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[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]


Galileo

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56 minutes ago, TK421d said:

would i be correct to assume can just scale down the RSS maps by 6.4? or is there other considerations?

I'm happy to help if I can, but I don't know what's being asked.  Can you be more specific about what you're looking for?

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28 minutes ago, TheRagingIrishman said:

If I remember correctly they're asking about a deltaV map for SSRSS

We didn't make one for SSRSS, but if one exists for RSS, it can be used.  Just multiple the numbers in the RSS map by about 0.31.  That should get you close.

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32 minutes ago, HiThere!2 said:

This happens to Earth in map mode, the loading screen, the tracking station, and if I zoom to far out or are in orbit.

Is there anything I might have done wrong. I'm not using visual mods

@Galileo I posted this on Sunday with no response, this looks like an awesome mod, but I can't use it if it doesn't show up correctly.

 

post your Output log. I think i know whats causing it but i will need someone with a Mac or Linux Machine to help me debug the issue.

Does it happen to any other bodies besides earth?

Edited by Galileo
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48 minutes ago, Ciko said:

I tested your fix with 1.2.2 win10 x64. Not working. same earth texture bug .  which verson of your mod don`t have this texture bug?

Windows works fine. I assume you are forcing dx11 or OpenGL which is not supported or really necessary anymore

Edited by Galileo
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Just now, Ciko said:

hmm . I just launch ksp . Didn`t know that ksp have diffirent launch mode

Then you and I are probably not talking about the same bug. Windows machines run SSRSS just fine

Edited by Galileo
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21 hours ago, Galileo said:

Anybody using Mac and Linux, I need your help debugging this issue:
U9AllPB.jpg

Please try this normal map and see if the problem goes away.
https://www.dropbox.com/s/eogd6pdaiwe2tqj/Earth01.zip?dl=0

just place it in GameData\SSRSS\visuals\Earth\PluginData and overwrite when prompted.

 

Fudge, I'm on mac...

 

Another question- Does this mod have multiple launchpads scattered across the earth?

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22 minutes ago, W. Kerman said:

Fudge, I'm on mac...

 

Another question- Does this mod have multiple launchpads scattered across the earth?

I need someone with Mac to test that as well. Please do.

You need to install the latest KSCSwitcher and yes, there are multiple launch sites, but you can only use one at a time. 

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1 minute ago, W. Kerman said:

Yo, I tested it...

The wonky planet effect is gone (never saw it)

However, about Saturn's rings...

mHhBD9v.png

I'm not sure what to make of that. :wink:

I'll look into it. 

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1 hour ago, W. Kerman said:

Yo, I tested it...

The wonky planet effect is gone (never saw it)

However, about Saturn's rings...

mHhBD9v.png

I'm not sure what to make of that. :wink:

Can you do me a favor and post a screenshot of your gamedata folder and your output log?

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