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[WIP] Omega482's Dev thread - Omega's Stockalike Structures: No Textures Required >> ALPHA NOW AVAILABLE <<


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Hello All,

Here's some tasty development updates. This is the first vertical assembly building I would like to show you. The LC41 VIF

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This design is a kerbalised version of the Atlas 5 vertical integration facility, A real-life building at Cape Canaveral Air Force Station.
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This Is a small to medium size VAB, Its about 3/4 the height of the KSC lvl3 VAB.

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On 11/20/2018 at 10:10 AM, Omega482 said:

Hello All,

Here's some tasty development updates. This is the first vertical assembly building I would like to show you. The LC41 VIF
-snip-
-snip-

This design is a kerbalised version of the Atlas 5 vertical integration facility, A real-life building at Cape Canaveral Air Force Station.
-kersnippety-

This Is a small to medium size VAB, Its about 3/4 the height of the KSC lvl3 VAB.

Another tasty update from this big tease. :P Can't wait for release, but I understand the need for further development first. Also, is the flag on this structure available for us to use? I like the way it looks and would like to use it in one of my saves.

Edited by Mister_Spaceman
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On the topic of VABs; Here is another one, much chunkier this time. Let me introduce you to the SMAB.

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Again this is a building based on a real-life building at KSC Florida. Its officially called the Solid Motor Assembly Building (SMAB) and was constructed to be part of the Titan ITL complex.

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Recently the SMAB was repurposed as a payload integration facility by SpcaeX due to it still having usable cleanrooms.However I don't think it's being used by spacex anymore as the SMAB was damaged in Oct 2016
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1 hour ago, Mister_Spaceman said:

What size will it be? What dimensions /weight will it be able to support?  

So the SMAB is just a little smaller than the lvl2 VAB and a little bigger than the lvl1. The door is about 50 meters tall. Currently KK doesn't support size and weight restrictions, maybe sometime in the future? Also, I think its the launchpad level that defines how big a rocket can be launched? We will see. Here's a few pics for scale:
k4Iykc7.pngDUY9Rk3.png

 

1 hour ago, infinite_monkey said:

Are there any horizontal integration buildings planned, like this one?

You should watch this space. You might be pleasantly surprised.

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Hello Again!

I guess its time for another little update? Let's have a look at this fella. He's called the SMARF (Solid Motor Assembly and Readiness Facility)
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I know it looks like a big chunky box, but again, this is based on a real assembly building used by NASA. The real-life SMARF was a later addition to the ITL system and used to assemble the Titan IVB.
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The SMAB and the SMARF are located really close to each other at the cape, connected by the same piece of road. I felt that I couldn't do one without the other.
It was a challenge making the SMARF look pretty, Its got a lot of flat boring walls and is basically a big box. I'm pleased with how it turned out. 

bRaySCz.pngiiR8Lpi.jpg

I plan to have these two as the same kind of size class, the SMARF model is a little taller, but not by much.

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  • 3 weeks later...
1 hour ago, RealKerbal3x said:

@Omega482 I thought that I’d bring this thread back, because all of this stuff looks fantastic! It’s using stock textures to reduce RAM footprint, right?

Yup! No additional textures needed - everything he needs is part of the game already.

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  • 3 weeks later...

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