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Unrealistic Orbits for Crew Rescue Contracts


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I am running a 10x scale game using Galileo's planet pack in 1.2.2. I am getting kerbal rescue contracts (standard) for low Gael(Kerbin Equivalent) orbit. The only issue is that the orbits are often within the atmosphere - their AP is just in space but the PE is as low as 40-50km. Is this intentional? 

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I would have to say in a 10x play through you will experience things like this pretty often, as the game wasn't meant to be any bigger than stock scale. So, unfortunately, this is probably just something to you have to deal with. Or, just remove rescue contracts all together

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