Jump to content

ksp crash after loading


Recommended Posts

2 minutes ago, steve_v said:

Wrong log, as usual. Please read the support sticky and post the suggested info.

Crash probably due to incompatible mods, in turn probably due to steam updating KSP to 1.3.1.

sorry to burst your bubble, but that is the only log i have- there is no output_log.txt for this crash , and ksp.log was long since overwritten. 

heres output_log.txt from another crash, same type as the topic states. https://gist.github.com/63993706b6a5815bb255872bd6e8a39d

 

Link to comment
Share on other sites

12 minutes ago, 123nick said:

sorry to burst your bubble, but that is the only log i have- there is no output_log.txt for this crash.

Being snarky does not encourage people to spend their time trying to fix your problems... The reason the support sticky exists is to avoid having to go through this information-extraction process with every support thread.
Unity starts writing output_log.txt as soon as the player loads, so if you see the loading bar (and haven't started with the -nolog argument), there's a log.
However, this one will do.
 

Mod DLLs found:
KSPModFileLocalizer v0.2.1.10
ModuleManager.2.8.1 v2.8.1.0
000_AT_Utils v1.4.4.0
FilterExtensions v3.1.0.0 / v1.0.0.0
KerbetrotterTools v1.0.4.0
USITools v1.0.0.0
B9PartSwitch v1.9.0.0
B9_Aerospace_WingStuff v1.0.0.0
BDAnimationModules v0.6.4.8
RNModules v1.1.5.1
CCK v2.0.1.0 / v2.0.1.0 for KSP 1.3
SimpleBoiloff v0.2.1.0
DeployableEngines v2.2.0.0
DynamicBatteryStorage v1.0.0.0
EditorExtensionsRedux v3.3.14.0
Launchpad v5.8.2.0 / v5.8.2
FarFutureTechnologies v1.0.0.0
Firespitter v7.3.6354.39102
FShangarExtender v3.5.2.0 / v3.5.0.0
GroundConstruction v1.2.0.0
HangarGrid v0.4.0.0
HideEmptyTechTreeNodes v1.0.0.0
InterstellarFuelSwitch v2.10.0.0 / v2.10.0
Scale_Redist v1.0.0.0
KAS v0.6.3.0 / v0.6.3 for KSP 1.3
KerbalEngineer v1.1.3.0
KerbalEngineer.Unity v1.0.0.0
KerbalJointReinforcement v3.3.3.0
KerbetrotterTools v1.0.4.0
KIS v1.7.6468.41490 / v1.7 for KSP 1.3
KSPDev_Utils.0.28 v0.28.6465.41979 / v0.28 for KSP v1.3
KSPWheel v0.0.0.0
AnimatedIntakes v1.0.0.0
TweakableAnimator v1.0.0.0
MechJeb2 v2.5.1.0 / v / v2.6.1.0
ModularFlightIntegrator v1.0.0.0 / v1.2.4.0
modularFuelTanks v5.9.1.0 / v5.9.1
NearFutureElectrical v1.0.0.0
NearFuturePropulsion v0.9.0.0
NearFutureSolar v0.4.0.0
PatchManager v0.0.9.0 / v1.0.0.0
PersistentRotation v1.0.0.0
ProceduralParts v1.2.12.0
QuickGoTo v1.3.3.31560
RemoteTech v1.8.0.0 / v1.8.8
DeepFreeze v0.23.7.0
RetractableLiftingSurface v0.1.4.0 / v1.0.0.0
SmokeScreen v2.7.5.0
ModuleBounce v1.0.0.2 / v1.0.0.0
Scale v2.3.6.0
Scale_Redist v1.0.0.0
DynamicTanks v1.0.0.0
Konstruction v0.0.0.0
USILifeSupport v1.0.0.0
KolonyTools v1.0.0.0
WarpEngine v1.0.0.0
Interstellar v1.15.2.1
Interstellar_Redist v1.0.0.0
Scale_Redist v1.0.0.0

Are _all_ these mods compatible with 1.3.1?
I'm not going through your list for you, but at a cursory glance there are some in there that do not have a 1.3.1 release... And this looks a lot like a "mod dll not compiled against right KSP version" cash to me.

Link to comment
Share on other sites

1 minute ago, steve_v said:

Being snarky does not encourage people to spend their time trying to fix your problems... The reason the support sticky exists is to avoid having to go through this information-extraction process with every support thread.
Unity starts writing output_log.txt as soon as the player loads, so if you see the loading bar (and haven't started with the -nolog argument), there's a log.
However, this one will do.
 


