damonvv

[1.10.x] Tundra Exploration - v2.0 (July 4th) - (Re)Stockalike SpaceX Falcon 9, Dragon V2 and Starship!

Recommended Posts

If memory serves me, the three engine mode requires one to install this.

Share this post


Link to post
Share on other sites

Question:

Are there going to be multiple texture variants? 
Judging from the renders you've shown so far it looks very segmented, like the prototype versions, however the finished Starship is going to be a lot more smoother judging from the renders SpaceX has shown.

Share this post


Link to post
Share on other sites
17 hours ago, TheKSPBeginner said:

@damonvv what happened to 3 engine mode? I have single engine and all engine mode but not 3 engine mode.

You need Kerbal Actuators

Share this post


Link to post
Share on other sites

I was mucking around in Paint this morning and decided to create some alternate decals for Ghidorah 9 that fit in with my personal headcanon - SpaceK and their Pigeon 9 rocket :P

UVTwws3.png

QXF0tFG.png

If anyone wants these, I'm pretty sure this mod's license will let me distribute modified textures. @damonvv please correct me if I'm wrong :)

Edited by RealKerbal3x

Share this post


Link to post
Share on other sites
1 hour ago, RealKerbal3x said:

I was mucking around in Paint this morning and decided to create some alternate decals for Ghidorah 9 that fit in with my personal headcanon - SpaceK and their Pigeon 9 rocket :P

UVTwws3.png

QXF0tFG.png

If anyone wants these, I'm pretty sure this mod's license will let me distribute modified textures. @damonvv please correct me if I'm wrong :)

Nope you are wrong, my license does not allow it. But that texture is just a png. If you make a clean empty texture with only those 2 logo's then it's fine to share just that png.

12 hours ago, alberro+ said:

Do you have a release date in mind?

After KSP 1.8 for sure. Don't know exactly how long after the release.

sZ2jnvw.png
JhvcQCt.png

Some more dev work done! Still need to tweak the texture so that the panel lines are less visable. And then its time for balancing every part..

Edited by damonvv

Share this post


Link to post
Share on other sites
14 minutes ago, damonvv said:

Nope you are wrong, my license does not allow it. But that texture is just a png. If you make a clean empty texture with only those 2 logo's then it's fine to share just that png.

What I did was take your original decal .png, and then removed your logos and replaced them with my own. Since the image is transparent, I didn't leave any of your original work.

14 minutes ago, damonvv said:

JhvcQCt.png

This is looking so cool...I want to try it!

Do you plan to make the cargo version too?

Edited by RealKerbal3x

Share this post


Link to post
Share on other sites
Just now, RealKerbal3x said:

What I did was take your original decal .png, and then removed your logos and replaced them with my own. Since the image was transparent, I didn't leave any of your original work.

This is looking so cool...I want to try it!

Do you plan to make the cargo version too?

Yes, planning on!

Share this post


Link to post
Share on other sites

I think the leg housings and the fins won't have the panels like that. They're probably small enough to be made out of a single sheet of steel.

Share this post


Link to post
Share on other sites
13 hours ago, damonvv said:

Nope you are wrong, my license does not allow it. But that texture is just a png. If you make a clean empty texture with only those 2 logo's then it's fine to share just that png.

After KSP 1.8 for sure. Don't know exactly how long after the release.

sZ2jnvw.png
JhvcQCt.png

Some more dev work done! Still need to tweak the texture so that the panel lines are less visable. And then its time for balancing every part..

When is 1.8 coming out? Could you release a WIP version of the new Starship on GitHub before then?

Share this post


Link to post
Share on other sites
On 1/2/2019 at 5:14 PM, damonvv said:

Did you install all the dependencies listed in the OP? It seems to be that you forgot Module Manager at first.

Hi, it still does not work, the merlin and raptor still uses liquid fuel and oxidizer, i cannot manage to turn it to real fuels

Share this post


Link to post
Share on other sites
21 hours ago, ChinoBasico said:

Hi, it still does not work, the merlin and raptor still uses liquid fuel and oxidizer, i cannot manage to turn it to real fuels

Hi again, i managed to solve this, now the engines use real fuels, but now the fuel tanks dont have fuel at all, not even liquid fuel or oxidizer. Also, the falcon 9 first stage textures are all glitchy. Would love if someone could help me, thanks.:)

Edited by ChinoBasico

Share this post


Link to post
Share on other sites
On 10/13/2019 at 4:49 AM, damonvv said:

Some more dev work done! Still need to tweak the texture so that the panel lines are less visable. And then its time for balancing every part..

Will this new update ship with RO configs? I have the "standard" RO/RP1 install on 1.6.1 and am more than happy to help test and give feedback. I've been dying to have this new Starship along with the chomper cargo variant I read a few posts above that you're working on already.

Share this post


Link to post
Share on other sites
7 hours ago, ChinoBasico said:

Hi again, i managed to solve this, now the engines use real fuels, but now the fuel tanks dont have fuel at all, not even liquid fuel or oxidizer. Also, the falcon 9 first stage textures are all glitchy. Would love if someone could help me, thanks.:)

 

3 hours ago, T0sh0r1t said:

When I download the mod, all I get is nothing, what do I do?

Make sure to download all the required mods listed in the OP

Share this post


Link to post
Share on other sites
31 minutes ago, damonvv said:

 

Make sure to download all the required mods listed in the OP

i did

Share this post


Link to post
Share on other sites
6 hours ago, T0sh0r1t said:

i did

Did you install it correctly? If you have a folder in GameData called ‘TundraExploration-1.6.0’ (or something similar) then you’ve incorrectly installed it. You need simply ‘TundraExploration’, which should be inside the aforementioned folder.

Share this post


Link to post
Share on other sites
11 hours ago, damonvv said:

 

Make sure to download all the required mods listed in the OP

I think i´ve installed them correctly, I would say i followed your instructions accuratly (I dont really know a lot about this kind of stuff :ph34r:)

Share this post


Link to post
Share on other sites
4 minutes ago, ChinoBasico said:

I think i´ve installed them correctly, I would say i followed your instructions accuratly (I dont really know a lot about this kind of stuff :ph34r:)

From what I read you are missing B9PartSwitch. Without it the parts will look weird (overlapping) etc.

Share this post


Link to post
Share on other sites
22 hours ago, damonvv said:

From what I read you are missing B9PartSwitch. Without it the parts will look weird (overlapping) etc.

Thanks, and now i have another issue, i can change the type of fuel between h2/h2 and lox/liquidfuel/liquid fuel and oxidizer but there is no methalox and kerolox, sooo i cannot use the raptor and the merlin with the falcons and the starship. Anyoine has any idea of why this is happening? 

Edited by ChinoBasico

Share this post


Link to post
Share on other sites
16 hours ago, RealKerbal3x said:

Did you install it correctly? If you have a folder in GameData called ‘TundraExploration-1.6.0’ (or something similar) then you’ve incorrectly installed it. You need simply ‘TundraExploration’, which should be inside the aforementioned folder.

thanks mate(i dont have fuel in my fuel tank can you help?)

Edited by T0sh0r1t

Share this post


Link to post
Share on other sites
5 hours ago, T0sh0r1t said:

thanks mate(i dont have fuel in my fuel tank can you help?)

You are probably missing Module Manager. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.