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[SOLVED] Model Texture Syntax?


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I wanted to borrow a texture from Squad,  so as not to violate copyright and IP, I tried using the following:

	MODEL
	{
		model = Eskandare_Heavy_Industries/Ground_Construction_Addon/Parts/WorkShop/WorkMid
		position = 0, 0, 0
		scale = 1.25, 1.25, 1.25
		texture = Squad/Parts/Resources/ISRU/Processor_Large
	}

But it doesn't work. Am I doing something wrong or does this just not work?

Edited by Eskandare
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16 minutes ago, Eskandare said:

But it doesn't work. Am I doing something wrong or does this just not work?

You need a dummy texture in the same folder as the .mu file.It can be 1X1 but i mostly see they use 4X4.The dummy texture in the folder with the .mu must be named the same as the texture applied to the model in unity. The replacement texture can be named anything.

texture = dummy_texture,Squad/Parts/Resources/ISRU/Processor_Large

 

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Just now, sebi.zzr said:

You need a dummy texture in the same folder as the .mu file.It can be 1X1 but i mostly see they use 4X4.The dummy texture in the folder with the .mu must be named the same as the texture applied to the model in unity. The replacement texture can be named anything.


texture = dummy_texture,Squad/Parts/Resources/ISRU/Processor_Large

 

Ahh! Thanks! 

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