linuxgurugamer Posted December 24, 2020 Author Share Posted December 24, 2020 31 minutes ago, eberkain said: yeah, but when i re-tick it the icon goes back into the folder. I want the button on that toolbar, but no longer in the folder... I have never used the folder, dragging it isn't helping? You probably have to be in the settings mod Quote Link to comment Share on other sites More sharing options...
eberkain Posted December 24, 2020 Share Posted December 24, 2020 You can expand the folder and then go into the rearrange button order mode, but the buttons in the folder and non-clickable. I couldn't figure out any way to get a button out of a folder in-game, so I manually edited the settings file to move it. Quote Link to comment Share on other sites More sharing options...
Nantares Posted January 30, 2021 Share Posted January 30, 2021 I have got a warning from modulemanager when it asking for debug.cfg which it never exist here is a log from my KSPlog(from KSP 1.11) , what should I do? Spoiler [LOG 20:08:14.204] [Toolbar Plugin for Kerbal Space Program] Version aaa_Toolbar, Version=1.8.0.5, Culture=neutral, PublicKeyToken=null [WRN 20:08:14.204] File '/mnt/939b0301-1ecc-4277-a4dd-734d88584010/KSP Modded Play/KSP_Data/../GameData/001_ToolbarControl/PluginData/Debug.cfg' does not exist [LOG 20:08:14.204] [ToolbarControl] Version ToolbarControl, Version=0.1.9.4, Culture=neutral, PublicKeyToken=null Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 31, 2021 Author Share Posted January 31, 2021 On 1/30/2021 at 8:19 AM, Nantares said: I have got a warning from modulemanager when it asking for debug.cfg which it never exist here is a log from my KSPlog(from KSP 1.11) , what should I do? Hide contents [LOG 20:08:14.204] [Toolbar Plugin for Kerbal Space Program] Version aaa_Toolbar, Version=1.8.0.5, Culture=neutral, PublicKeyToken=null [WRN 20:08:14.204] File '/mnt/939b0301-1ecc-4277-a4dd-734d88584010/KSP Modded Play/KSP_Data/../GameData/001_ToolbarControl/PluginData/Debug.cfg' does not exist [LOG 20:08:14.204] [ToolbarControl] Version ToolbarControl, Version=0.1.9.4, Culture=neutral, PublicKeyToken=null Ignore it Quote Link to comment Share on other sites More sharing options...
Machine Maker Posted February 21, 2021 Share Posted February 21, 2021 Having an odd issue where MechJeb buttons are missing from possible buttons? (Also a secondary issue where Waypoint manager has the incorrect name. It does infact open waypoint manager, its just called "Clear all input locks". Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 21, 2021 Author Share Posted February 21, 2021 2 hours ago, Machine Maker said: Having an odd issue where MechJeb buttons are missing from possible buttons? (Also a secondary issue where Waypoint manager has the incorrect name. It does infact open waypoint manager, its just called "Clear all input locks". If some of the Mechjeb buttons are there, its not this mod. Check with Mechjeb. Ill take a look at Waypoint Manager, there may be a conflict with the ClickThroughBlocker’s button. Thanks for the notification. Quote Link to comment Share on other sites More sharing options...
ElonsMusk Posted July 17, 2021 Share Posted July 17, 2021 Apologies for ignoring the old thread warning -- I can't seem to find more contemporary toolbar communications. Please immediately direct me there else continue:Trying blizzy in 1.12.0.. It seems when I add Toolbar (000_Toolbar) to GameData it causes a hang in loading, log here. I cannot be certain it's not simply version conflict, though of course there is no Max version set AFAIK. Did I bork my dependencies? Could it be conflicting with another mod? Again apologies if this is the wrong thread and I'd appreciate direction. As always much love, linuxguru, appreciate you almost daily you're a blessing to the community. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 7, 2021 Author Share Posted August 7, 2021 New release, 1.8.0.6 Created new constant Utils.RootPath to replace the KSPUtil.ApplicationRootPath Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 8, 2021 Author Share Posted August 8, 2021 New release, 1.8.0.7 Reverted DLL renaming Quote Link to comment Share on other sites More sharing options...
KvaNTy Posted March 26, 2022 Share Posted March 26, 2022 @linuxgurugamerHi. I know you have many more mods to maintain, but I've made a fix to folder icons disappearing on every scene change. Pull request is on github. Take a look when you got time. Quote Link to comment Share on other sites More sharing options...
