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Screen filling reentry effects


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I have a lot of mods, so it's hard to know which if any is causing this, but the reentry effects now has this large screen filling flar that seems to center at the front of the craft but fill the screen even when zoomed out.

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Stock has reentry effects. I didn't add any mods for reentry effects unless it was bundled with another mod. I have RealPlume, but I've had it for some time:

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KSP: 1.3 (Win64) - Unity: 5.4.0p4 - OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
000_AT_Utils - 1.4.4
Toolbar - 1.7.14
USI Tools - 0.9.3
Ablative-Airbrake - 0.2
Antenna Helper - 0.4
Astrogator - 0.7.7
Chatterer Extended - 0.6.1
Chatterer - 0.9.93.1804
CollisionFX - 4.0
Community Category Kit - 2.0.1
Community Resource Pack - 0.7.2
CommunityTechTree - 3.2
Contract Configurator - 1.23.2
Crew Light - 1.6
CryoEngines - 0.5.8
CryoTanks - 0.4.7
DistantObjectEnhancement - 1.9.1
DMagic Orbital Science - 1.3.0.10
DynamicBatteryStorage - 1.1
Easy Vessel Switch - 1.3
EVA Struts - 1.0.4
FarFutureTechnologies - 0.2.3
Firespitter - 7.6
Flexible Docking - 1.0.5
GroundConstruction - 1.2
JSIAdvTransparentPods - 0.1.14
Kerbal Attachment System - 0.6.3
KAS-1.0 - 1.0.6436.42780
KerbalAtomics - 0.4.8
Kerbal Engineer Redux - 1.1.3
Kerbal Foundries - 2.0.2.7
HyperEdit - 1.5.4
Feline Utility Rover - 0.6.1
KerbNet Controller - 1.0.3
Kerbal Inventory System - 1.5
MKS Patches for KPBS - 1.0
KSP-AVC Plugin - 1.1.6.2
KSPRescuePodFix - 1.1.0.7
KSPWheel - 0.9.5.17
KWRocketryRebalanced - 3.2.3
XT Landertron - 1.1
Lights Out - 0.2.1
Infernal Robots - 2.0.12
Maeneuver Node Evolved - 1.0.3.1
MarkIVSystem - 2.3.6
NavBallDockingAlignmentIndicatorCE - 1.0.2
NavHud - 1.3.3
Docking Port Alignment Indicator - 6.7
NearFutureConstruction - 0.8.3
NearFutureElectrical - 0.9.5
NearFutureLaunchVehicles - 1.1.1
NearFutureProps - 0.1
NearFuturePropulsion - 0.9.4
NearFutureSolar - 0.8.6
NearFutureSpacecraft - 0.7.3
EVAHandrailsPackContinued - 0.2.1.5
One Window - 1.0.2
OPT_USI - 1.3
Kerbal Planetary Base Systems - 1.5.1
Precise Maneuver - 2.3.1
Procedural Wings - 0.12.2
RCS Build Aid - 0.9.1.1
RealPlume - Stock - 0.11.4
SCANsat - 1.1.8
Science Relay - 1.0.4.1
SmartActuation - 1.1.0.2
SmartParts - 1.9.7
StageRecovery - 1.7.2
StationPartsExpansion - 0.5.1
TokamakIndustries - 0.1.9
Trajectories - 1.7
Kerbal Alarm Clock - 3.8.5
Transfer Window Planner - 1.6.2
USI Core - 0.4.2
Asteroid Recycling Tech - 0.10.1
USI Exploration Pack - 0.8.2
Freight Transport Tech - 0.7.2
Karbonite - 0.9.2
Konstruction - 0.2.2
USI-LS - 0.6.2
Malemute Rover - 0.3.2
MKS - 0.52.2
Sounding Rockets - 0.6.2
USI Alcubierre Drive - 0.6.2
Universal Storage - 1.3.0.1
VaporVent - 1.1.5.1
Waypoint Manager - 2.7
Kerbal Komets - 0.4
OSE Workshop - 1.2
[x] Science! - 5.10

 

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Nothing to do with mods, this is a stock thing. Struts cause this (and possibly fuel lines, since they use the same compound part/endpoint technique).

The exact circumstances are not entirely clear but it seems to happen most often with struts that have lost their endpoint. It's been subject of other threads already a few times.

Edited by swjr-swis
fuel lines too
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