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[1.12.3] Knes 1.9.9


Well

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21 hours ago, Quoniam Kerman said:

There seem to be a problem for me. 

The more I play, the more the tech tree screen spams Knes parts all over the place. They duplicate faster than Tribbles. 

Fortunately not in the VAB part list.

There seems to be a duplicate somewhere.

May be because I use Restocked and Restocked plus?

Or because 1.8.1 stock gamee  has a Pollux booster as well?

I also play 1.8.1 with Knes Restock & Restock+ i've never see this problem.

Do you have a custom Techtree ?

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No, see on the Restock thread, I have solved the problem, is was an incompatibiluty with another small mod that I took off to solve the problem.

I examined the names of your parts and none of them overlapped with stock parts so I concluded that your mods couldn't be the source of the problem, that lead me to another one.

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@Well I found an error in the 1.875m fairing config. The fairing panels weigh much more than all the other KNES fairings. File _Knes_Aero_Fairing_1875.cfg contains "UnitAreaMass = 0.12". I think it should be "UnitAreaMass = 0.012".

I also found smaller initial mass inconsistencies in the fairing collection. Sorting them from lightest to heaviest, I get 2.5m, 1.875, 3.75, 0.9375, 1.25. Assuming that stock fairings are fairly balanced, the 0.9375 and 1.25 look good, while the 2.5, 1.875, and 3.75 are too light.

I'm having a lot of fun with your mod, thank you for making it.

 

 

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13 hours ago, DeadJohn said:

@Well I found an error in the 1.875m fairing config. The fairing panels weigh much more than all the other KNES fairings. File _Knes_Aero_Fairing_1875.cfg contains "UnitAreaMass = 0.12". I think it should be "UnitAreaMass = 0.012".

I also found smaller initial mass inconsistencies in the fairing collection. Sorting them from lightest to heaviest, I get 2.5m, 1.875, 3.75, 0.9375, 1.25. Assuming that stock fairings are fairly balanced, the 0.9375 and 1.25 look good, while the 2.5, 1.875, and 3.75 are too light.

I'm having a lot of fun with your mod, thank you for making it.

See and validate, Fix in the next update, thanks for the review.   ( ~ Probably for KSP 1.9)

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Little mission for Ariane 5: ATV Cargo for my alternate ISS:

Spoiler

Waiting Li-toff:

mxucPP4.jpg

 

Launch:

DpRg7vv.png

 

Booster Separation:

Kwr7TDl.png

 

Payload Reveal:

TvBHm9h.png

 

Circularisation:

NEU1g2A.png

 

Solar Panel deployment:

QpsFWWz.png

 

ISS Rendez-vous:

t0uWwho.png

Can see Hermes shuttle, and a little cameo of Fuji Manned Craft.

 

On approach:

fUmV9aN.png

Star watcher make a appearance 

 

A few meters...

yFdyE3R.png

 

And Dock:

ifXSW6u.jpg

 

Edited by josselin2196
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  • 2 weeks later...

It's time to show what's planned for the next update.

@steedcrugeon i've allowed me to adopt the Multi Role Capsule from the old commonwealth rocket mod(Brexit)

 so many thanks to him because all the work i've made is based the model and texture he made, i just update them with new shadder and other stuff.

screenshot3.jpg

screen_5120x2880_2020-02-26_16-36-55.jpg

screen_5120x2880_2020-02-23_11-49-31.jpg

screen_5120x2880_2020-02-20_11-24-51.jpg

screen_5120x2880_2020-02-18_10-31-14.jpg

screen_5120x2880_2020-02-16_20-54-04.jpg

The MRC capsule was a concept purpose by British space agency to replace Hermes shuttle. Launched by Ariane 44L or Ariane 5 with a second module

the old MRC on this thread

 

Edited by Well
Update
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2 hours ago, Quoniam Kerman said:

How many seats in that capsule?

It was the only really missing braket of parts in the Knes spectrum, a bigger classical capsule and its service module as well as bigger docking ports.

The classic MRK is 4, the Recovery capsule is 6

screenshot11.jpg

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Knes 1.6 "Time to Explore" is online.

Thanks again to @steedcrugeon for the orginal work on MRC capsule, all this update can't exist without the work he made.

Hope this update could add more interesting stuff to Knes, a big capsule modular and useful, what something i always wanted to have, enjoy

7gYC1Bf.jpg

txlZqeT.jpg

Knes 1.6 [2019-03-01]
-------------------------------

    - Fix of the UnitAreaMass of the 1.875 fairing
    - Fix of the small initial mass inconsistencies in the fairing collection
    - New Multi-Role Kapsule DM
    - New Multi-Role Kapsule DM (Recovery)
    - New Multi-Role Kapsule Rescue SM
    - New Multi-Role Kapsule Cargo SM
    - New Multi-Role Kapsule Extended SM
    - New MRK-2b Heatshield 
    - New MRK-3a Solar Panel 
    - New MRK-3b Solar Panel
    - New MRK-30a Solar Array
    - New MRK-1c Parachute
    - New ECBM (for MRK) Docking Port
    - New Active ECBM Docking Port
    - New MRK-4d Decoupler
    - New MRK-5a Antenna
    - New MRK-6f Thruster
    - New MRK Launch Escape System
    - New MRK-3c Solar Panel 
    - New MRK-1A Solar Panel
    - New MRK craft files added

Spacedock   /  Github

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Just now, josselin2196 said:

There seem to be typo error on file "_Knes_mrk_SM_Extended.cfg":

"TechRequired = commandModule" should be "TechRequired = commandModules

Not a problem on sandbox mod but prevent usage of the module in science and career Mode

Thanks and sorry about that, let me know if you find something else, and i could make a fix soon

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Nice work, really nice work @Well

BTW, I really love what you did with the CBMs. Do you know @cxg2827 and his ISS mod? That's where they came from, that mod is no longer updated, but the models and textures are still really nice.

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Thanks @josselin2196 for the bug review

Knes 1.6.1 is online          https://github.com/AstroWell/Knes/releases/tag/1.6.1

Knes 1.6.1 [2020-03-02]
-------------------------------

    - Fix of a typo error for the TechRequired
    - Review of the TechTree (Simple MRK aviable earlier)

Sorry about that.

----------------------------

15 hours ago, Munarmunar said:

JQ99eWV.png

Many thanks for those pictures! Always good to see!

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6 hours ago, Well said:

Thanks @josselin2196 for the bug review

Knes 1.6.1 is online          https://github.com/AstroWell/Knes/releases/tag/1.6.1


Knes 1.6.1 [2020-03-02]
-------------------------------

    - Fix of a typo error for the TechRequired
    - Review of the TechTree (Simple MRK aviable earlier)

Sorry about that.

----------------------------

Many thanks for those pictures! Always good to see!

Thanks to you for this great mod my man! :P

I have a question tho, are you planning on adding the ATV somehow?

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8 hours ago, Munarmunar said:

Thanks to you for this great mod my man! :P

I have a question tho, are you planning on adding the ATV somehow?

Idk, i've made some test, but i'm not really interested to make it, idk why. I love ATV irl, but not really interested to see it in game.

Probably because that suggest an other timeline in my Alternate history idk.

I recommand people they want a cargo, to put a fuel tank or KIS cargo module on top of the MRK SM instead of the MRK pod, this could make a great cargo vehicle

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