Jump to content

[1.10.1] Making Alternate History - Lander Pack


bcink

Recommended Posts

4 hours ago, Virtualgenius said:

Wow looks great how do i get the inflatable Hab 

Thank you! As long as you have Textures Unlimited installed, the habitat units will be available under the utility category. The "DuBois" Inflatable Habitat and the "Bashara" Mk3 Habitat are the inflatables. Right-clicking the part and clicking deploy will play the animation.

3 hours ago, ddavis425 said:

Well whatever you did in that patch has made the sliding legs issue go away for me. The shaders on the legs are fixed as well.

Ah, wonderful!

3 hours ago, Barzon Kerman said:

This looks great @bcink - I am loading KSP as I write this to test this amazing mod! :cool: One thing - the boxes do not have any KIS storage and I don't know what to do?

Thank you! Interesting.... it looks like when I changed the KIS configs to be "NEEDS" instead of "HAS" it decided to ignore the boxes. All the habs and ascent stages still appear fine. I don't know why. I could set the needs commands inside the actual part configs and it works fine from there so I may need to do that. It would eliminate a config file all together... I don't know what kind of impact that would have on the downloading of "optionals" from CKAN but I guess they would just not be present and everything would be auto. Will investigate and get something together.

3 hours ago, Gyrfalcon5 said:

This mod is exquisite! I really am blown away by it. However, I just thought I'd pop in to inform you that the exhaust for the ascent engines is a little off center. Also, do you plan to add RealPlume configs? 

Thanks! Good eye on that exhaust. I've tried screwing with it for quite some time this morning without any success. I'm not really sure what's causing it. Might take some time to figure out the solution here. @hieywiey might be working on these currently per our last conversation. Definitely to come. If you have BDB installed, as-is currently, the engines will default to BDB RealPlume config, so it would just be necessary for the stock variant.

1 hour ago, DiscoSlelge said:

I moistied

I'm not sure a thank you is appropriate on this one. But I think I get it :D

Link to comment
Share on other sites

11 hours ago, Gyrfalcon5 said:

 However, I just thought I'd pop in to inform you that the exhaust for the ascent engines is a little off center. Also, do you plan to add RealPlume configs? 

Resolved that issue, but it was a bit of a mess. The fix involved recompiling the part (save breaker). I have RealPlume configs created as well. The stuffs not exactly imperative so I'll probably wait a bit and see if there's anything else I can update or some other mods to mix with it, or something before I do so. 

Link to comment
Share on other sites

On 4/4/2018 at 7:32 AM, Barzon Kerman said:

@G'th will you be able to add more ETS posts?

Once I get KSP working properly quite possibly. I only recently got computer access back (my old one having turned into a paperweight) so I'm still trying to pick up where I left off. 

Link to comment
Share on other sites

Update 1.2 has been released.
Added 4x attachment nodes to the ascent stage for the RCS thrusters
RCS thrusters now have an attachment node
Reduced size of RCS thrusters slightly to not look awkward on ascent stage
Fixed some funkiness with the airlock hatches on all modules
Fixed inaccurate plume on ascent stage engines
Added Real Plume configs for ascent and descent engines
Fixed center of mass and adjusted attachment nodes accordingly on all parts
Ascent stage now has an IVA
IVA has extra props when using Near Future Props
Fixed Kerbal Inventory System and Connected Living Space patches (They now function properly)
Greatly reduced fuel volume in descent stage (without BDB addon)
Ascent stage now supports 4x Kerbals

@MaverickSawyer @Kablob @Drakenex @Barzon Kerman @ddavis425 @Gyrfalcon5 - Folks, thank you very much for your feedback and reports. I hope this addresses everything and more. Sorry again about the issues.

7u5bbJH.pngXeWXzkl.png

Download Available Now on Spacedock

Link to comment
Share on other sites

2 minutes ago, Barzon Kerman said:

Is SpaceDock down? Because whenever I try download the new version it show "500 Internal Error" 

Ouch. Yeah it looks like S.D. is down, as I am unable to download anything from there.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...