NISSKEPCSIM

[1.2.*, 1.3] Notantares Space Industries - Stockalike Gemini Paraglider and more!

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A splinter faction of the renowned Tantares Space Technologies company, started in the backyard of an ambitious defector, this foundling space agency is slowly growing to become a competitor with the big boys.

Q & A:

Q: What is "Notantares Space Industries?"

A: "Notantares Space Industries" is a mod intended to expand upon the extremely diverse and popular mod Tantares (Much like CONTARES does), including spacecraft and/or rockets that are not included in the main mod (eg: The "Big Soyuz," etc.), as well as various other additions. It is designed to be completely independant from Tantares, so that those who aren't using it can still use the Notantares Space Industries series of mods. Notantares is designed to be released in a series of "mini-packs," much like SXT used to have its own mini-packs, so that those who only want a specific selection of parts can just download those parts. However, it is, most importantly, not Tantares!

Q: Can you add X, Y, and Z into the game?

A: Thanks for the suggestion! I'll try to expand the mod to include these, but there are priorities.

Q: Can you add IVAs?

A: I will try to give IVAs to command pods, but for any large station parts, they'll have to wait.

Mini-packs:

Big Soyuz "Big Khleb."

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Above picture is outdated; The Big Soyuz mod now includes way more rocket parts, and with updated normal maps.

Full Album.

DESCRIPTION:

"Big Khleb" is an advanced crew transportation spacecraft capable of holding up to 6 kerbonauts, and is unlockable in the mid-to-late tech tree. It is designed to be able to support its crew for long-duration missions to space stations or to assist in lunar expeditions. It shall be designed with its own set of 0.9375m ungendered docking ports, so that those who do not use Tantares can still use the "Big Khleb." Whatever your needs, the "Big Khleb" can fulfil them!

STATUS:

1.2.*, 1.3 Compatible.

CURRENTLY INCLUDES:

Fully-functional IVAs!

A selection of modular command pods, decouplers fuel tanks, engines, and heatshields!

Functioning docking ports and parachutes.

DOWNLOAD:

Grab it on Github!

DEPENDENCIES:

Modulemanager by @sarbian (Included).

FUTURE PLANS:

Adding a different version of the SM and Command pod to replicate the "Zarya" spacecraft.

LICENSE:

GNU General Public License v3.0.

CREDIT:

Special thanks to @Beale and @passinglurker for allowing me to modify one of their texture sheets.

A big thanks to @Nertea, for helping me solve numerous problems with my IVA.

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Notantares Station Parts.

DESCRIPTION:

Notantares Station Parts is a parts mod that will include an extensive array of both inflatable and rigid space station parts, designed to be used for orbital bases and spacecraft. The included parts will range from Bigelow-style inflatable habitats, centrifuges, and ISS-style crew modules. It is designed as an expansion to the Big Soyuz and NotantaresLV mini-packs.

STATUS:

1.2.*, 1.3 Compatible.

CURRENTLY INCLUDES:

Pre-release Size 1 large inflatable habitat and Size 1 inflatable centrifuge.

NOTE: YOU CANNOT STOP THE CENTRIFUGE SPINNING ONCE IT STARTS.

DOWNLOAD:

Grab it on Github!

DEPENDENCIES:

Modulemanager by @sarbian, the DSEV Utils plugin found in DSEV by @Angel-125 (Included).

FUTURE PLANS:

Expanding upon the pre-release with an enormous array of both rigid and inflatable centrifuges and habs!

LICENSE:

GNU General Public License v3.0.

CREDIT:

Special thanks to @Angel-125 for allowing me to use his DSEV Utils plugin.

A big thanks to a host of other modders for helping me with numerous animation problems.

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Notantares LV.

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DESCRIPTION:

NotantaresLV is a mod that includes an extensive collection of parts designed to be used in the construction of both fictional and real-world launch vehicles, most notable Angara.

STATUS:

1.2.*, 1.3 Compatible.

CURRENTLY INCLUDES:

A full modular suite of 2.5m and 3.75m fuel tanks!

An RD-0124 upper stage engine!

An Angara URM-1 booster engine!

An integrated truss decoupler!

A 2.5m fairing and aerodynamic nosecones!

DOWNLOAD:

Grab it on Github!

DEPENDENCIES:

Modulemanager by @sarbian (Included).

