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environmental sensor data


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Could of questions:
Where does the game 'generate' the environmental sensor data numbers supplied from for things like Thermometer, barometer, pressure gauge etc...?

Can additional "layers" of data (not biomes) be added by a mod that adds a new environmental sensor to read data like the stock one?
Stupid example: what %chlorophyll is located at the grass around KSC vs the grass at the island airfield.

If possible, can someone point me to an example mod that does something like this? (environmental sensors that provide data points, not a grass science def you Kerbal! :P )

 

Edited by wile1411
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Most of that data is computed in the FlightInegrator or VesselPrecalculate. You could extend those but I would not recommend it (and if you did you should do by using ModularFlightIntegrator). 

To get a proper answer you need to explain what you want to actually do with that info. Do you just want to display it on a sensor part ? Do you want to use it for science experiment ? Something else ? 

But in most case you will have to write a new PartModule and add it to a part. You could have a look at DMagic Orbital Science (it may be a bit complex for a simple case but I can't remember a simpler mods).

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