cakepie

[1.7.x ~ 1.3.x] Community Trait Icons - icon library for kerbal crew types [ v1.1.1 @ 2019-04-10 ]

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IndicatorLights has just added integration -- it doesn't use icons, but will utilize the same color-coding for crew types as the other Community Trait Icons supported mods.
On crewable modules, Indicator Lights provides color-coded LEDs to show what types of crew are on board:

FP1PtYq.png

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Existing version has been tested and works fine in KSP 1.5.0 / 1.5.1, so you should be able to disregard any version warnings and continue using it for now.

Edited by cakepie

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v1.0.1 released. This is a simple recompile for KSP 1.5.x; it has also been backward compatibility tested to work for 1.4.x and 1.3.x

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Will look at KSP 1.6 compat over the weekend.

 

 

Edit: CTI 1.0.1 works in KSP 1.6.x, so you can continue to use it without any issues.

Edited by cakepie

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Most mods that are 1.5 compatible will work in 1.6. There have been no reports that it wont work in 1.6 so I think it safe to assume it will work. I say go ahead and try it. (I have 1.6 downloaded, but am still waiting a few more mods updates before I start it. I am still doing my career save in 1.5.1)

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CTI 1.0.1 does indeed still work in KSP 1.6.x, so you can continue to use that.

Thought I'd updated my earlier post to reflect that, but apparently not. Whoops.

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You will soon be able to add Kerbal Construction Time to the list of mods which uses this.

I was wondering if this can be modified to also provide an icon of the kerbal in his/her spacesuit, similar to what you see when you go into the  Astronaut complex, or if there is another one which already does that?

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Posted (edited)
On 3/20/2019 at 7:25 PM, linuxgurugamer said:

You will soon be able to add Kerbal Construction Time to the list

Cool, let me know when.

 

On 3/20/2019 at 7:25 PM, linuxgurugamer said:

also provide an icon of the kerbal in his/her spacesuit

edit: nevermind, misunderstood

Cetera's Suit Pack did this, but it already "hardcoded" its own icons/colors in its replacement textures for the kerbal models.

So rather than getting the icons/colors from CTI, it instead had to modified CTI's config to point to its own icons and colors. This results in all CTI downstream mods follow the suit pack icons/colors.

There are other texture packs that do icon/color coding according to kerbal classes but none that I know of that actually integrate with CTI.

 

Edited by cakepie

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9 hours ago, cakepie said:

Cool, let me know when.

 

Cetera's Suit Pack did this, but it already "hardcoded" its own icons/colors in its replacement textures for the kerbal models.

So rather than getting the icons/colors from CTI, it instead had to modified CTI's config to point to its own icons and colors. This results in all CTI downstream mods follow the suit pack icons/colors.

There are other texture packs that do icon/color coding according to kerbal classes but none that I know of that actually integrate with CTI.

 

Interesting, but not what I am willing to deal with at this time.  Maybe later.

Thanks

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Posted (edited)

devbuild v1.0.99 available here for the adventurous, since I haven't had the opportunity to test it as thoroughly as I'd like yet.

change list is mostly little tweaks to innards.

no impact for downstream mods.

Edited by cakepie
remove devbuild

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Posted (edited)

Community Trait Icons v1.1.0 for KSP 1.6.x
(backward compatible with KSP 1.5.x - 1.3.x)

v1.1.0 ~ 2019-04-07 ~ KSP 1.6.x - 1.3.x
General Release
- Add handling for GameDatabase reloading; other internal refactoring.
- Functionality unchanged, contract with downstream mods unaffected.
- Compiled for KSP 1.6.x; backward compatibility tested for 1.5.x thru 1.3.x

 

Edited by cakepie

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Community Trait Icons v1.1.1 for KSP 1.7.x
(backward compatible with KSP 1.6.x - 1.3.x)

v1.1.1 ~ 2019-04-10 ~ KSP 1.7.x - 1.3.x
General Release
- Recompiled for KSP 1.7.x; backward compatibility tested for 1.6.x thru 1.3.x

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GitHub wiki has been populated, and all of the info for other modders previously found in thread OP has now been moved there instead.

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Community Trait Icons users may be interested in this WIP mod.
It's a thing that I had planned for a long time but just started to get to work on it.
>> EVA Info Pane <<

yU8bVX4.png

 

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On 3/20/2019 at 7:25 PM, linuxgurugamer said:

 provide an icon of the kerbal in his/her spacesuit

@linuxgurugamer Where do you need this?

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2 minutes ago, cakepie said:

@linuxgurugamer Where do you need this?

This would be for (I think) Kerbal Construction Time

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