Brown Dwarf/Sub-Brown Dwarf)


Recommended Posts

4 minutes ago, Gameslinx said:

Also, what's the issue with this:

  • Neebrille has a weird bug with the ScaledSpace atmosphere that will (hopefully) be fixed in the next update

I can talk you through fixing it if you explain it a bit :wink:

The atmosphere is red but is supposed to be blue, and has no gradient to it from space (So it goes straight from red to the black void of space without a smooth transition).

I have no idea what causes it, though. :huh:

(Also, 3 pages!)

Edited by electricpants
Link to comment
Share on other sites

9 minutes ago, electricpants said:

The atmosphere is red but is supposed to be blue, and has no gradient to it from space (So it goes straight from red to the black void of space without a smooth transition).

I have no idea what causes it, though. :huh:

(Also, 3 pages!)

The atmosphere colour in your config (not ambient light, the other one) uses reversed colours. I know it's weird. So 0 , 1 , 0 is not green, it's purple. For blue try 0.75, 0.5, 0.05, 1.0 (RGBA). Remember that using Kittopia in game using the atmosphere editor can do this a lot better so that you can get the desired colour, then copy the numbers into your config.

Link to comment
Share on other sites

Just now, Gameslinx said:

The atmosphere colour in your config (not ambient light, the other one) uses reversed colours. I know it's weird. So 0 , 1 , 0 is not green, it's purple. For blue try 0.75, 0.5, 0.05, 1.0 (RGBA). Remember that using Kittopia in game using the atmosphere editor can do this a lot better so that you can get the desired colour, then copy the numbers into your config.

Ahh, that is weird.

Link to comment
Share on other sites

3 minutes ago, Gameslinx said:

I'm needing some planet ideas myself heheh

tbh, I think you've reached the limit for planets in the Kerbol System. :P

Also, how do I use MapDecal PQSMods to add eastereggs? (I've never done that before (I've never even added eastereggs to my planets before :P))

Edited by electricpants
Link to comment
Share on other sites

14 minutes ago, electricpants said:

tbh, I think you've reached the limit for planets in the Kerbol System. :P

Also, how do I use MapDecal PQSMods to add eastereggs? (I've never done that before (I've never even added eastereggs to my planets before :P))

I'm on my phone at the moment, so I can't remember the code off the top of my head. If you have version 1.2 of my mod, open up Sojos's config and copy the MapDecal code. It will take tweaking but I can help you if you get any issues.

Link to comment
Share on other sites

  • 1 month later...

@electricpants Herodotus is the particularly toxic planet suggested by MysterySloth.

Particular specs, if you can implement them, are that most of the terrain needs to be above sea level and nearly reach the short, (possibly thick) atmosphere's edge, so the only place where you can feel any real atmosphere pressure is in the canyon lakes/seas.

Link to comment
Share on other sites

Just now, JadeOfMaar said:

most of the terrain needs to be above sea level and nearly reach the short, (possibly thick) atmosphere's edge, so the only place where you can feel any real atmosphere pressure is in the canyon lakes/seas.

Like Asclepius? (I'll get back to work on this planet now, btw :wink:)

Link to comment
Share on other sites

16 minutes ago, electricpants said:

Like Asclepius?

Actually, yes... I hadn't thought about that. But, I repeat, these lakes/seas shouldn't be all connected. They should be like a few wide, deep craters with lakes and not an actual canyon playground. I don't intend for you to clearly copy that planet.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...