NISSKEPCSIM Posted October 18, 2017 Author Share Posted October 18, 2017 LF/Ox for now, maybe I might get B9 part switch integration later, to switch between other fuels like LqH/Ox and stuff. Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted October 18, 2017 Author Share Posted October 18, 2017 STATUS UPDATE: Adapters... with fuel in them... what sort of blasphemy is this?! Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted October 20, 2017 Author Share Posted October 20, 2017 (edited) STATUS UPDATE: I would have uploaded the fuel tanks and endcaps today, but my internet connection isn't great, so I'll have to leave it to tomorrow. Meanwhile... I've been testing out some new modular, radially-attachable engines, which come in 3 sizes: Small, medium, and large! The one pictured is of the medium size. It has proper normals and everything! And a nice plume. One of my endcaps (1.875m) is pictured here as well. The engine are single parts, and radially attachable, so you can cluster them! Probe Core courtesy of Bluedog Design Bureau. Edited October 20, 2017 by NISSKEPCSIM Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted October 21, 2017 Author Share Posted October 21, 2017 STATUS UPDATE: Version 0.5 "Cap'n!" is released, now featuring: Modular fuel tanks and adapters, in 1.875m, 2.5m, and 3.75m sizes! An assortment of endcaps in the 1.875m, 2.5m, and 3.75m sizes! Grab it on Github! Also... Here's a comparison of all 3 sizes of my engines, plus a comparison between the and the Tantares "Star" engine, which they were based on: Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted October 22, 2017 Author Share Posted October 22, 2017 STATUS UPDATE: Decouplers! And a revamped texture and normals for the old heat shield! Added a shroud to the Concept 1 pod, to cover up the heat shield when attached to another part! Currently working on an IVA for the Concept 1 pod too. I'm confident I can get a release out by the end of next week! Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted October 24, 2017 Author Share Posted October 24, 2017 STATUS UPDATE: Okay. Yes. I know. It looks like a bank of '60s computers. But it's an IVA, so it counts, right? Right? Quote Link to comment Share on other sites More sharing options...
kraden Posted October 25, 2017 Share Posted October 25, 2017 Dang, that sucker has some room! Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted October 25, 2017 Author Share Posted October 25, 2017 lol, more leg room than the regular Big Soyuz pod. Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted October 30, 2017 Author Share Posted October 30, 2017 STATUS UPDATE: Concept 2 pod IVA! Holds the same amount of kerbs as the Concept 1 pod, and has an identical layout (seats, props, consoles, everything!) to it too, save for some lights that run on the sides of the interior! Bob's always the 1st one to reach for the hammer... "IN EMERGENCY: DO NOT USE HAMMER PROVIDED TO BREAK GLASS!" Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted October 30, 2017 Author Share Posted October 30, 2017 (edited) STATUS UPDATE: You all knew this day would come... Since July 13th, all those who actually acknowledge this obscure little mod's existence have been waiting for this day... The day of release... The day of 1.0... The day of... ... The Tricolor Flag! "The Tricolor Flag?" Yes, I know, it's a pathetic name, but there wasn't a Russian equivalent of "The Star Spangled Banner," so, erm... (Excuse the sloppiness of the promo poster, I don't have the steadiest hand...) INCLUDING: 3 command pods, with fully-functioning IVAs! A set of modular fuel tanks and fueled adapters of the 1.875m, 2.5m, and 3.75m sizes! A set of modular vacuum engines of 3 different sizes! A set of modular decouplers of the 1.875m, 2.5m, and 3.75m sizes! A revamped 1.875m heatshield! And my pride and joy! Let off the fireworks and grab it on Github! Happy Halloween everybody! Edited October 31, 2017 by NISSKEPCSIM Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted October 31, 2017 Author Share Posted October 31, 2017 (edited) (Also, I'm going on a week-long holiday with most likely no WiFi now, so don't expect instant responses if you ask any questions!) Edited October 31, 2017 by NISSKEPCSIM Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted November 3, 2017 Author Share Posted November 3, 2017 Are you guys enjoying the mod well? Quote Link to comment Share on other sites More sharing options...
Foozle Posted November 3, 2017 Share Posted November 3, 2017 (edited) YES!!! A set of adapters that hold fuel (or fuel tanks that are also adapters) is just what the doctor ordered. And the conventional tanks make it a nice matched set. Haven't tried the engines yet,. They look good though, and useful sizes. Did a simple MFT config because I'm an H2 enthusiast, and will try a tweakscale config next. They're far too useful not to come in a wide variety of sizes... BTW, since I'm posting I noticed the KBB service module has an ISP of 410 (and therefore vast dv). Was this intended, or is it a paste-o from your cryo engine? Since it's LF/OX, maybe 310 or so would be about right? ----- The BK capsule + concept 2 are an excellent school bus, but are also nice with USI LS/MKS because they provide enough capacity for extended hab time in a compact package. Edited November 3, 2017 by Foozle Addendum: Quote Link to comment Share on other sites More sharing options...
kraden Posted November 4, 2017 Share Posted November 4, 2017 I haven't had time to play for the last couple of months. Will let you know once I have a chance to give it some decent play time. Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted November 5, 2017 Author Share Posted November 5, 2017 (edited) lol @kraden, I haven't actually played KSP in over 4 months. @Foozle Regarding the KBB SM, I'm not at my PC right now, but thanks for the suggestion! I'll be happy to integrate your patches into the next release! Edited November 5, 2017 by NISSKEPCSIM For editing reasons. Quote Link to comment Share on other sites More sharing options...
