damonvv

[1.10.x] Tundra Exploration - v2.0 (July 4th) - (Re)Stockalike SpaceX Falcon 9, Dragon V2 and Starship!

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On 4/27/2020 at 4:18 AM, shaylavi15 said:

Why does the flaps on starship only move ever so slightly?

is there a fix for that?

and also for some reason starship turns black once I exit the VAB (in VAB its silver like it is supposed to be )

You need to change the control point (? I don’t remember what it’s called) then it should work fine. Also the Black should be a result of your TU settings, bump them all the way up.

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4 hours ago, VoidCosmos said:

When it comes :P

You can still try out the beta versions

I'd rather wait for the full release, but I seriously can't wait!

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5 hours ago, DylanSemrau said:

You need to change the control point (? I don’t remember what it’s called) then it should work fine. Also the Black should be a result of your TU settings, bump them all the way up.

When I control from docking the yaw axix works fine but the pitch doesnt :/

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13 hours ago, XxUnstableStarxX said:

So i need to download Realism Overhaul?

Yes, it is made for Realism Overhaul. There is another patch out there that allows the RO parts to run on LFO but I've been having some problems with it, specifically the inability to throttle down and the fuel mixtures being incorrect. Here it is if you wanna try it, but you do have to make some changes to the way you use engines, and you have to decrease the amount of liquid fuel/oxidizer to get the most delta v out of your rocket:

https://github.com/VoidCosmo/Real-Scale4Tundra-Exploration/releases

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On 4/29/2020 at 6:51 AM, autistic and ashamed said:

Yes, it is made for Realism Overhaul. There is another patch out there that allows the RO parts to run on LFO but I've been having some problems with it, specifically the inability to throttle down and the fuel mixtures being incorrect. Here it is if you wanna try it, but you do have to make some changes to the way you use engines, and you have to decrease the amount of liquid fuel/oxidizer to get the most delta v out of your rocket:

https://github.com/VoidCosmo/Real-Scale4Tundra-Exploration/releases

thx

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10 minutes ago, Zarbon44 said:

Sorry, I had to do it. 

akDE8sS.png

Whoa! That looks! 

Spoiler

Krussian

 

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3 hours ago, Zarbon44 said:

Sorry, I had to do it. 

akDE8sS.png

Hopefully it flies better than the N1...

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1 hour ago, alberro+ said:

Hopefully it flies better than the N1...

Nah, it has more engines on the first stage than the N1. What could possibly go wrong?

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59 minutes ago, infinite_monkey said:

Nah, it has more engines on the first stage than the N1. What could possibly go wrong?

Raptors are pretty reliable, right?

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Posted (edited)

@damonvv Do you plan on adding Starlink to Tundra Tech? I think it will fit the SpaceX theme a lot! (ah well i just saw it in the Trello, whoops.)

Edited by Insanity_BK

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5 hours ago, Insanity_BK said:

@damonvv Do you plan on adding Starlink to Tundra Tech? I think it will fit the SpaceX theme a lot! (ah well i just saw it in the Trello, whoops.)

60 satellites in one go might as well melt my laptop, I dunno if that would be a good idea.

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4 minutes ago, alberro+ said:

60 satellites in one go might as well melt my laptop, I dunno if that would be a good idea.

My gaming PC can barely handle AVP, but I'll probably make it work. With 3 FPS that is.

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8 hours ago, autistic and ashamed said:

My gaming PC can barely handle AVP, but I'll probably make it work. With 3 FPS that is.

The hardest sacrifices require the hardest CPU's. :D

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Okay, everyones thinking it so i'll be the one to ask...

Starship moon lander? :P 

 

But in all seriousness, can't wait for you're take on it if you do one. I absolutely love you're mod, pretty much only flown starship for the last 50+ launches i've done. 
You've re-created it amazingly. Amazes me everytime how well the bellyflop re-entry works. I can't imagine that was fun to trial and error :P kudos!

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@damonvv Hey bro I'm a really big fan of this mod of yours, in fact I've asked some questions here in the past about F9 parts, etc.

And it's actually my first time flying the Starship Mk.4 (after ignoring it the whole time lmao) and I'm having a blast.

I followed your re-entry guide in the first post and I just want to ask, what's the optimal vertical speed in m/s to get it straight when it touches the ground?

I always tip, although the ship is intact, it's just less immersive to recover it laying on the ground lol.

Thanks, keep up the awesome work. ;):wub:

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6 hours ago, noxeeternal said:

@damonvv Hey bro I'm a really big fan of this mod of yours, in fact I've asked some questions here in the past about F9 parts, etc.

And it's actually my first time flying the Starship Mk.4 (after ignoring it the whole time lmao) and I'm having a blast.

I followed your re-entry guide in the first post and I just want to ask, what's the optimal vertical speed in m/s to get it straight when it touches the ground?

I always tip, although the ship is intact, it's just less immersive to recover it laying on the ground lol.

Thanks, keep up the awesome work. ;):wub:

Via an action group you can level the legs with the ground. That way it shouldn’t tip over. Usually I just land as soft as I can due to no hydraulics.  

On 5/4/2020 at 4:20 PM, Dub-Sidious said:

Okay, everyones thinking it so i'll be the one to ask...

Starship moon lander? :P 

I have no intention to make it right now. For sure in the future when we have more info on it.

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1 hour ago, damonvv said:

I have no intention to make it right now. For sure in the future when we have more info on it.

*Screams in Dragon XL and Lunar Starship*

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14 hours ago, damonvv said:

Via an action group you can level the legs with the ground. That way it shouldn’t tip over. Usually I just land as soft as I can due to no hydraulics.  

Yeah figures... Also found the leg extension option. Set it to 100 and legs are fully deployed. Still trying to practice hoverslam and it's a lot of fun.

Btw, wanna share this image of Starship docked into the International Space Station replica I made. 

jrM727X.png

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So still no RO config for version 1.8 (both game and mod) ?

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2 hours ago, Ciko said:

So still no RO config for version 1.8 (both game and mod) ?

Maybe ask in the RO thread?

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I just installed Tundra on a new save, and for some reason the Merlin 1D cluster requires liquid methane, Why is that?

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On 2/8/2020 at 6:09 AM, JadeOfMaar said:

You're not missing a config. You have an active config. Rational Resources or CryoTanks Methalox are triggers for that config. Uninstall them or delete or disable TundraExploration/Patches/Extra_MethaloxEngine.cfg ...

@alberro+ I believe this is the fix, had the same issue before

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2 hours ago, space_powder said:

@alberro+ I believe this is the fix, had the same issue before

Must be BDB or SSTU, since they have variants for fuel types.

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