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[1.3.X -> 1.6.X] Other_Worlds Star Pack Reboot | Redoing the whole system again!


Pkmniako

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On 1/1/2018 at 7:55 AM, Pkmniako said:

Working on having everything ready on 1.3.1

Already fixed some problems with the light from the Stock Sun and the one from Cercani hitting planets at the same time.

C3-1 is now orbiting within Pequar's rings and it now resembles Atlas (Moon of saturn). This still needs a ton of work, as the surface is not the best.

Things left for next alpha is fixing Disole's scatterer config (No surface visible), Pequar's rings all black, adding some nice clouds to the later and finishing the biome maps of the current planets.

 

Also, because of some bugs, EVE shadows are no longer supported (Moons won't go dark if going through a planet penumbra) and probably even Scatterer's Shadows

 

Photos:

830saAB.png

New C3-1

 

TFv4sfp.png

Pequar's clouds

 

hQqxfHm.png

Sunset at one of Disole's dry river beds.

This looks beautiful!

 

Can't wait for 1.3.1 (when it comes out, that is)!

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Finished the clouds of Disole:
oKFobHP.png

These include:

  • Polar Clouds, scatterer around the northen Hemisphere
  • Giant cirrus clouds on the south Hemisphere.
  • Dust clouds over the equator. These ones rotate slower than the rest.

 

Only thing left for next release are some clouds and dust storms for Pequar.

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5 minutes ago, Pkmniako said:

Changed the progress list on the main post

Now with a comparison of the current progress with the original Other Worlds

OJqN47O.png

Wow you can really see how much has improved! Good job!

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36 minutes ago, Jiraiyah said:

tried to install your mod side by side with galactic neighborhood, got error on kopernicus not being able to load the pack because of an exception error

me too

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1 hour ago, Jiraiyah said:

tried to install your mod side by side with galactic neighborhood, got error on kopernicus not being able to load the pack because of an exception error

 

25 minutes ago, JacobJHC said:

me too

 

You both will have to send me KSP.log and Logs/Kopernicus/Kopernicus.log to check what is wrong. Keep in mind the GN compatibility was made for the old Other Worlds and not the new one.

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  • 2 weeks later...

New animation for the sail. 
74e8V9o.gif

 

I'm going to need the opinion of you regarding how this part will be used, this is my idea so far:
 

  • Sail is obtained early into career compared to a Futuristic Warp Drive 
  • Sail can support 100N of force when fairly close to Kerbin (About 100km to the surface?), and because of the low mass of the parts (I'm working rn just on the sail, I have to do prob core, experimients and antenna) It will obtain a high acceleration.
  • I don't know if the part should have ablator, so there's a limit on how much time you can use this. The thing is the force will decrease by the square of the distance to Kerbin.
  • Little cold-gas/monopropellant propulsion to pin-point exoplanets flybies
  • This is totally free in sandbox (Heh, you are god there), but in career I think for balancing propuses you would have to buy "Laser time" to be able to use this. And if not, the second option is just making the sail expensive. (Both cases about ~150,000 \F)

Anyway, I need feedback into this so I know if it's balanced and things like that.

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Finished the probe core. 
3NSwj0K.png

It has some electricity, a deployable antenna and a reaction wheel. Science experiments and addons (Batteries, RTGs, Better Antennas...) will be placed on the dark squares.

TODO List:

  • Science addons, extra battery, rtg addon models and textures
  • Balance masses of the parts
  • Make the sail actually drain funds
  • Little RCS Ports for Fine percision while travelling to exoplanets (?)

 

 

14 hours ago, JacobJHC said:

Could you put this on Ckan?

I'll probably put it in CKAN, but when it gets finished.

Edited by Pkmniako
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On 6/2/2018 at 4:41 PM, OverlordMorgoth said:

Works well on Linux, kudos!
I do prefer the orbit being visible nevertheless. Great pack, cant wait for the final release!

aand I'll have to edit that sadly: C2-1 anc C3-1 have some graphical glitches: https://imgur.com/gallery/4gA36

Send me Logs/Kopernicus/C2-1.log, Logs/Kopernicus/C3-1.log and KSP_x64_Data/output_log.txt

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My error revolves around the recent MM update. Updating MM broke the Vassa cfg, getting an MM error on load. Found this in the KSP log.

