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Locob

Can I call a In game texture to use in my models?

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I made my model and I tested it in game. To save space I want to use a texture that already is in the game and don't pack it in the mod. Maybe the textures used by another parts or may be used by the buildings.

Can I do that? how?

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15 minutes ago, Locob said:

I made my model and I tested it in game. To save space I want to use a texture that already is in the game and don't pack it in the mod. Maybe the textures used by another parts or may be used by the buildings.

Can I do that? how?

It depends. If you want a part to use another parts texture that is really easy and can be done with a line in a config file. For other use cases, you'll have to write a plugin.

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Yes, you refrence it in Blender and export with that texture name in Unity. You then need a dummy tex in the folder it eventually goes in and refrence the correct one in game.

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