Textures Unlimited
The Textures Unlimited addon brings the Unity 5 Standard shader functions to KSP along with a suite of utilities for loading shader and model asset bundles, and a host of shader and texture-related functions to support them. It does not add any new part or textures by itself, but is intended to be used and distributed by other mods who do not wish to develop their own plugin code or shaders.
Features:
Asset-Bundle Shader pack loading system
Texture Repl
TextureReplacer has been known (at least in the past) to conflict with the TU reflection system. Might be worth investigations to remove that mod and see if the problem persists. I'm not aware of any solution to get them to play nicely, but identifying the issue is the first step in the process either way.
Interesting....
I personally use '-force-d3d11' in my setups for both development and testing, but openGL should be supported and fully functional as well. For OpenGL the