FUTURE PLANS:

Expanding the array of launch vehicles you can construct via adding more rocket parts.

LICENSE:

GNU General Public License v3.0.

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DarkSideTechnology Continued.

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DESCRIPTION:

A set of parts to help you in the construction of large interplanetary spacecraft. Includes MM patches for CTT, USI-LS and Snacks!

STATUS:

1.2.*, 1.3 Compatible.

CURRENTLY INCLUDES:

Includes a 2.5m foldable centrifuge, 2.5m and 3.75m hubs and inline 3.75m solar panels..

DOWNLOAD:

Grab it on Github!

DEPENDENCIES:

Modulemanager by @sarbian (Included).

FUTURE PLANS:

To continue patching and updating the mod accordingly.

LICENSE:

GNU General Public License v3.0.

CREDIT:

Special thanks to @Badsector for allowing me to take over and maintain DarkSideTechnology.

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BDB-Compatible Gemini Paraglider

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DESCRIPTION:

This early-to-mid tech tree wonder is designed to be used with the Bluedog Design Bureau Gemini, but it has a degree of modularity that allows it to be used by any capsule. It can be deployed instead of a parachute, and allows a capsule to glide to down to a landing in a dried-up lake bed or a runway, like an aircraft!

STATUS:

1.2.*, 1.3 compatible.

CURRENTLY INCLUDES:

YL-HG-MW Gemini Paraglider.

DOWNLOAD:

Grab it on Github.

DEPENDENCIES:

Modulemanager by @sarbian, RetractableLiftingSurface by @linuxgurugamer (Included).

FUTURE PLANS:

Adding landing gear, probably after the first build of the "Big Khleb" is released.

LICENSE:

GNU General Public License v3.0.

CREDIT:

Special thanks to @CobaltWolf for allowing me to use/modify one of his texture sheets.

A special thanks to a host of modders who helped me to perfect the paraglider's aero, including but not limited to: @Pak, @steedcrugeon, @TheRagingIrishman, and @Angel-125.

ATTACHMENT INSTRUCTIONS (IMPORTANT!)

Spoiler

(The parts highlighted green are the parts you're attaching the part to.)

For the BDB Gemini pod:

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Stock Mk1 pod:

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Porkalike Gemini-style "Mk1-A" Command Pod

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Full Album (A).     Full Album (B).
Album A = Comfortable landing compatibility images.
Album B = Beauty shots.
DESCRIPTION:

A 1.25m, 2-man, Porkalike, Gemini-alike command pod, whose textures are modified and transplanted from the Mk1 pod from the Porkjet rocketry overhaul, in order to look good next to Porkjet parts. 

STATUS:

1.2.*, 1.3 compatible.

CURRENTLY INCLUDES:

Mk1-A Command Pod

DOWNLOAD:

Grab it on Github.

DEPENDENCIES:

Modulemanager by @sarbian, ComfortableLanding by @Icecovery (Included).

FUTURE PLANS:

Adding a full Service Module and docking port.

LICENSE:

GNU General Public License v3.0.

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LV-T33 "Cormorant" Cryogenic Engine.

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DESCRIPTION:

This little, 1.25 metre, cryogenic upper stage engine was the first part I ever made, and, though it looks ugly as hell and like a pre-0.18 engine part, I'm proud of it, so I've decided to put the download up here for everyone to use!

STATUS:

1.2.*, 1.3 Compatible.

STATS:

Mass: 0.35t.

Max thrust (ASL): 53.951 Kn.

Max thrust (Vac): 79.0 Kn.

ISP: 280 (ASL), 410 (Vac).

Gimbal range: 1.25°.

Lqd Hydrogen: 48.612/sec.

Oxidizer: 3.241/sec.

CURRENTLY INCLUDES:

LV-T33 "Cormorant" Cryogenic Engine.

DOWNLOAD:

Grab it on Github.

DEPENDENCIES:

Community Resource Pack by @RoverDudeModulemanager by @sarbian (Included).

FUTURE PLANS:

I have no plans for this; It is my first mod part, and I have no intention of expanding upon it.

LICENSE:

GNU General Public License v3.0.

Edited by NISSKEPCSIM
Updated OP with updates.

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Awesome! You know where to get help if you need it! :wink:

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STATUS UPDATE:

The "Big Khleb" command pod is now fully textured!

