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Orbit Around Kerbin Contract


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Not sure why my contract isn't checking off. It did NOT state to build a new ship and I have a circular orbit around kerbin (and have sped u p time to go around once). Is there a minimum time limit in game to achieve this? I've done other tourist contracts that worked ok. Not sure what the problem is. I have the tourists in the K&K module - not sure if that makes a difference.

 

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It might be because of the K&K planetary modules on the ship. I split two kerbals (1 in pod 1 in K&K module) and both had a suborbit/orbit checkmark on their journey. Only the one in the pod checked off. Has anyone else noticed this? I find this weird considering that the contracts to support 11 kerbals in space etc.. check off fine when using K&K.

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On 10/15/2017 at 6:13 PM, chatyakksp said:

Is there a minimum time limit in game to achieve this?

No minimum time limit. One could enter orbit, wait till apoapsis, and burn retro. Are you sure both your apoapsis and periapsis are above 70,000? If so, that's all I've got.

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