[ERR 19:23:07.968] [ModuleManager] Error - Cannot use operators with insert value: Atmosphere

 

heres the whole log. Find it a little strange considering other bodys have the same "Operator" in their cfg.

 

 

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A little update on how things are going:

  • I've finished the basic parts for the SPRITE sail, this includes the Sail (Surprising, right?), the Probe Core, a Thermometer, Micro-Mystery Goo, GRAVMAX experiments along side an Extra Battery and a RTG (Which needs a new model)
  • Redoing Nienna's Map, so it's not just a featureless pruple ball floating in space.
  • Trying to get Cercani to be visible from the Kerbol System without using the stock sunflare.
  • Studying Maths ¯\_(ツ)_/¯

Next update will have the sail and Nienna in it.

Close up of some of the experiments:
Mystery Goo
vGpTrxm.png

GRAVMAX

4LPQKJn.png

 

New Nienna

Xon7DED.png

 

On 9/2/2018 at 3:09 AM, Jesusthebird said:

My error revolves around the recent MM update. Updating MM broke the Vassa cfg, getting an MM error on load. Found this in the KSP log.

[ERR 19:23:07.968] [ModuleManager] Error - Cannot use operators with insert value: Atmosphere

 

heres the whole log. Find it a little strange considering other bodys have the same "Operator" in their cfg.

That's really weird. I'm using MM 3.0.4 and I'm experiecing no problems (Appart from a error the SunIntensity config that doesn't do anything). What mods do you have installed? It would be nice to know, also your MM version.

Edited by Pkmniako
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9 hours ago, Pkmniako said:

A little update on how things are going:

  • I've finished the basic parts for the SPRITE sail, this includes the Sail (Surprising, right?), the Probe Core, a Thermometer, Micro-Mystery Goo, GRAVMAX experiments along side an Extra Battery and a RTG (Which needs a new model)
  • Redoing Nienna's Map, so it's not just a featureless pruple ball floating in space.
  • Trying to get Cercani to be visible from the Kerbol System without using the stock sunflare.
  • Studying Maths ¯\_(ツ)_/¯

Next update will have the sail and Nienna in it.

Close up of some of the experiments:
Mystery Goo
vGpTrxm.png

GRAVMAX

4LPQKJn.png

 

New Nienna

Xon7DED.png

 

That's really weird. I'm using MM 3.0.4 and I'm experiecing no problems (Appart from a error the SunIntensity config that doesn't do anything). What mods do you have installed? It would be nice to know, also your MM version.

I believe this was with the 3.0.3 as I just literally now saw the update to 3.0.4 version(oops...guess it was actually 3.0.2). Loking at his change log I see this added for 3.0.4

Version 3.0.4

  • Allow operator-like character in value name

So ill give it another shot

By the way, Nienna looks really nice! GREAT JOB!

 

So since ive been tinkering with my game install since this post so... I dont currently have this setup anymore. But I took the mods isntalled from the MM section of the log. Ill put it in a spoiler as some of it has metakey info ..or something attached. anyways, hope this helps.

 

Spoiler

Name                                    Assembly Version         Assembly File Version    KSPAssembly Version      SHA256