Foozle Posted November 6, 2017 Share Posted November 6, 2017 Here you go. Just plunk this into a config file and it should work fine. Spoiler //Notantares_MFT.cfg MFT configs for Notantares fuel tanks @PART[BK_1875_Tank_M]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 1320 type = Default } } @PART[BK_1875_Tank_S]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 660 type = Default } } @PART[BK_1875_Tank_XS]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 330 type = Default } } @PART[BK_25_Tank_M]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 1600 type = Default } } @PART[BK_25_Tank_S]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 800 type = Default } } @PART[BK_25_Tank_XS]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 400 type = Default } } @PART[BK_375_Tank_M]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 3600 type = Default } } @PART[BK_375_Tank_S]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 1800 type = Default } } @PART[BK_375_Tank_XS]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 900 type = Default } } @PART[BK_25-1875_Tank_Ad]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 400 type = Default } } @PART[BK_375-25_Tank_Ad]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 900 type = Default } } @PART[BK_375-1875_Tank_Ad]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 900 type = Default } } @PART[BK_1875-125_Tank_Ad]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 330 type = Default } } @PART[BK_Concept_1_Tank_Ad]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = 3600 type = Default } } Quote Link to comment Share on other sites More sharing options...
Foozle Posted November 6, 2017 Share Posted November 6, 2017 And here's one for TweakScale. Spoiler //Notantares_TweakScale.cfg Tweakscale configs for Notantares fuel tanks @PART[BK_1875_Tank_M]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 1.25, 1.5, 1.875, 2.5 scaleNames = 1.25m, 1.5m, 1.875m, 2.5m defaultScale = 1.875 } } @PART[BK_1875_Tank_S]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 1.25, 1.5, 1.875, 2.5 scaleNames = 1.25m, 1.5m, 1.875m, 2.5m defaultScale = 1.875 } } @PART[BK_1875_Tank_XS]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 1.25, 1.5, 1.875, 2.5 scaleNames = 1.25m, 1.5m, 1.875m, 2.5m defaultScale = 1.875 } } @PART[BK_25_Tank_M]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 1.875, 2.5, 3.75 scaleNames = 1.875m, 2.5m, 3.75m defaultScale = 2.5 } } @PART[BK_25_Tank_S]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 1.875, 2.5, 3.75 scaleNames = 1.875m, 2.5m, 3.75m defaultScale = 2.5 } } @PART[BK_25_Tank_XS]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 1.875, 2.5, 3.75 scaleNames = 1.875m, 2.5m, 3.75m defaultScale = 2.5 } } @PART[BK_375_Tank_M]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 2.5, 3.75, 5 scaleNames = 2.5m, 3.75m, 5m defaultScale = 3.75 } } @PART[BK_375_Tank_S]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 2.5, 3.75, 5 scaleNames = 2.5m, 3.75m, 5m defaultScale = 3.75 } } @PART[BK_375_Tank_XS]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 2.5, 3.75, 5 scaleNames = 2.5m, 3.75m, 5m defaultScale = 3.75 } } // 5 -> 3.75, 2.5 -> 1.875, 1.25 -> 0.9375 @PART[BK_25-1875_Tank_Ad]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 1.25, 2.5, 5 scaleNames = 1.25m, 2.5m, 5m defaultScale = 2.5 } } // 3.75 -> 2.5, 1.875 -> 1.25, 0.9375 -> 0.625 @PART[BK_375-25_Tank_Ad]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 0.9375, 1.875, 3.75 scaleNames = 0.9375m, 1.875m, 3.75m defaultScale = 3.75 } } // 5 -> 2.5, 3.75 -> 1.875, 2.5 -> 1.25, 1.875 -> 0.9375, 1.25 -> 0.625 @PART[BK_375-1875_Tank_Ad]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 1.25, 1.875, 2.5, 3.75, 5 scaleNames = 1.25m, 1.875m, 2.5m, 3.75, 5m defaultScale = 3.75 } } // 3.75 -> 2.5, 1.875 -> 1.25, 0.9375 -> 0.625 @PART[BK_1875-125_Tank_Ad]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 0.9375, 1.875, 3.75 scaleNames = 0.9375m, 1.875m, 3.75m defaultScale = 1.875 } } // 3.75 -> 2.5, 1.875 -> 1.25, 0.9375 -> 0.625 @PART[BK_Concept_1_Tank_Ad]:NEEDS[TweakScale] { %MODULE[TweakScale] { type = stack freeScale = false scaleFactors = 0.9375, 1.875, 3.75 scaleNames = 0.9375m, 1.875m, 3.75m defaultScale = 3.75 } } Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted November 6, 2017 Author Share Posted November 6, 2017 (edited) Cool, thanks! I'll integrate those configs into V 1.1 when I get back! (V 1.1 will also include various fixes, like docking port alignment constraints, and ISP fixes on the BK SM. Maybe some B9 Fuel Switch support, who knows?) Edited November 6, 2017 by NISSKEPCSIM For editing reasons. Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted November 11, 2017 Author Share Posted November 11, 2017 STATUS UPDATE: Latest version, with the MFT and Tweakscale configs, is now up! Github Special thanks to @Foozle for making the MFT and Tweakscale configs! Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted November 27, 2017 Author Share Posted November 27, 2017 STATUS UPDATE: No, this isn't for Big Soyuz... (WIP Placeholder Texture) Coming soon... Notantares LV: Notantares Launch Vehicles. This new mod, reminiscent of TantaresLV, shall contain all the parts needed to build various launch vehicles, and more! The current rockets that I plan to make are: All Angara variants (As the fuel tanks and engines will be modular, allowing for the creation of multiple Angara versions) under the name Notangara. This will provide a launch vehicle to the Big Khleb and Bigger Khleb crafts, as well as a modular and reliable rocket platform to launch payloads of various sizes from. A plan to revamp the LV-T33 "Cormorant" cryogenic engine with my new modelling and texturing techniques also fits in there somewhere! I'm also open to suggestions as to other rockets that I should make. Quote Link to comment Share on other sites More sharing options...
Foozle Posted November 27, 2017 Share Posted November 27, 2017 3 hours ago, NISSKEPCSIM said: This new mod, reminiscent of TantaresLV, shall contain all the parts needed to build various launch vehicles, and more! The current rockets that I plan to make are: All Angara variants (As the fuel tanks and engines will be modular, allowing for the creation of multiple Angara versions) under the name Notangara. This will provide a launch vehicle to the Big Khleb and Bigger Khleb crafts, as well as a modular and reliable rocket platform to launch payloads of various sizes from. A plan to revamp the LV-T33 "Cormorant" cryogenic engine with my new modelling and texturing techniques also fits in there somewhere! I'm also open to suggestions as to other rockets that I should make. Ah, that's very good news! Looking forward to it. BTW, I've noticed the Cormorant doesn't seem to have a coupling shroud, at least in my game-- would be using it otherwise. Is that a known issue, or just me? (I do use a lot of mods, maybe a conflict somewhere...) Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted November 27, 2017 Author Share Posted November 27, 2017 2 minutes ago, Foozle said: BTW, I've noticed the Cormorant doesn't seem to have a coupling shroud, at least in my game-- would be using it otherwise. Is that a known issue, or just me? (I do use a lot of mods, maybe a conflict somewhere...) Lol, that thing's the first part I ever made, before I even knew how to make coupling shrouds! It doesn't have one. The nozzle also doesn't rotate during gimballing, which is why its gimbal range is a measly 1.5. Quote Link to comment Share on other sites More sharing options...
Foozle Posted November 27, 2017 Share Posted November 27, 2017 2 minutes ago, NISSKEPCSIM said: Lol, that thing's the first part I ever made, before I even knew how to make coupling shrouds! It doesn't have one. The nozzle also doesn't rotate during gimballing, which is why its gimbal range is a measly 1.5. Hehe, Fair enough. Might I humbly request a coupling shroud for the revamp? Um, reasonable gimballing would be nice too now that you mention it. I like the Cormorant, because its intermediate size (between "tiny" and "J2") fills a useful niche. Very handy as the upper stage of things smaller than Apollo but bigger than a breadbox. Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted November 27, 2017 Author Share Posted November 27, 2017 (edited) 12 hours ago, Foozle said: Hehe, Fair enough. Might I humbly request a coupling shroud for the revamp? Um, reasonable gimballing would be nice too now that you mention it. Lol, shrouds and gimballing have already been integrated and proven to work in a proof-of-concept model of the 4-nozzle engine pictured in the post announcing NotantaresLV, so they're definitely on the list for the Cormorant revamp. Even the 3 identical modular SM engines in the Big Soyuz pack have gimballing! Edited November 28, 2017 by NISSKEPCSIM Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted November 29, 2017 Author Share Posted November 29, 2017 STATUS UPDATE: 3.75m tanks done! Now for the 2.5m tanks and the engines! Quote Link to comment Share on other sites More sharing options...
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