Jump to content

Rocket Science


Regor

Do you rocket science before you build rockets?  

15 members have voted

  1. 1. Do you rocket science before you build rockets?



Recommended Posts

WARNING! BIG IMAGES AND INSANE SCIENCE!

Hello forum,

So I decided to build a rocket that gets into orbit, WITH SCIENCE.

 

I started with looking at how much dV i needed:

Spoiler

iAwMVW6.jpg

Once I knew how much dV i needed, I needed to think about the stages:

Spoiler

fAFZqVY.jpg

Then I did the calculations to find out the Wm/Dm ratio:

Spoiler

CPkDelG.jpg

So I needed to know how much fuel I needed using SCIENCE and trial and error:

Spoiler

SNi9Ctf.jpg

Then we needed to start on the lifting stage:

Spoiler

9SqRMvv.jpg

So I needed to know how much fuel I needed for this stage:

Spoiler

sMk6ftm.jpg

However, It had way too much dV:

Spoiler

UavwUBC.jpg

So we needed to optimise:

Spoiler

vtvHtLK.jpg

And I found the perfect combination:

Spoiler

HcnkIIX.jpg

I hope you enjoyed taking a look at this thread,

mabdi36 

Link to comment
Share on other sites

I don't use MechJeb, so there's always some variation in dV budget for LKO ascent. So I typically just overengineer my first stage comfortably, and do the math for all the other stages.

QuantumG's dV calculator is hugely useful, unless you're just dying to do the calculations by hand. (QuantumG is one of the regular posters over at the NSF forums.) And even if you do it partly by hand, no one calculates logarithms manually. If I have a lot of dV calcs to do, I write the formulas out in Excel...this is particularly good for optimization problems where I have to iterate over a range.

Link to comment
Share on other sites

Just now, sevenperforce said:

I don't use MechJeb, so there's always some variation in dV budget for LKO ascent. So I typically just overengineer my first stage comfortably, and do the math for all the other stages.

QuantumG's dV calculator is hugely useful, unless you're just dying to do the calculations by hand. (QuantumG is one of the regular posters over at the NSF forums.) And even if you do it partly by hand, no one calculates logarithms manually. If I have a lot of dV calcs to do, I write the formulas out in Excel...this is particularly good for optimization problems where I have to iterate over a range.

I really like doing math by hand

Link to comment
Share on other sites

I can't yet see the images (stupid mobile operator !), but is this meant for in-game ? Thought this was yet another attempt at making RL rockets.

EDIT : My problems for KSP rockets are usually with the controls; most of the rockets have troubles going at max Q (I think) so one wrong movement and it's done, no space for you today...

Edited by YNM
Link to comment
Share on other sites

1 hour ago, mabdi36 said:

No, it's hard paper math

Well, what I was asking is whether this is for Kerbin (in-game) or Earth. 3.3 km/s is waay too low for LEO. Nothing stops you from using abacus in-game. :sticktongue:

Edited by YNM
Link to comment
Share on other sites

4 minutes ago, YNM said:

Well, what I was asking is whether this is for Kerbin (in-game) or Earth. 3.3 km/s is waay too low for LEO. Nothing stops you from using abacus in-game. :sticktongue:

No its LKO not LEO

I believe it is 9.5km/s in real life

Edited by mabdi36
Link to comment
Share on other sites

6 minutes ago, mabdi36 said:

No its LKO not LEO

I believe it is 9.5km/s in real life

I know, it is. It wasn't clear without the images as I can't see them back then (now on wi-fi, where imgur and such isn't blocked by stupid internet controls).

Link to comment
Share on other sites

4 hours ago, mabdi36 said:

I believe it is 9.5km/s in real life

You need 9,4km/s to get to orbit IRL, but from my experience in Realism Overhaul, sometimes you could do with 9,1km/s and other days you need 10km/s. So it changes. But 9,4/5 is the ideal amount.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...