The-Doctor 495 Posted March 1, 2019 Share Posted March 1, 2019 Hi, so on ckan I see kw rebalanced is available for 1.6.1, but is this a full proper update or ws it just a recompile for 1.6.1 and not fully optimized? Quote Link to post Share on other sites
Astrofox 240 Posted May 8, 2019 Share Posted May 8, 2019 Hi, I was wondering if there was a version of this mod compatible with 1.4.5 and Real Fuels. I am starting to play with RSS/Diet RO and need an arsenal of rocket parts to aid me in my misadventures. Quote Link to post Share on other sites
linuxgurugamer 17,273 Posted May 11, 2019 Author Share Posted May 11, 2019 Here is a 1.4.5. Version of KW: https://github.com/linuxgurugamer/KWRocketryRedux/releases/tag/3.2.6.1 You want the one labeled with 1.4.5 at the beginning of the numbers Regarding RealFues, ask in their thread. Quote Link to post Share on other sites
Astrofox 240 Posted May 12, 2019 Share Posted May 12, 2019 Alright, thank you! Quote Link to post Share on other sites
mkalaska 1 Posted June 7, 2019 Share Posted June 7, 2019 Anyone using this on 1.7? It's quite outdated but it's just a part mod assumed it would be fine. Just wanted some input from the community. Quote Link to post Share on other sites
linuxgurugamer 17,273 Posted June 8, 2019 Author Share Posted June 8, 2019 3 hours ago, mkalaska said: Anyone using this on 1.7? It's quite outdated but it's just a part mod assumed it would be fine. Just wanted some input from the community. No reason why it wouldn't work Quote Link to post Share on other sites
Mukita12 255 Posted June 14, 2019 Share Posted June 14, 2019 On 6/8/2019 at 8:58 AM, linuxgurugamer said: No reason why it wouldn't work So it works right? Quote Link to post Share on other sites
linuxgurugamer 17,273 Posted June 14, 2019 Author Share Posted June 14, 2019 13 minutes ago, Mukita12 said: On 6/7/2019 at 9:58 PM, linuxgurugamer said: No reason why it wouldn't work So it works right? Please, read my answer and try to understand it. Did I say it works? No Did I give an estimation as to whether it would work or not? Yes The ball is now in your court. You can try it, or not. If you do try it, it would be nice if you posted back your experience as to whether it works for you or not. Quote Link to post Share on other sites
Mukita12 255 Posted June 14, 2019 Share Posted June 14, 2019 1 hour ago, linuxgurugamer said: Please, read my answer and try to understand it. Did I say it works? No Did I give an estimation as to whether it would work or not? Yes The ball is now in your court. You can try it, or not. If you do try it, it would be nice if you posted back your experience as to whether it works for you or not. Yeah i test it later I recently uninstalled my KSP from Steam in order to Update my PC so yeah Quote Link to post Share on other sites
Penkover 1 Posted July 23, 2019 Share Posted July 23, 2019 (edited) Hi, KW rocketry used to be my favorite mod, but now, many of its parts are included also in Vannila game (+DLC) and with combination with few other mods, its getting really messy. But there are many blocks I am still using, for instance thrusters and boosters, cause of them i dont want to uninstall this mod. Can i simply delete the tanks, fairings and other blocks from the mods directory folder? Or does exist another, simplier way to hide theese blocks ingame? Thanks. Edited July 23, 2019 by Penkover Quote Link to post Share on other sites
Friznit 863 Posted July 23, 2019 Share Posted July 23, 2019 53 minutes ago, Penkover said: Hi, KW rocketry used to be my favorite mod, but now, many of its parts are included also in Vannila game (+DLC) and with combination with few other mods, its getting really messy. But there are many blocks I am still using, for instance thrusters and boosters, cause of them i dont want to uninstall this mod. Can i simply delete the tanks, fairings and other blocks from the mods directory folder? Or does exist another, simplier way to hide theese blocks ingame? Thanks. Quote Link to post Share on other sites
linuxgurugamer 17,273 Posted July 23, 2019 Author Share Posted July 23, 2019 You can just delete those parts you don’t want in KW. If you could send me a list of the parts you think are redundant, I might be able to get a KW Lite version out. Quote Link to post Share on other sites
Penkover 1 Posted July 23, 2019 Share Posted July 23, 2019 (edited) On 7/23/2019 at 11:15 AM, Friznit said: Interesting, ill take a look at it, thanks. On 7/23/2019 at 1:39 PM, linuxgurugamer said: You can just delete those parts you don’t want in KW. If you could send me a list of the parts you think are redundant, I might be able to get a KW Lite version out. I cant look at it right now, but its just the tanks, fairings and decouplers. Definetly NOT thrusters, boosters, structural stuff and command and control blocks. Edit: Batteries too, they looks nice but i always tend to use the stock ones. Edited July 26, 2019 by Penkover Quote Link to post Share on other sites
