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[UNDER DEV – To Be Released] Space X - Falcon 9 Modpack


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DISCONTINUED UNTIL FURTHER NOTICE!

 

 

THIS MOD IS STILL A WORK IN PROGRESS AND NOT YET AT A POINT FOR RELEASE. PLEASE KEEP AN EYE OUT AS THIS MESSAGE WILL CHANGED TO RELEASED. THANKS.

UPDATE: THIS WILL BE RELEASED AS AN ALPHA ONCE STAGE 1 IS COMPLETE.

7Fqti3v.png

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ABOUT:

From a small team just entering the modding world, we bring to you the SpaceX parts pack. This mod brings you all the parts required to produce your very own Falcon 9 series.

 

Based off measurements and specific information provided on the SpaceX website along with some good guess work, these parts provide a 1:1 scale of the real Falcon 9 used by SpaceX.

 

CONTENTS:

This pack includes a variety of parts that can be used in combination to produce realistic looking Falcon 9 rockets. This pack will currently include the following:

·      Merlin Octaweb Engine

·      Merlin Octaweb Engine Mount

·      First Stage Fuel Tank

·      First Stage Control Module

·      Landing Legs

·      Grid Fins

·      First Stage Radial Decoupler

·      Interstage Decoupler

·      Merlin Vacuum Engine

·      Second Stage Fuel Tank

·      Second Stage Control Module

·      Dragon Decoupler

·      Dragon Trunk

·      Dragon Trunk Fins

·      Dragon Solar Panels

·      Dragon Heat Shield

·      Dragon Preassurised Pod

·      Farings

 

More parts will be added as I progress through the models and assemblies.

 

PROGRESS:

As I have previously mentioned, I am new to the modding community and am developing this mod in partnership with a few friends. This pack will take some time to be released as I work a standard work day and have personal priorities. I am currently working on this pack with any time I have. I ask for your patience with this and I will keep this up to date.

The progress so far:

 

·      Merlin Octaweb Engine

o  Modelling – 100%

o  Texturing – 0%

o  Coding – 50%

 

·      Merlin Octaweb Engine Mount

o  Modelling – 100%

o  Texturing – 100%

o  Coding – 95%

 

·      First Stage Fuel Tank

o  Modelling – 100%

o  Texturing – 0%

o  Coding – 50%

 

·      Landing Legs

o  Modelling – 100%

o  Texturing – 0%

o  Coding – 50%

 

·      Grid Fins

o  Modelling – 100%

o  Texturing – 0%

o  Coding – 50%

 

·      First Stage Radial Decoupler

·      Modelling – 0%

·      Texturing – 0%

·      Coding – 0%

 

·      Interstage Decoupler

o  Modelling – 0%

o  Texturing – 0%

o  Coding – 0%

 

·      Merlin Vacuum Engine

o  Modelling – 50%

o  Texturing – 0%

o  Coding – 0%

 

·      Second Stage Fuel Tank

o  Modelling – 0%

o  Texturing – 0%

o  Coding – 0%

 

·      Second Stage Control Module

o  Modelling – 0%

o  Texturing – 0%

o  Coding – 0%

 

·      Dragon Decoupler

o  Modelling – 0%

o  Texturing – 0%

o  Coding – 0%

 

·      Dragon Trunk

o  Modelling – 0%

o  Texturing – 0%

o  Coding – 0%

 

·      Dragon Trunk Fins

o  Modelling – 0%

o  Texturing – 0%

o  Coding – 0%

 

·      Dragon Solar Panels

o  Modelling – 65%

o  Texturing – 0%

o  Coding – 0%

 

·      Dragon Heat Shield

o  Modelling – 0%

o  Texturing – 0%

o  Coding – 0%

 

·      Dragon Preassurised Pod

o  Modelling – 50%

o  Texturing – 0%

o  Coding – 0%

 

·      Farings

o  Modelling – 0%

o  Texturing – 0%

o  Coding – 0%

 

 

PICTURES:

Spoiler

First Stage Fuel Tank – Model progress:

Qr4hSER.png

bCn45BX.png

 

Spoiler

Dragon Solar Panels – Model progress:

CEIrfOI.png

 

Spoiler

Merlin Vacuum Engine – Model progress:

hV0HUnq.png

 

Spoiler

Merlin Octaweb Engine – Model progress:

us5ter2.png

 

Spoiler

Merlin Octaweb Engine Mount – Model progress:

q7S6Gx7.png

Uwt7Gsk.png

283WwIC.png

 

Spoiler

Falcon 9 Stage 1 – Assembly progress:

dhQaqq3.png

 

DOWNLOAD:

This mod is still far from completion. Once completed this mod will be available to download off Spacedock. A link will be provided once released and this post will be updated.

UPDATE: THIS WILL BE RELEASED AS AN ALPHA ONCE STAGE 1 IS COMPLETE.

 

CREDITS:

As I have previously mentioned, this is a shared project. Although all the modelling has been carried out by myself, this mod would not be possible without the correct configs and texturing. I would like to thank my friends Fordie, Spoonstiker and Mr Mental for their help with coding this mod and making it work.

Edited by MattPlaysSimulations
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2 minutes ago, CobaltWolf said:

Just a heads up, you can't use solidworks parametric meshes in Unity. You need to model it faceted and then export for cleanup and UV unwrapping through Blender.

 

I use Solidworks to make the models as that's mostly what i work with as a career. I then import these into 3DS Max to do the rest of the work. then use unity from there. Don't worry I have run test models and got them from Solidworks into game using that method.

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16 minutes ago, MattPlaysSimulations said:

I use Solidworks to make the models as that's mostly what i work with as a career. I then import these into 3DS Max to do the rest of the work. then use unity from there. Don't worry I have run test models and got them from Solidworks into game using that method.

Awesome! Just wanted to make sure you knew. Best of luck with the rest of the project then. :)

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