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Squad: Please fix some annoyances


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1. "Wind" sound when a craft is about to splash down on Kerbin. The volume of this sound cannot be controlled by current in-game settings. This wind sound is also prominent on the KSC Launch Pad, and cannot be adjusted.

2. "Flame" sound when a craft is burning during reentry. This sound does not get any quieter if you zoom out away from the craft, like rocket engines do.

3. Rocket engine sound when in map view. Really loud, and usually only comes out of one speaker (left speaker, most of the time). Should be subdued.

Edited by Targa
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12 minutes ago, Targa said:

1. "Wind" sound when a craft is about to splash down on Kerbin. The volume of this sound cannot be controlled by current in-game settings.

2. "Flame" sound when a craft is burning during reentry. This sound does not get any quieter if you zoom out away from the craft, like rocket engines do.

Go to the settings menu and change audio volumes on 'spacecraft'. This should lower the wind and flame volume.

12 minutes ago, Targa said:

3. Rocket engine sound when in map view. Really loud, and usually only comes out of one speaker (left speaker, most of the time). Should be subdued.

This is exactly as it should be, it is called stereo. The exhaust sound comes from left speaker if your exhaust is on the left side of the screen and from the right when the exhaust is on the right hand side. While looking at the craft you will not notice is as it sounds natural. The sound appears to comes from the location it should. In map mode the visual cue is missing and it sounds weird.

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As I said, they can't be adjusted. Setting "spacecraft" volume to zero does nothing for either flaming reentry or "wind" sound on launchpad and before splashdown. The flame sound is obviously not associated properly with the spacecraft, otherwise it would get quieter when you zoom the camera out from the ship.

As for the rocket engine sound in map view... my main complaint is that if I zoom the camera away from the ship to make the engine sound quieter, then open the map, the volume goes back to the default volume of having your camera right at the ship.

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