linuxgurugamer

[1.5.1, 1.6.1, 1.7.2] Hangar Extender Extended

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On 12/8/2017 at 3:35 PM, Stone Blue said:

You mean, have the hangar already scaled, when you go right into the editor?

I mean with the hanger gone, gone.  The walls are unnecessarily busy and distracting.  The floors are less so but I find the green grass and blue sky a pleasant design environment.

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On 12/9/2017 at 7:05 PM, GenjoKoan said:

I mean with the hanger gone, gone.

Silly me.  I thought the button to maximize the hanger meant just make it, you know, bigger.  Turns out it makes the walls and floor go away.  So, shiny!  I got my wish and no updates required.  Note to self; click all of the buttons to see what they do instead of assuming I know.  And do so before posting.  :-/

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@linuxgurugamer

I tried keeping the buildings on, didn't try the SPH but in VAB, when you extend the hangar parts of the shelf and it's clutters remain in the same old place? is it a known bug?

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3 hours ago, Jiraiyah said:

@linuxgurugamer

I tried keeping the buildings on, didn't try the SPH but in VAB, when you extend the hangar parts of the shelf and it's clutters remain in the same old place? is it a known bug?

Known bug, nothing can be done.

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did you tried reflection? although, one should know what to look for to use reflection on it. if they fused the models it would be hard. can you explain what is the problem there?

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3 hours ago, Jiraiyah said:

did you tried reflection? although, one should know what to look for to use reflection on it. if they fused the models it would be hard. can you explain what is the problem there?

They aren't separate objects, it's all one model.  The original author would have more information.

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shooot, meaning that they are fused with the hangar? ouch ouch, in that case the only way would be to totally replace the hangar mesh with a new one, i don't think it's possible is it?

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1 hour ago, Jiraiyah said:

shooot, meaning that they are fused with the hangar? ouch ouch, in that case the only way would be to totally replace the hangar mesh with a new one, i don't think it's possible is it?

Probably not, and frankly, not worth spending the time on it

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11 hours ago, JazzCorpDivo said:

Is there a version for KSP 1.2.2? I haven't updated yet because I am told 1.3.1 is not very mod-friendly.

Look in this thread:

https://forum.kerbalspaceprogram.com/index.php?/topic/59703-10-hangar-extender-v33/&

 

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12 hours ago, JazzCorpDivo said:

Is there a version for KSP 1.2.2? I haven't updated yet because I am told 1.3.1 is not very mod-friendly.

KSP 1.3.1 not being mod friendly? How so?

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22 hours ago, JazzCorpDivo said:

Is there a version for KSP 1.2.2? I haven't updated yet because I am told 1.3.1 is not very mod-friendly.

Im just a bit puzzled, all of my mods (110+) are compiled and working in 1.3.1

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Sometimes when I switch hangar extender to the view without VAB the editor get stuck. I can only revive it with the "quick goto" tool.

 

Edited by Kolago

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Hello dear sirs and ladies;

It is said that this mod is; "Available via CKAN"

 

But, I get this errors while trying to install, eventhough my cache is clear;

----

About to install...

 * HangerExtender 3.5.2 (cached)

The following inconsistencies were found:
HangerExtenderExtended wishes to install GameData/FShangarExtender/FShangarExtenderIconExtend.png, but this file is registered to HangarExtender
 * HangerExtenderExtended wishes to install GameData/FShangarExtender/FShangarExtenderIconShrink.png, but this file is registered to HangarExtender
 * HangerExtenderExtended wishes to install GameData/FShangarExtender/settings.txt, but this file is registered to HangarExtender

 

Error!

-----

 

Any ideas?

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Seems like you have the previous version installed.  Uninstall it first.

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On 20.02.2018 at 7:44 AM, linuxgurugamer said:

Seems like you have the previous version installed.  Uninstall it first.

Nope. This error gets in any case, even on new and clear KSP installation.

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What version of KSP are you running?

What version of CKAN are you running?

What kind of OS are you on?

Did you delete the ENTIRE KSP directory (including the CKAN directory), or just clean it out?  

 

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On 21.02.2018 at 3:03 PM, linuxgurugamer said:

What version of KSP are you running?

What version of CKAN are you running?

What kind of OS are you on?

Did you delete the ENTIRE KSP directory (including the CKAN directory), or just clean it out?  

 

STEAM, autoupdate ON.

Last, CKAN autoupdate ON.

Windows 10 x64, legal, autoupdate ON.

Yes, i even perform full wiping KSP dir from HD and reinstalling trough STEAM. No effect.

Edited by mp5_Kurz
grammar

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Which version of CKAN, saying "latest version" is meaningless 

Edited by linuxgurugamer

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15 hours ago, linuxgurugamer said:

Which version of CKAN, saying "latest version" is meaningless 

Oops... my apologies, did not know that the CKAN 1.24.0 requires manual reinstallation. My fault, problem solved :blush:

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Hi guys,

 

since I'm not capable of getting this mod running by on my own, I'm aksing for help.

I've tried ckan, but i cannot find the mod in the repository:

 

Spoiler

ipGN685.jpg

 

And I also copied the file into the Gamedata-Folder. But it still doesn't work. Believe me, the .dll file is also in the FShangarExtender-Folder:

Spoiler

c70JHTt.jpg

 

 

What am I doing wrong? :/

Edited by HSP

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5 minutes ago, TOMMY (JEB 2.0) said:

1.4 vershon?

He'll get to it.  Note that bugging mod authors about updates is against forum rules.  :wink:

But if you want it faster, you could chime in on this thread:

 

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9 hours ago, TOMMY (JEB 2.0) said:

1.4 vershon?

FYI the 1.3.1 version works perfectly in 1.4/1.4.1, probably why it's at the bottom of the priority list over stuff that's actually broken.

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