  Assembly-CSharp                         0.0.0.0                  0.0.0.0                                           2ee2e99f0090f649228d5e2f675baf59dde5b3dc8ae7341a40ca8bb167344e1b
  ModuleManager                           3.0.2.0                  3.0.2.0                  2.5                      0f96df33517654280e15224257c3661e32bd2a664db4aa4375a0cbb37e5fcc63
  TexturesUnlimited                       0.0.0.0                  0.0.0.0                                           7fcbde39665cd91d59966c69fde43974c7bb26eafe81f8ec57c4e2cd12789fbe
  aaa_Toolbar                             1.7.16.5                 1.7.16.5                 1.0                      c607460742d62fd2808c3ae687e5bbe2ac3c6cc97706a144bff0c25b60cd5f02
  ToolbarControl                          0.1.4.6                  1.0.0.0                                           fa82ab0073e26d6963c74f87432d7d95c6818950d8d5c94a3be787d42656cf3a
  LoadingScreenManager                    1.2.0.0                  1.0.2.0                                           a90115dd8c4fd8e88e29a1e7c43111b3c8eebaedc476ee3f97ed87324d10b728
  DistantObject                           1.9.1.24206              1.9.1.24206              1.5                      91373fb72ab4f47b6a00ad8460a9c989681ccb517930491ff53e0a8213f63ead
  Atmosphere                              1.2.2.1                  1.2.2.1                                           7a502bdf599200bbc84b067a26ddc703b9b40dc644fc86dd19a5651c46cbebc1
  CelestialShadows                        1.2.2.1                  1.2.2.1                                           89612ce7549d445612c57299ad5f2295fd3d9300995958052370c91e0dced70d
  CityLights                              1.2.2.1                  1.2.2.1                                           df414a0702373be0757e1d0b049ad1ad166f1e6fb1d99e87f66cf134da27a38e
  EVEManager                              1.2.2.1                  1.2.2.1                                           5c5a628e60d1395aa740fe50390d971c396af3fb1b365dbe3eab155ca023300c
  PartFX                                  1.2.2.1                  1.2.2.1                                           63a628d2d8adf03e6ad64147397d472c679f6f9c9cf101c8dc0deab3f67fbcd3
  PQSManager                              1.2.2.1                  1.2.2.1                                           1a9d96945ddce6bdd33b05ece3e58564e74ed4f0af6b49c59034fcadf492c3bc
  ShaderLoader                            1.2.2.1                  1.2.2.1                                           dd80e43cc5103d5c70e5905354126b6163c1ce7b59c95696b56e52964d203a6b
  Terrain                                 1.2.2.1                  1.2.2.1                                           905658cf1d76db8dffe1a1063fe257ebd240579b2fa309707123c3f020293b9b
  TextureConfig                           1.2.2.1                  1.2.2.1                                           096bc5a781bf47ee35b2bb476a319ef0e5b0ad1c51784f0519f00d5e3dec8514
  Utils                                   1.2.2.1                  1.2.2.1                                           c1fc352468759c4f39a5cb01cca9c737cce72a4fd566cb3d54936f7492867f28
  _BuildManager                           1.2.2.1                  1.2.2.1                                           216c206bafea78e2aa2c874bfd7b48722b7eec5411d74522bd3d8d6dfdf480c5
  Sigma88LoadingScreens                   0.3.3.0                  0.3.3.0                  1.0                      38b04dffd2de136c7bd416e69f7b05977d0241ef9d59319d9c1cb42fb400bfed
  Kopernicus.OnDemand                     1.0.0.0                  1.0.0.0                  1.0                      57bd5bef36a573842c1848e1390e7a165eb6a58b0442258aa1ee1cd3906556b1
  ModularFlightIntegrator                 1.0.0.0                  1.2.4.0                  1.0                      cfc70a498ce44206d067d1f1a6ffefaadbb05a4a6deebb92ab2379bf2ce7e708
  Kopernicus.Components                   1.0.0.0                  1.0.0.0                  1.0                      32bdb0a3ce246bfab3409b74ee87c2905a045e96335bb335b99f5a2bcd8a7d3b
  Kopernicus.Parser                       1.0.0.0                  1.0.0.0                  1.0                      95d608fb7000728d61ff58d95c71e6e0e59f75a7d11a9e79aea56064c3f3038c
  Kopernicus                              1.0.0.0                  1.0.0.0                  1.0                      1e5fe231777d282801ea3683614b6bbbdb86747ce2e3b4dcc190f32321e7ecb3
  GalacticNeighborhood                    1.0.0.0                  1.0.0.0                  1.0                      ee0a85536b16b5992798dddcb6dcbc6f3d8bbb656d24ce17f299310373f68f56
  MiniAVC                                 1.0.3.2                  1.0.3.2                                           9ee10c46cb6f86417f005046ae72fedda156e1d47c92febcb84c68f50e03f08a
  Kopernicus.Parser                       1.0.0.0                  1.0.0.0                  1.0                      95d608fb7000728d61ff58d95c71e6e0e59f75a7d11a9e79aea56064c3f3038c
  Kronometer                              1.0.0.0                  1.0.0.0                  1.0                      3ddff015957a4656068086472cd98cb46fb15eda0820798beca9f9e07a4477b6
  KSCSwitcher                             0.0.0.0                  0.0.0.0                                           70eb9e51b42ebbad6f671a409c10e4967cd6d32673dec7bb92458bae3af47e1f
  KSP-AVC                                 1.1.6.2                  1.1.6.2                                           163573f65dd1604a39def8ab727e712a0973269084e6d4d457dd2cd26b445ac5
  PlanetShine                             1.0.6121.34655           1.0.6121.34655                                    a0d789677d3f4ad5800955c5359300c4ea262b2571e8811e58b6d88c56cae1ae
  scatterer                               1.0.6602.1156            1.0.6602.1156                                     d69343714c9ca54184166de1a7f2c72043b0eef34cb5285e4542bac477688955
  Sigma88LoadingScreens                   0.3.3.0                  0.3.3.0                  1.0                      38b04dffd2de136c7bd416e69f7b05977d0241ef9d59319d9c1cb42fb400bfed
  SigmaBinary                             1.0.0.0                  1.0.0.0                  1.0                      d8663d593388c1bb5ed3bdde74f22c4e1724e35d03befd20f2fdad4cc3c155fa
  Sigma88LoadingScreens                   0.3.3.0                  0.3.3.0                  1.0                      38b04dffd2de136c7bd416e69f7b05977d0241ef9d59319d9c1cb42fb400bfed
  SigmaDimensions                         1.0.0.0                  1.0.0.0                  1.0                      8829783a82b37c1bafa074bdbe889b1a471b26395bf98792b64fc8fbce6cef1e
  SigmaReplacementsSkyBox                 1.0.0.0                  1.0.0.0                  1.0                      7a6c1f1b6e955ecd25113489af819e209c51a9c11e61234113b4f3031998dab0
  SigmaReplacementsTextures               1.0.0.0                  1.0.0.0                  1.0                      fc7b89df194b7aa2bb9d6367ee432e2ca75e7d54a5fb3a3bbd649a86689208cc
  KSPSteamCtrlr                           0.0.1.35                 0.0.1.35                                          70c884b63b0d5d913dff497fa8246934b21f13327934494966e6b0a5c15556e7
  Steamworks.NET                          9.0.0.0                  9.0.0                                             c32c0219c58e654c06e2b494302718372a94ff8b82d9ae59b9bb9e283957d44a
  TextureReplacerReplaced                 0.5.4.0                  0.5.4.0                  0.5                      e93787e6f961da8f2b9333744989c465f729facd51b487f8b43b747d9736bd29
  ToadicusTools                           0.22.2.0                 0.22.2.0                                          9657fcb387df183f4dfa727f2f06844b7ec292f21e68175bf1c015d979f18b3d
Non-DLL mods added (:FOR[xxx]):
  BK
  GPO
  KopernicusAfter
  SGN2
  SGN
  GPPAfter
  RealSolarSystemAfter
  OtherWorldsReboot
  SigDim
  SigDim2
Mods by directory (sub directories of GameData):
  000_TexturesUnlimited
  000_Toolbar
  000_TRR_Config
  001_ToolbarControl
  BeforeKerbin
  CommunityResourcePack
  CTTP
  EnvironmentalVisualEnhancements
  GEP
  Jungis
  PFSystems
  PoodsSkyboxes
  SentarExpansion
  Sigma
  Squad


