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Updated Action Groups for the AGU


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I see a lot of requests for pivots, motorized parts, and the like, which makes sense. A lot of players would like to be able to make stock rotating engine nacelles, folding wings, and similar structures in stock without resorting to hacks. Of course, this is on the List of Things Not To Request

However, this could be realized very easily if updates were made to the AGU. First, make the AGU enable crossfeed automatically, so that the engines on the grabbed vehicle or structure automatically drained tanks on the primary vehicle. Second, make the AGU's attachment points show up in the KSC, so that you could launch a ship with the AGU already engaged. Third, add some of the fine tweakable functionality (gimbal lock on/off, etc.) to the available action groups for the AGU.

That's all you need. You could connect engines or wings or entire ship segments to the rest of the ship using the AGU (or AGU pairs, for single-axis rotation) in the KSC, then use action groups lock or unlock the rotation of those AGUs. Might need to rig up some thrusters to actuate the rotation but that's secondary. It could be something as simple as "press 1, then 2 to rotate to the second position; press 3, then 2 to rotate back in the opposite direction".

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6 hours ago, James M said:

Sounds like a whole lot of reworking that would need to be done whereas a simple pivot is literally two pieces. Not sure why you think that's unreasonable. (On the other hand they're used all the time on real craft, so why not?)

All it would take is an updated cfg -- changing the values for allowed attach points, crossfeed, etc.

No new part.

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