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[KSP ANY] Orbital Colony(1.0.1) - Civilian Population Assets standalone


RealGecko

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I'm not sure how reliable #3 is - it's a simple MM patch, about four lines long, so it's not complex in that sense.  The reliability question is all about 'what does KSP do if it's parts change categories mid-game?'.  I'm not sure of the answer to that.  And there's the 'outside' complexity of 'what category are the parts in?'  Where then the answer is 'well, it depends...'.

And yeah, creating a manufacturers tab seems to require some coding, from what I've been able to gather around the forum.

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Here's a quick coded-in-browser version:

@PART[OrbitalColonyGardenBiosphere*|OrbitalColonySmallGarden]:NEEDS[CommunityCategoryKit]
{
	@category = none
	tags = cck-lifesupport
}

Of course, if you ever add other tags you'd want to edit that a bit, as this assumes there's no `tags` field at all.  (Which is currently the case.)

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