 

Edited by Jesusthebird
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Alpha 0.3

Includes: SPRITE sail and Nienna!

A small tutorial on how to use the sail by the way (Don't belive those speeds, the actual ones are about 200km/s):

wKMHaez.gif

 

Sail is in Utiliy
Probe core is in Command
Experiments Addons are in Science
Battery and RTG are in Electricity

Edited by Pkmniako
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Some updates...

I've been working on having compatibility with Distant Object Enhancments. You maybe know or don't know, but DOE modifies the flares brightnesess depending on their distance to the Celestial Body 0, a.k.a. the Sun. I've contacted MOARdV about this and he has told me it could be a lot of effort not worth using... so this compatibility is hanging on the air.

The RCS pack for the sail works perfectly, and expect it to be ready for testing/release in the next update. And talking about the sail, it appears to have problems when the Part G Limit option is enabled on the difficulty settings (Who would have thought, right?), I'm looking into this.

Crons is probably going to get its map redone. I want to keep the poles craters, but I would like to have a "scaled" terrain near the equator, with cracks going all around the moon. Who knows what will happen.

I've also doing some biomes shenanigans. Vassa, Pequar, Disole and Prima all have finished biome maps and all except Disole have biome names. (For example, Prima's cryovolcano is called Mount Praeteritus). I'm open for requests on the names for Disole's Valleys.

 

And that's pretty much it for now.

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