Mod DLLs found:
KSPModFileLocalizer v0.2.1.10
ModuleManager.2.8.1 v2.8.1.0
000_AT_Utils v1.4.4.0
FilterExtensions v3.1.0.0 / v1.0.0.0
KerbetrotterTools v1.0.4.0
USITools v1.0.0.0
B9PartSwitch v1.9.0.0
B9_Aerospace_WingStuff v1.0.0.0
BDAnimationModules v0.6.4.8
RNModules v1.1.5.1
CCK v2.0.1.0 / v2.0.1.0 for KSP 1.3
SimpleBoiloff v0.2.1.0
DeployableEngines v2.2.0.0
DynamicBatteryStorage v1.0.0.0
EditorExtensionsRedux v3.3.14.0
Launchpad v5.8.2.0 / v5.8.2
FarFutureTechnologies v1.0.0.0
Firespitter v7.3.6354.39102
FShangarExtender v3.5.2.0 / v3.5.0.0
GroundConstruction v1.2.0.0
HangarGrid v0.4.0.0
HideEmptyTechTreeNodes v1.0.0.0
InterstellarFuelSwitch v2.10.0.0 / v2.10.0
Scale_Redist v1.0.0.0
KAS v0.6.3.0 / v0.6.3 for KSP 1.3
KerbalEngineer v1.1.3.0
KerbalEngineer.Unity v1.0.0.0
KerbalJointReinforcement v3.3.3.0
KerbetrotterTools v1.0.4.0
KIS v1.7.6468.41490 / v1.7 for KSP 1.3
KSPDev_Utils.0.28 v0.28.6465.41979 / v0.28 for KSP v1.3
KSPWheel v0.0.0.0
AnimatedIntakes v1.0.0.0
TweakableAnimator v1.0.0.0
MechJeb2 v2.5.1.0 / v / v2.6.1.0
ModularFlightIntegrator v1.0.0.0 / v1.2.4.0
modularFuelTanks v5.9.1.0 / v5.9.1
NearFutureElectrical v1.0.0.0
NearFuturePropulsion v0.9.0.0
NearFutureSolar v0.4.0.0
PatchManager v0.0.9.0 / v1.0.0.0
PersistentRotation v1.0.0.0
ProceduralParts v1.2.12.0
QuickGoTo v1.3.3.31560
RemoteTech v1.8.0.0 / v1.8.8
DeepFreeze v0.23.7.0
RetractableLiftingSurface v0.1.4.0 / v1.0.0.0
SmokeScreen v2.7.5.0
ModuleBounce v1.0.0.2 / v1.0.0.0
Scale v2.3.6.0
Scale_Redist v1.0.0.0
DynamicTanks v1.0.0.0
Konstruction v0.0.0.0
USILifeSupport v1.0.0.0
KolonyTools v1.0.0.0
WarpEngine v1.0.0.0
Interstellar v1.15.2.1
Interstellar_Redist v1.0.0.0
Scale_Redist v1.0.0.0

Are _all_ these mods compatible with 1.3.1?
I'm not going through your list for you, but at a cursory glance there are some in there that do not have a 1.3.1 release... And this looks a lot like a "mod dll not compiled against right KSP version" cash to me.

should be most are compatible with either 1.3.1 or 1.3 .but i dont remember getting any new mods before these crashes started happening. 

Link to comment
Share on other sites

22 minutes ago, 123nick said:

should be most are compatible with either 1.3.1 or 1.3 .

"Should be" /= "Are".
Many mods released for 1.3 will crash the game with 1.3.1.

23 minutes ago, 123nick said:

i dont remember getting any new mods before these crashes started happening.

There have been a large number of similar reports recently, almost all due to Steam auto-updating the game from 1.3 to 1.3.1.
If your mods haven't changed, the game version is the other likely variable.

Link to comment
Share on other sites

4 minutes ago, steve_v said:

"Should be" /= "Are".
Many mods released for 1.3 will crash the game with 1.3.1.

 

thats not what i meant, i meant that, the mods that i do have installed should all be versions of mods that state they are compatible with either 1.3 or 1.3.1 

4 minutes ago, steve_v said:

 

There have been a large number of similar reports recently, almost all due to Steam auto-updating the game from 1.3 to 1.3.1.
If your mods haven't changed, the game version is the other likely variable.

i only installed KSP after 1.3.1 was released, so idk if it was from steam auto updating.

 

edit: found out the culprit, KSPwheel mod was a super outdated version. using the more recent one packaged in kerbal foundries instead of.... some other mod that overwrote it, fixed it. t

Edited by 123nick
Link to comment
Share on other sites

Just now, 123nick said:

the mods that i do have installed should all be versions of mods that state they are compatible with either 1.3 or 1.3.1

Again, this is not the same thing. Mods compatible with 1.3 may not be compatible with 1.3.1. There is no "either". Install only 1.3.1 compatible mods on 1.3.1.
Do all your mods specifically state that they are for 1.3.1?
Most that include a .dll require a recompile against the new version (or they crash the game), and anything that touches the settings window (and possibly part categories) requires code changes.

Link to comment
Share on other sites

Just now, steve_v said:

Again, this is not the same thing. Mods compatible with 1.3 may not be compatible with 1.3.1. There is no "either". Install only 1.3.1 compatible mods on 1.3.1.
Do all your mods specifically state that they are for 1.3.1?
Most that include a .dll require a recompile against the new version (or they crash the game), and anything that touches the settings window (and possibly part categories) requires code changes.

its aight i fixed it. 

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...