Spoiler

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(Just so you know, I began work on the "Big Khleb" on Monday.)

Edited by NISSKEPCSIM

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Currently modelling the service module for the Big Soyuz... geez, I really have to use my imagination on this one...

Big Soyuz

Any suggestions? I'm planning to inset the rear like the Gemini service module.

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18 minutes ago, NISSKEPCSIM said:

Currently modelling the service module for the Big Soyuz... geez, I really have to use my imagination on this one...

Big Soyuz

Any suggestions? I'm planning to inset the rear like the Gemini service module.

Readiator style texture maybe?

Great mod! Great pod! I really appreciate to see these expansion! 

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Just now, Beale said:

Great mod! Great pod! I really appreciate to see these expansion! 

Thanks!

1 minute ago, Beale said:

Readiator style texture maybe?

Good idea!

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Oh no.

Guys...

I've been abbreviating the "Big Soyuz" files on my computer as "BS." :confused:

Edited by NISSKEPCSIM

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Skittles now proud sponsors of Roscosmos!

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EDIT:

This is by far the most efficient texture I've created so far:

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Edited by NISSKEPCSIM

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1 minute ago, Cloakedwand72 said:

Awesome nice to see some one working on a 2,5 size parts pack will it be over powered though? 

Actually, the capsule is 1.875m, and the service module tapers outwards to 2.5m. And to answer your other question, I shall balance it against the stock parts (So as to not be intentionally useless), the same as Tantares is balanced... which means that it will work well in a 2/3x scale system.

Edited by NISSKEPCSIM

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Sounds like an Interesting one to are you open for suggestions?

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20 minutes ago, fgjordy said:

Sounds like an Interesting one to are you open for suggestions?

Thank you, yes I am.

EDIT:

Though currently I'd prefer to stick with the Big Soyuz parts until they are all ready and functional, including working IVAs.

Edited by NISSKEPCSIM

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The big Khleb is Great!! I was just thinking MOAR!! Crafts 

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Wonder if you would make a "Bigger Khleb", by extending it for a crew cabin or something.

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@fgjordy @qzgy

These are both great ideas; However, I would like to complete development of the base "Big Khleb" first before attempting any expansions or new craft.

 

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Just a quick question, does Contares not offer the Zarya? (Big soyuz)?? Or is this One just different then that One?

Edited by fgjordy

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Take a look at the "Future Plans" section of the OP.

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On 7/14/2017 at 9:17 AM, fgjordy said:

Just a quick question, does Contares not offer the Zarya? (Big soyuz)?? Or is this One just different then that One?

Yes, CONTARES does offer Zarya; However Zarya was a secret project from the '80s, which was designed as an eight-crew Soyuz-derived fully reusable VTVL spacecraft, whereas the Big Soyuz just used a larger derivative of the Soyuz capsule which could hold 6 crew, and would function as a conventional, expendable spacecraft.

Edited by NISSKEPCSIM

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STATUS UPDATE:

I've finished texturing the "Big Khleb" Service Module!

8LqDlHS.png

The rear of the Service Module is designed much like that of the Gemini SM, with two small engines at the nearing the edge of the SM, and the rear slightly inset.

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The sides are textured with proper welding/seam lines, including the... bolts or whatever they are. I'll do a second pass on both the pod and the SM to touch up on small errors, and to give them a bit of polish (And greeble!).

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EDIT:

A new pic of both the pod and the SM!

jKT5CtI.png

Edited by NISSKEPCSIM

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STATUS UPDATE:

I'm currently working on a set of ungendered 0.9375m docking ports, so that those who don't use Tantares can still use the "Big Khleb!"

LDVrPQK.png

It's based off of the old docking ports Tantares used to have back in 2015, before upgrading to the male/female system it uses now:

Image result for ksp tantares 2015

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STATUS UPDATE:

I've finished texturing the 0.9375m APAS-like docking port!

JGPap1p.png

Don't mind the weird shaders - it's something with Wings3D.

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STATUS UPDATE:

I've completed modeling and texturing the parachute!

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(More pics of extra detail below)

Spoiler

The top of the parachute:

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The bottom:

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The inside edges:

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The outside edges:

 

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(That's Russian for "Warning!")

This is the kind of texturing I'm talking about! Now I'll be bringing the other parts up to this standard.

(When did Wings 3D get its own shaders?)

Edited by NISSKEPCSIM

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