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The most kerbals you've had in a single save file? (or: total population of your planetary system)


Pipcard

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Could be any game mode (sandbox, science, career), although sandbox is better for this as you don't have to worry about spending an increasing amount of funds to hire each kerbal.

I'm asking this because I want to know how it impacts your performance (can you please give your CPU and graphics specs, too?), such as the time it takes to load your save, load menus, go to a selected vessel through the tracking station, etc.

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That's a great-looking ship, but this question is about the most actual (not hypothetical) Kerbals you've ever had in a save file. Basically: the total, actual population of your Kerbol system (or a planet replacement mod like Galileo's Planet Pack). These kerbals could mostly be in one giant space station, or they could be spread throughout the system.

It's also about how long does it take to load the astronaut complex menu, or load the save file itself (and again, please give your PC processor and graphics card [if it has one] specs) when you actually have, for example, 1000 kerbals.

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The reason I'm asking this is because there was a person who had their save file edited to have 5000 kerbals (mentioned in 9:51), and it took a long time to load the astronaut complex menu.

 

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