Earthbound Spartan Posted April 10, 2022 Share Posted April 10, 2022 Hello! and thanks in advance for your work. I'm currently running Pop!_OS with KDE Plasma 21.10 (and updated) and running my old Windows' KSP 1.10.1 heavily modded through Wine (up to date). Every single mod works perfectly except for Toolbar and Toolbar_Controller. The game opens up, loads faster than ever and fine, but when I start playing, on the KSC view, every mod using Toolbar shows their menus without text, just the buttons, no text. I'm new on Linux right now, every other instance of KSP works perfectly without Toolbar, other games I had tried are working good. Any headlights about this problem? Thank you! Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 10, 2022 Author Share Posted April 10, 2022 58 minutes ago, Earthbound Spartan said: Hello! and thanks in advance for your work. I'm currently running Pop!_OS with KDE Plasma 21.10 (and updated) and running my old Windows' KSP 1.10.1 heavily modded through Wine (up to date). Every single mod works perfectly except for Toolbar and Toolbar_Controller. The game opens up, loads faster than ever and fine, but when I start playing, on the KSC view, every mod using Toolbar shows their menus without text, just the buttons, no text. I'm new on Linux right now, every other instance of KSP works perfectly without Toolbar, other games I had tried are working good. Any headlights about this problem? Thank you! No logs, no support Quote Link to comment Share on other sites More sharing options...
Earthbound Spartan Posted April 10, 2022 Share Posted April 10, 2022 Sorry. I think this is the log file: https://www.dropbox.com/s/cumeu8n4ndzj7i6/Player.log?dl=0 from the files Wine manages for Windows apps. Left the game with only the concerning mods and dependencies. The problem persist. ClickThroughBlocker 0.1.10.17 aaa_Toolbar 1.8.0.7 ToolbarControl 0.1.9.6 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 10, 2022 Author Share Posted April 10, 2022 5 hours ago, Earthbound Spartan said: Hello! and thanks in advance for your work. I'm currently running Pop!_OS with KDE Plasma 21.10 (and updated) and running my old Windows' KSP 1.10.1 heavily modded through Wine (up to date). Every single mod works perfectly except for Toolbar and Toolbar_Controller. The game opens up, loads faster than ever and fine, but when I start playing, on the KSC view, every mod using Toolbar shows their menus without text, just the buttons, no text. I'm new on Linux right now, every other instance of KSP works perfectly without Toolbar, other games I had tried are working good. Any headlights about this problem? Thank you! ok, you need to be a bit more detailed. Which toolbar, the stock toolbar or the Blizzy toolbar? 2 hours ago, Earthbound Spartan said: Sorry. I think this is the log file: https://www.dropbox.com/s/cumeu8n4ndzj7i6/Player.log?dl=0 from the files Wine manages for Windows apps. Left the game with only the concerning mods and dependencies. The problem persist. ClickThroughBlocker 0.1.10.17 aaa_Toolbar 1.8.0.7 ToolbarControl 0.1.9.6 I looked at the log file, you don't have any other mods installed which would use either the ToolberController or the Blizzy Toolbar. How can the problem persist if there aren't any mods installed? Quote Link to comment Share on other sites More sharing options...
Earthbound Spartan Posted April 10, 2022 Share Posted April 10, 2022 1 minute ago, linuxgurugamer said: ok, you need to be a bit more detailed. Which toolbar, the stock toolbar or the Blizzy toolbar? I looked at the log file, you don't have any other mods installed which would use either the ToolberController or the Blizzy Toolbar. How can the problem persist if there aren't any mods installed? Stock Toolbar does not has any problem. The mods using the Blizzy Toolbar are the ones affected, including the Blizzy configuration menu that let you choose wich toolbar is going to be dealing with each mod. So, for the problem happening, I don't need any other mod to be around except dependencies, because even in the Blizzy toolbar menu, the text on the pop up window is missing, just showing blank buttons, like it does with the other mods. Quote Link to comment Share on other sites More sharing options...