NicromCz 1 Posted August 8, 2019 Share Posted August 8, 2019 I guess this mod goes dead right? Because I playing on version 1.7.3 with all dlc and with restock plus and SXT and its too much engine parts for me. Dont know if I should delete it If I am rigth most part from KW rocketry are already proceed in stock game right? Quote Link to post Share on other sites
linuxgurugamer 17,273 Posted August 8, 2019 Author Share Posted August 8, 2019 2 hours ago, NicromCz said: I guess this mod goes dead right? Because I playing on version 1.7.3 with all dlc and with restock plus and SXT and its too much engine parts for me. Dont know if I should delete it If I am rigth most part from KW rocketry are already proceed in stock game right? I assume you aren't an english speaker. The mod is most definitely not dead. If you have 1.7.3, all the DLC, ReStock AND SXT, this may be a bit much. I believe the tanks are mostly replicated now, but there are some unique engines in it. Quote Link to post Share on other sites
The-Doctor 495 Posted August 15, 2019 Share Posted August 15, 2019 Would it be possible to make a standalone version of the fairings? Quote Link to post Share on other sites
linuxgurugamer 17,273 Posted August 15, 2019 Author Share Posted August 15, 2019 55 minutes ago, The-Doctor said: Would it be possible to make a standalone version of the fairings? Quote Link to post Share on other sites
RedDragon91GoW 1 Posted August 30, 2019 Share Posted August 30, 2019 Any of you noticed problem with 1.7.3? Can I install it in this version, allowing ckan to use 1.6 or previous mods, without breaking something? Anyway, thanks for the mod and the great works! Quote Link to post Share on other sites
MaxxQ 389 Posted August 31, 2019 Share Posted August 31, 2019 (edited) Works just fine in 1.7.3 Edit: My understanding is that part mods back to 1.4.x will work in 1.7.3 Edited August 31, 2019 by MaxxQ Quote Link to post Share on other sites
maranble14 21 Posted September 12, 2019 Share Posted September 12, 2019 On 8/30/2019 at 9:57 PM, MaxxQ said: Works just fine in 1.7.3 Edit: My understanding is that part mods back to 1.4.x will work in 1.7.3 Can you explain how you got it to work? Were there any additional steps besides just extracting it to the gamedata folder? Quote Link to post Share on other sites
Quoniam Kerman 113 Posted September 12, 2019 Share Posted September 12, 2019 No, it is just that nothing changed physics wise from 1.4.5 up to to 1.7.3 as far as parts are concerned. Quote Link to post Share on other sites
MaxxQ 389 Posted September 12, 2019 Share Posted September 12, 2019 22 hours ago, maranble14 said: Can you explain how you got it to work? Were there any additional steps besides just extracting it to the gamedata folder? Nope. I just installed it using CKAN. If you do a manual install, make sure you have the latest versions of any dependencies as well. Quote Link to post Share on other sites
linuxgurugamer 17,273 Posted September 24, 2019 Author Share Posted September 24, 2019 New release, 3.2.6.2 Fixed typo in the v-35 LFT tank, which left it without a full tank of oxidizer Quote Link to post Share on other sites
ForTheJukebox 1 Posted October 3, 2019 Share Posted October 3, 2019 @linuxgurugamer Do you or anyone know how this works with the Newest JNSQ Release? I've used KW Rocketry for years but im just trying out JNSQ for the first time and would love to be able to use it and have it be fairly balanced. The form for JNSQ does not point out KW compatibility nor does it point out that its not compatible either so i guess there is hope haha Thanks! Quote Link to post Share on other sites
linuxgurugamer 17,273 Posted October 3, 2019 Author Share Posted October 3, 2019 1 hour ago, ForTheJukebox said: @linuxgurugamer Do you or anyone know how this works with the Newest JNSQ Release? I've used KW Rocketry for years but im just trying out JNSQ for the first time and would love to be able to use it and have it be fairly balanced. The form for JNSQ does not point out KW compatibility nor does it point out that its not compatible either so i guess there is hope haha Thanks! As far as I know, all parts mods are compatible with JNSQ. JNSQ is bigger than stock, was designed to be more realistic Quote Link to post Share on other sites
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