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Flying Cat - Land/Sea/Air Stock* Catamaran


whoshotdk
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You know as they say, all code and no play let jack = "ZHVsbCBib3k="; So after days of some serious KSP-related coding, I took a break and made this...

FLYING CAT
Jet powered, extreme-sports land/sea/air catamaran for the discerning Kerbal adventurer.

flyingcat.jpg

IT WAS NEVER MEANT TO FLY! But then it did, and quite well too, providing care is taken with turning. Many of our volunteer test pilots were promptly lost to the ocean upon unexpected aquabraking, causing quite some concern around the offices of KSC. The addition of wheels was simply perfunctory and wholesome. Nevertheless, this is why you're here.

CONTROLS
AG1 Toggle flaps

 

DOWNLOAD
FlyingCat.craft 184Kb

*While this is technically stock, I may have tweaked the reaction wheel strength slightly. Should work as intended in a stock game. If not, let me know and i'll say ten "hail krakens" or something. Enjoy!

flyingcatanim.gif

Edited by whoshotdk
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  • 2 weeks later...

We (the community) should create some forum 'hangars' and making all-round Kerbin transports should be one

AWESOME!!!

Please tell me you notice the color coding is reminescent of the -

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-SAIL

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Russian doll

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6 minutes ago, smotheredrun said:

How did you get the colours to change for the "sails"?

Not speaking as OP, but probably lights, with the RGB values tweaked. Just point two of different colors and voila, color changing sails.

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Sorry I nearly missed all these replies! Another game has me in thrall this week...

@smotheredrun @qzgy Yep, some cunningly-placed lights give the coloured-sail effect; I messed with a range of colours 'til I found some that blended well together.

Thanks for all the enthusiasm wonderful community!

 

@KerBlitz Kerman Damn you and your clickbait "Hidden contents" jack-in-a-box :P

Edited by whoshotdk
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