Sin Phi Heavy Industries [0.1.5]
KSP 1.3.0
This is just the start of my mod where I will add a random assortment of parts that I design. Current parts are a 30m Habitat, solar panel fan and RDEs (Rotating Detonation Engine). IVA is coming soon(TM).
Download:
https://github.com/Turbinia/SinPhiHeavyIndustries
Requires:
USI Tools
Supported:
Community Tech Tree
Connected Living Space
TAC-LS (by @Gordon Dry)
GPOSpee
Hmm. Not sure what's going on there, in SinPhi_TAC-LS.cfg I divided all resource amount values by 1.5 but now in game it still says 45 days with maximum crew...
Edit:
yes, in game the values are 1.5x the values in the config.
But this doesn't make any sense, the values before were 1.5x in the config, that would mean if the same magical factor would multiply, the result should have been 67.5 days then ...
This:
%RESOURCE[Food]
{
%amount = 1053.12
%maxAmount = 1053.12