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How set IVA respawn point for a pilotseat ?


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hello all,

unfortunately I have already made some attempts so far without success.

aTcYD9I.png

wWeHLVK.jpg

The model in Blender shows the geometric focus quite differently from Unity. so the Kerbal-pilot does not sit on the chair but higher up.
 

- What am I doing wrong, is there a solution?

thanks a lot in advance !

 

full album - https://imgur.com/gallery/CHcF3

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Hi the seat transform needs to be placed more or less level with where the kerbs feet are will be, not where you think it should be :) .  try this, it's what i use as a ref    https://www.dropbox.com/s/2eb6w9ggjd27add/kerbonaut-for-camera-positioning.dae?dl=0

 

Edited by SpannerMonkey(smce)
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On 21/10/2017 at 8:58 PM, SpannerMonkey(smce) said:

Hi the seat transform needs to be placed more or less level with where the kerbs feet are will be, not where you think it should be :) .  try this, it's what i use as a ref    https://www.dropbox.com/s/2eb6w9ggjd27add/kerbonaut-for-camera-positioning.dae?dl=0

 

Hi SpannerMonkey, many many thanks for your tip ! :D

 

I will try to implement that, so I think it would be sufficient if the transform is set lower .

thanks for kerbal-model ! it looks very nice

https://imgur.com/gallery/Fyoyt

zLtGmLY.png

Edited by RaendyLeBeau
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