linuxgurugamer

[1.8.x] JSIPartUtilities Reutilitized -- a mishmash of clever things to do with parts.

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@Mihara has been gone for more than a year, and some mods still depend on his utilities, so I've adopted it in a maintenance mode.  Original thread here:  http://forum.kerbalspaceprogram.com/index.php?/topic/79715-02

This is a collection of PartModules that were made mostly for solving various problems posed by alexustas while he was making KONQUEST,

In particular, he wanted to be able to select between multiple part configurations while in the VAB, but obviously, it didn't stop there. Right now, the plugin can:

  1. Toggle meshes and colliders on and off both in the VAB and out of it. 
  2. Track animation states to do same. (In the particular case it was used for, a wheel collider remains inactive up until the animation that extends the wheel finishes playing.) 
  3. Try to toggle other PartModules on and off. (Doesn't work for all cases) 
  4. Swap shaders and textures on meshes, alter a number of other parameters like mass and cost. 
  5. Give you much more options when decorating stuff with flags. 
  6. Replicate the function of Reflaginator -- but working properly with agency flags. :)

 

This won't do anything by itself, but there are a few mods which use this:

  • SpaceTug (currently not available)

There are others as well

License:  GPLV3

Source:  https://github.com/linuxgurugamer/PartUtilities

Download: https://github.com/linuxgurugamer/PartUtilities/releases

Donations gratefully accepted

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https://www.patreon.com/linuxgurugamer

Edited by linuxgurugamer

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I endorse this product and/or service. And the Sensible Pumps one.

Really, I'm happy that someone's up to maintaining my old code, keep up the good work. :)

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3 minutes ago, Mihara said:

I endorse this product and/or service. And the Sensible Pumps one.

Really, I'm happy that someone's up to maintaining my old code, keep up the good work. :)

:o Or is he gone?

Congrats on release @linuxgurugamer

Edited by Benjamin Kerman

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6 minutes ago, Benjamin Kerman said:

:o Or is he gone?

I am. That is, I eventually drifted out of modding because I realised that launching KSP to test out a change in the code takes up all the time I could be playing it instead, and then I got a job. I am not going to give in to the temptation to start coding for KSP again.

But it would be sad if all that work went to waste, wouldn't it?

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9 minutes ago, Mihara said:

I am. That is, I eventually drifted out of modding because I realised that launching KSP to test out a change in the code takes up all the time I could be playing it instead, and then I got a job. I am not going to give in to the temptation to start coding for KSP again.

But it would be sad if all that work went to waste, wouldn't it?

If you ever get the temptation to take up the reins, feel free :D

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2 hours ago, Virtualgenius said:

@linuxgurugamer I know you have tons of mods to look after just wondering if your still maintaining this 

Yes, slated for update this weekend

This was updated a few weeks ago for 1.4.1+

Edited by linuxgurugamer

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@linuxgurugamerWow that's awesome thank you i think this is key component to getting the ERS rovers working again I was hoping  @alexustas would update them they are brilliant rovers with so much detail and functionality he is a bit of a ghost when trying to contact him which is understandable everyone would want something.

 

Edited by Virtualgenius

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New release, 0.4.3

  • Updated AssemblyVersoin.tt
  • Added InstallChecker.cs

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Does the Exploration Rover System by ASET even work? I loved the look of it but given its age....

Linux does the mod work on 1.6.1 and later?

 

Syrius

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10 hours ago, Syrius said:

Does the Exploration Rover System by ASET even work? I loved the look of it but given its age....

Linux does the mod work on 1.6.1 and later?

 

Syrius

Funny you should ask, I was trying it out last night.

short answer is that I don’t know, i didnt have enough time to figure it out

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Linux I need to learn how to model and skin, so you can code.. lol.

Any luck with the ERS?

 

Syrius

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8 hours ago, Syrius said:

Linux any updates?

 

Syrius

The original modder came back and updated it:

 

 

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WOOOOOT.

IT is a shame I am not to knowledgable on modeling and skinning... over wise I might want to collaborate with you on some stuff.

Maybe I should take a crack at learning how too.

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New release, 0.5.0.4

  • Added the RPM bundle files copied from the RPM mod, needed to eliminate a dependency
  • Updated installChecker
  • Updated deploy.bat
  • Rebuild for 1.8

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