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orbital drift


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hi,

I'm on a new installation, setting the game I found "Orbital Drift Compensation". default enabled.
but I think I didn't understand it.

is orbital decay a wanted realistic feature or a previous version bug correction only?
if I disable it, will my sats launched with prev version, crash into planets in some years?
In a new installation, keeping it disabled or enabled is the same?

Edited by antipro
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It's a bugfix for some really odd things happening to orbits that was brought into play in 1.1.3.  I've yet to see a solid answer to why it's toggleable other than a 'lack of hubris on the part of the devs', in case it created other problems.

There's no real decay in KSP, everything's on rails when you're not driving it.

Edited by WanderingKid
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