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[SOLVED] How to add dust particles to a custom drill


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Hi,

Basically I want to add dust particles to one of drill animations. When I import animations to unity from blender I cannot edit them (to add smoke to running drill animation), imported animations are displayed as read-only. Please help :)

 

edit [Solved]

couldn't include particles in animation (somehow cannot export particles in animation component - KSP doesn't show the part). However exporting just KSP particles with part works. However you need to write a custom code that activates and deactivates particle emission. Relevant code:

private KSPParticleEmitter harvesterParticleEmitter;

harvesterParticleEmitter = base.part.GetComponentsInChildren<KSPParticleEmitter>();

---- function code ----------------------------------

harvesterParticleEmitters.emit = true;

Edited by riocrokite
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