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SOI chage alert mod


KerbolExplorer

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So you might had run into this problem before

you have a craft in an orbit of a planet whith  a large moon

and after completing the mission you go to the space center and do another mision

later on you go to the craft you let orbiting before

and sudenly you find the craft on an escape trayectory or in interplanetary space what happened that the vessel got a gravity asssist from the planet moon and got Kick out of the sistem

So think it would be great if someone made a mod that warns you that a vessel you are not controling is about to enter an other body SOi

 

 

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9 minutes ago, Gaarst said:

Kerbal Alarm Clock does that.

yea but im saying that the player does not know that the craft was gonna enter another body SOI so thats the part when the mod warns the player that another craft that hes not contrilling is gonna enter an other body SOI

i alredy lost to misions because of this;.;

and Kerbal Alarm Clock warns you if you have puteng the alarm

 

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54 minutes ago, KerbolExplorer said:

and Kerbal Alarm Clock warns you if you have puteng the alarm

Actually it has an option for detecting and adding alarms for SOI changes automatically. In the preferences, on the tabs "Specifics" select "Sphere of Influence Alarms".

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3 hours ago, VenDei said:

Actually it has an option for detecting and adding alarms for SOI changes automatically. In the preferences, on the tabs "Specifics" select "Sphere of Influence Alarms".

That only works if you're controlling the ship. Or maybe if it's in physics range. But it for sure doesn't work while you're at the space center.

Edited by 5thHorseman
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After some consideration, true. KAC only looks as far ahead as KSP itself draws it itself.

To be fair, maybe this is the point to point out that maybe a more stable and safe parking orbit is a better solution, eg. one that does not come across other SOIs. Which can be checked by setting the moon in question as target and a setting a dummy maneuver of 0 dV and then skipping the maneuver ahead as many orbits as are needed to be reasonably satisfied. That way it can be seen if and when the disturbing object comes near in future orbits of the parked object. I do that for the reverse purpose to see if and when debris is cleared naturally.

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Apparently Kerbal Alarm Clock used to have a somewhat functional feature to automatically add alarms for background SOI changes, but it was removed. TriggerAU wrote a little about the problems they had and why it was eventually removed in the mod thread.

 

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