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Kerbals Keep dying in EVA by burning up


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I REALLY need help with this topic.

If kerbal go out for an EVA, they keep die by burning up.

Does anyone know how to solve this, or is there a buggy mod??

This is my modlist

000_FilterExtensions
000_FilterExtensions Configs
000_Toolbar
AJE
ASET
ATK_Propulsion_Pack
B9PartSwitch
BahaSP
BDArmory
BDArmory Weapons Extension
CactEye
CommunityResourcePack
CST-100
DeadlyReentry
DMagicOrbitalScience
EngineGroupController
EnvironmentalVisualEnhancements
FASA
FerramAerospaceResearch
Firespitter
FShangarExtender
ISS_Comunity
JSI
KerbalEngineer
KerbalHacks
KerbalJointReinforcement
KerbalKonstructs
Kerbaltek
KK_Antares
Kopernicus
KSCSwitcher
KSP-AVC
KSPWheel
Launchers Pack
MechJeb2
MechJebAndEngineerForAll.cfg
modlist.txt
ModularFlightIntegrator
ModuleManager.2.7.6.dll
ModuleManager.ConfigCache
ModuleManager.ConfigSHA
ModuleManager.Physics
ModuleManager.TechTree
NearFutureConstruction
NearFutureProps
NearFuturePropulsion
NearFutureSolar
NearFutureSpacecraft
NicheParts
OLDD
PersistentRotation
PhysicsRangeExtender
ProceduralFairings
ProceduralFairings-ForEverything
ProceduralParts
RCSBuildAid
RealBattery
RealChute
RealEngines
RealFuels
RealHeat
RealismOverhaul
RealPlume
RealScaleBoosters
RealSolarSystem
RemoteTech
RetractableLiftingSurface
RLA_Stockalike
RN_Cygnus
RN_Salyut
RN_Skylab
RN_Solar_Panels
RN_Soviet_Probes
RN_Soviet_Rockets
RN_Soyuz
RN_US_Probes
RN_US_Rockets
RSS-Airports
RSS-FictionalKSC
RSS-Textures
RSSDateTime
RSSVE
RW Saturatable
SCANsat
scatterer
SmokeScreen
SolverEngines
SovietEngines
Space_Shuttle
SPACE_SHUTTLE_SYSTEM
Squad
SSTU
SSTU-OptionalPatches
SXT
TextureReplacer
ThunderAerospace
toolbar-settings.dat
TriggerTech
TweakScale
TWRLS
UniversalStorage
VanguardTechnologies
VenStockRevamp

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So, your Kerbal just steps out a craft and they burn up? Not during re-entry, but just when a craft is on the ground or in space?

If so then you have to figure out which of all those many mods is causing it. Remove them in an organised way until the problem does not occur. I'd start with the ones that change the game's physics. 

 

Edited by Foxster
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On 2017-6-18 at 11:36 AM, dennislee said:

I REALLY need help with this topic.

If kerbal go out for an EVA, they keep die by burning up.

Does anyone know how to solve this, or is there a buggy mod??

This is my modlist

000_FilterExtensions
000_FilterExtensions Configs
000_Toolbar
AJE
ASET
ATK_Propulsion_Pack
B9PartSwitch
BahaSP
BDArmory
BDArmory Weapons Extension
CactEye
CommunityResourcePack
CST-100
DeadlyReentry
DMagicOrbitalScience
EngineGroupController
EnvironmentalVisualEnhancements
FASA
FerramAerospaceResearch
Firespitter
FShangarExtender
ISS_Comunity
JSI
KerbalEngineer
KerbalHacks
KerbalJointReinforcement
KerbalKonstructs
Kerbaltek
KK_Antares
Kopernicus
KSCSwitcher
KSP-AVC
KSPWheel
Launchers Pack
MechJeb2
MechJebAndEngineerForAll.cfg
modlist.txt
ModularFlightIntegrator
ModuleManager.2.7.6.dll
ModuleManager.ConfigCache
ModuleManager.ConfigSHA
ModuleManager.Physics
ModuleManager.TechTree
NearFutureConstruction
NearFutureProps
NearFuturePropulsion
NearFutureSolar
NearFutureSpacecraft
NicheParts
OLDD
PersistentRotation
PhysicsRangeExtender
ProceduralFairings
ProceduralFairings-ForEverything
ProceduralParts
RCSBuildAid
RealBattery
RealChute
RealEngines
RealFuels
RealHeat
RealismOverhaul
RealPlume
RealScaleBoosters
RealSolarSystem
RemoteTech
RetractableLiftingSurface
RLA_Stockalike
RN_Cygnus
RN_Salyut
RN_Skylab
RN_Solar_Panels
RN_Soviet_Probes
RN_Soviet_Rockets
RN_Soyuz
RN_US_Probes
RN_US_Rockets
RSS-Airports
RSS-FictionalKSC
RSS-Textures
RSSDateTime
RSSVE
RW Saturatable
SCANsat
scatterer
SmokeScreen
SolverEngines
SovietEngines
Space_Shuttle
SPACE_SHUTTLE_SYSTEM
Squad
SSTU
SSTU-OptionalPatches
SXT
TextureReplacer
ThunderAerospace
toolbar-settings.dat
TriggerTech
TweakScale
TWRLS
UniversalStorage
VanguardTechnologies
VenStockRevamp

:0.0:

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1 hour ago, KroShan said:

:D isn't it 7.6.0?

Sorry, that was a... uhm... typo. Right. As everyone knows, the 2 key is right next to the 7 key.... totally natural mistake to make... :blush:

BTW, this was in reference to KSP 1.5.0, right?

 

Edited by Starwaster
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