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multiple objects under same animation/ animation hierarchy


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Could anyone please help me get this animation exported correctly? how do I make two objects move independently of each other in the same animation. I can get it to work fine in blender, its once I export to unity that the problems arise. All the objects will run during the animation but only one of them does what its suppose to. Any suggestions?

35556353444_0f303d42c9_b.jpg

 

Edited by harrisjosh2711
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 thank you :wink:

You can export your blender model directly in .blend into Unity, the main advantage is if you modify it it blender then save it will automatically update in Unity without the need to redo all the boring stuff.

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1 hour ago, harrisjosh2711 said:

 

I unchecked the all actions and NLA box under the animations tab (exporting .fbx). This worked for me. I'm not sure what would happen if you are running multiple animations.

Can you screen shot this fix please? I have never been able to get multiple animations on the same part working right for me.

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