In the interests of helping those new to creating parts (and I hope to learn something too) I've put together some “Demo Parts” projects. Each part is a separate project in a separate zip file containing the Blender, GIMP, Unity directories, and a GameData folder. The models and texturing are very basic as the point is to provide a example of part structure from Blender to “in game” (translation: the parts are functional but not pretty). The license is MIT and I'll be adding more parts - to the