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[WIP-PROTO] Dark Days - Eternal Black.


daniel l.

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Next PROTO release will add hopefully a few more planets, a few moons.

1 minute ago, kjack1111 said:

I'd like to point out that the pitch-black skybox does not work at the moment. I had to get distant object enhancement, go to the DSE settings, and then turn "Max Skybox Brightness" Down to 0% to get the desired effect.

Yes. I just realized I had forgotten to include the custom skybox. :P It will go with the next release.

BTW... How do you like flying blind? And careful. There is a bigass moon in the vicinity of Tenebris. You might not know it until it gets you! :D

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Just now, daniel l. said:

Next PROTO release will add hopefully a few more planets, a few moons.

Yes. I just realized I had forgotten to include the custom skybox. :P It will go with the next release.

BTW... How do you like flying blind? And careful. There is a bigass moon in the vicinity of Tenebris. You might not know it until it gets you! :D

I've yet to launch a rocket pitch-black, But the satallite i already launched...

Well, That was a "Experience". I am aware of the moon too. Also, playing this mod with creepy ambiance is a TERRIBLE IDEA.

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26 minutes ago, kjack1111 said:

Nice pictures! I like the Kerbals on EVA a lot.
Not sure if you'll get this though, Because i think the moderators are asleep.

What do you mean? *ignorant smile*

Edited by daniel l.
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Ah, The requirement was just removed.

TL:DR before 5 posts, every time you post, you have your posts examined by mods to make sure your not posting spam or anything like that. my last 3 posts got clogged up in a list or something, but they are approved now. But i just got to five posts so that shouldn't bother me anymore.

EDIT: I discovered lights consume electricity like normal.

Edited by kjack1111
Bug discovered.
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2 minutes ago, kjack1111 said:

Ah, The requirement was just removed.

TL:DR before 5 posts, every time you post, you have your posts examined by mods to make sure your not posting spam or anything like that. my last 3 posts got clogged up in a list or something, but they are approved now. But i just got to five posts so that shouldn't bother me anymore.

EDIT: I discovered lights consume electricity like normal.

Hmmm... Which lights?

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4 minutes ago, kjack1111 said:

MK1 (Spotlights) and MK2 (Wide beam illuminators). They take up 0.3 and 0.5 Electricity a second, Which seems way to low.

FYI, I love to boldly go. Thank you for making that.

That's a lot more than before. They used to consume virtually nothing :P. But I will raise it.

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It would take several IRL hours to drain a battery at that rate. IRL, Fluorescent light bulbs take a ungodly amount of electricity to power. Maybe something in the range of 2/4 a second? FYI, I never really used lights before this, so i know squad (see what i did there) about them. Could just be me though.

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3 minutes ago, kjack1111 said:

It would take several IRL hours to drain a battery at that rate. IRL, Fluorescent light bulbs take a ungodly amount of electricity to power. Maybe something in the range of 2/4 a second? FYI, I never really used lights before this, so i know squad (see what i did there) about them. Could just be me though.

What kinds of batteries are you using? I used the standard Capsule power storage amount of 50 units as reference. I can imagine it would take a long time to drain several thousand though.

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5 minutes ago, kjack1111 said:

I usually play with infinite electricity/propellent ¯\_(ツ)_/¯
50 units would go quickly though, I'd imagine.

Yeah. I plan on eliminating all high capacity batteries.  And making the low ones very VERY expensive.

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That does sound much more balanced.
I'm still terrified of the darkness.
What would be cool is if you made the instruments lie:
I.E the barometer says the pressure is 10 PA, When in reality its 1 PA.
Just add more to that "NOTHING IS SACRED" Feeling.

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3 minutes ago, kjack1111 said:

That does sound much more balanced.
I'm still terrified of the darkness.
What would be cool is if you made the instruments lie:
I.E the barometer says the pressure is 10 PA, When in reality its 1 PA.
Just add more to that "NOTHING IS SACRED" Feeling.

Perhaps. Though, as someone who lacks knowledge in making independent plugins. I highly doubt I could do that.

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Just now, daniel l. said:

Perhaps. Though, as someone who lacks knowledge in making independent plugins. I highly doubt I could do that.

I was thinking of in the science reports (Collect data), But you do you. Can't wait for the next bone-chilling update.

I'm still creeped out.

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Just now, kjack1111 said:

I was thinking of in the science reports (Collect data), But you do you. Can't wait for the next bone-chilling update.

I'm still creeped out.

:P That's the intention :wink:

 

Anyway, you think it's bad now? Just wait till I add the custom soundtrack! :sticktongue: I've collected a whole youtube playlist of creepy music!

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1 hour ago, kjack1111 said:

Oh, Another thing, Most engines still have their "Glow" To them, Which breaks the immersion a bit.

Sorry I didn't get to this quick enough. I do still intend for engines to glow. In fact, I recommend the engine lighting mod. You get to see your ship while your making the burns. :P

 

1 minute ago, kjack1111 said:

I heard about the creepy music. I usually don't play with music, But i've been playing with creepy ambiance right now. Worst idea ever.

:wink:

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