Earthbound Spartan Posted April 10, 2022 Share Posted April 10, 2022 21 minutes ago, linuxgurugamer said: ok, you need to be a bit more detailed. Which toolbar, the stock toolbar or the Blizzy toolbar? I looked at the log file, you don't have any other mods installed which would use either the ToolberController or the Blizzy Toolbar. How can the problem persist if there aren't any mods installed? This is a video showing up the issue I'm having, I recorded it on my OS. https://www.dropbox.com/s/kokpnskjisn7bxy/KSP-2022-04-10_13.42.23.mp4?dl=0 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 10, 2022 Author Share Posted April 10, 2022 (edited) 30 minutes ago, Earthbound Spartan said: This is a video showing up the issue I'm having, I recorded it on my OS. https://www.dropbox.com/s/kokpnskjisn7bxy/KSP-2022-04-10_13.42.23.mp4?dl=0 ok, I'll take a look. Was this a totally clean install? Also, are you running it native or under Wine (or another emulator)/ The log file says you are using the windows player Edited April 10, 2022 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Earthbound Spartan Posted April 10, 2022 Share Posted April 10, 2022 5 minutes ago, linuxgurugamer said: ok, I'll take a look. Was this a totally clean install? Also, are you running it native or under Wine (or another emulator)/ The log file says you are using the windows player I'm running it under Wine, so maybe that's why the log file says Im using it on windows. It's pretty much the same clean KSP I was using on Windows, it runs perfectly without mods and with all of them except for Toolbar/Toolbar Controller. The other mods work fine, except for the ones that are using Blizzy Toolbar UI for their pop up windows, compromising the text, leaving only the buttons as you can see in the video. But everything else, such as gameplay, rocket parts, mods like FAR or Kerbalism, are working fine. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 26, 2022 Author Share Posted April 26, 2022 New release, 1.8.0.8 Thanks to github user @KvaNTy for this: On loading settings, code was checking wrong file-path for texture. And when dragging buttons into folder, code for saving folder's icon been forgotten. Quote Link to comment Share on other sites More sharing options...
MARL_Mk1 Posted December 1, 2022 Share Posted December 1, 2022 Everytime I visit an old mod page that is updated, there he is. @linuxgurugamer , the legend, the modfather, keeping them all up to date. Thank you so much for keeping my installs alive, the whole community owes you big time Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 24 Author Share Posted March 24 New release, 1.8.1 Thanks to github user @radj307 for this: Completely rewrote the image loading and path resolution functions used by Utils.cs Quote Link to comment Share on other sites More sharing options...
kurgut Posted May 22 Share Posted May 22 (edited) Hi @linuxgurugamer, I've got this issue that has risen a few times, only with certain mods (here it's "Notes"), Toolbar is complaining about the texture not being found, whereas it's actually there, in the mod folder. (had also the issue, IIRC, with persistent rotation (not sure) and with science alter re-alerted (sure about that, only when the flask is animated). In this instance, the icon for Notes mod even turned purple, which didn't happen in the 2 above cases. KSP.log : https://www.dropbox.com/s/ftic9lit09rsy3r/KSP.log?dl=0 Thank you Peace Edited May 22 by kurgut Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 23 Author Share Posted May 23 4 hours ago, kurgut said: Hi @linuxgurugamer, I've got this issue that has risen a few times, only with certain mods (here it's "Notes"), Toolbar is complaining about the texture not being found, whereas it's actually there, in the mod folder. (had also the issue, IIRC, with persistent rotation (not sure) and with science alter re-alerted (sure about that, only when the flask is animated). In this instance, the icon for Notes mod even turned purple, which didn't happen in the 2 above cases. How are you starting the game? Quote Link to comment Share on other sites More sharing options...
kurgut Posted May 23 Share Posted May 23 (edited) 5 hours ago, linuxgurugamer said: How are you starting the game? Either directly from KSP_x64.exe, or its shortcut I created. Does that actually matter ? EDIT @linuxgurugamer : oh, and I just tought about something : Does the location of the KSP instance actually matters ? Mine is iirc in special windows folder (documents), and I know from experience certain games don't like that in regards to modding, and prefer to be located in a "safe" location (eg. C\Games\KSP) where less jankyness happens. But until now I never tought about this for KSP... Maybe that could be it ? Edited May 23 by kurgut Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 24 Author Share Posted May 24 21 hours ago, kurgut said: Either directly from KSP_x64.exe, or its shortcut I created. Does that actually matter ? EDIT @linuxgurugamer : oh, and I just tought about something : Does the location of the KSP instance actually matters ? Mine is iirc in special windows folder (documents), and I know from experience certain games don't like that in regards to modding, and prefer to be located in a "safe" location (eg. C\Games\KSP) where less jankyness happens. But until now I never tought about this for KSP... Maybe that could be it ? It does, if the shortcut is set wrong. Double clicking the exe should be ok, I think. It's working fine for me, try moving it into a safer directory. Quote Link to comment Share on other sites More sharing options...
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