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Here is my crash in 1.3.1!! :mad:

Mod list :

Spoiler

KSP: 1.3.1 (Win32) - Unity: 5.4.0p4 - OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
BetterTimeWarpContinued - 2.3.8
Community Resource Pack - 0.7.2
HyperEdit - 1.5.4
<b><color=#CA7B3C>Kopernicus</color></b> - 1.3.1.1
KSP-AVC Plugin - 1.1.6.2
ModularFlightIntegrator - 1.2.4
DoubleDouble - 1.0
OptionalAtmospheres - 1.4.9.1
VesselMover - 1.5.1.4

Output Log :

https://www.dropbox.com/s/t15kxxlm9ook0gt/output_log.txt?dl=0

Error Log :

https://www.dropbox.com/s/xfufv0i3gfxfuny/error.log?dl=0

 

-SamBelanger

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3 minutes ago, _Astra_ said:

I have no Kopernics. It crashes when doing something to Unity.

I think you're right

Just now, Thomas P. said:

A 32-bit application cannot use more than 4GB of RAM. Run KSP_x64.exe for getting 64-bit.

Ok

Serrious... :huh:

GPV9a9a.png

https://www.dropbox.com/sh/ghlu6vadnvgduci/AABzfbT7S_MvSL4lNk7mEL6ja?dl=0

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Hi due to last minute changes to the release version of KSP 1.3.1 pretty much every plugin needs recompiling to KSP 1.3.1 Dlls , Vessel mover will indeed require a recompile before being able to used in KSP 1.3.1 .  Mods that do not create buttons or custom categories seem to be the best bet for getting a working version of 1.3.1 KSP.  Or you can do as i've already advised, and don't install it unless the mods thread specifically states it's 1.3.1 ready.    

Spoiler

Happily aloft in KSP 1.3.1 :P

https://i.imgur.com/nNI42Cj.png

 

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34 minutes ago, SpannerMonkey(smce) said:

Hi due to last minute changes to the release version of KSP 1.3.1 pretty much every plugin needs recompiling to KSP 1.3.1 Dlls , Vessel mover will indeed require a recompile before being able to used in KSP 1.3.1 .  Mods that do not create buttons or custom categories seem to be the best bet for getting a working version of 1.3.1 KSP.  Or you can do as i've already advised, and don't install it unless the mods thread specifically states it's 1.3.1 ready.    

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Happily aloft in KSP 1.3.1 :P

https://i.imgur.com/nNI42Cj.png

 

it may be something else... :/

Edited by SamBelanger
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On 10/8/2017 at 5:53 AM, SamBelanger said:

I want a solution that we do not stay the computer plz

1) Run the 64bit executable.
2) Remove all mods that are not compatible with 1.3.1.
3) Profit.

... or just keep denying the obvious.

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