FinalFan Posted April 18, 2018 Share Posted April 18, 2018 (edited) Messing with rovers for the first time, I needed to take some thermal readings on the surface of the Mun. So I stick one on the nose of the rocket inside a fairing. But apparently, even though the wheels were not clipping outside of the fairing, they were not sufficiently inside, because when I got ready to circularize orbit around the Mun I noticed that the tires were popped. Aha—I brought an engineer for just such an emergency! Wait, levels? So on the next attempt at the rover mission, I make sure the fairing gives breathing room for the wheels, and double check that they are intact after I clear the atmosphere. Land on the Mun, no problem. Drive to the site. This rover, unlike the first, doesn't have a thermometer. Edited April 18, 2018 by FinalFan "the" Mun Quote Link to comment Share on other sites More sharing options...
Mark Kerbin Posted April 18, 2018 Share Posted April 18, 2018 15 hours ago, FinalFan said: Messing with rovers for the first time, I needed to take some thermal readings on the surface of the Mun. So I stick one on the nose of the rocket inside a fairing. But apparently, even though the wheels were not clipping outside of the fairing, they were not sufficiently inside, because when I got ready to circularize orbit around the Mun I noticed that the tires were popped. Aha—I brought an engineer for just such an emergency! Wait, levels? So on the next attempt at the rover mission, I make sure the fairing gives breathing room for the wheels, and double check that they are intact after I clear the atmosphere. Land on the Mun, no problem. Drive to the site. This rover, unlike the first, doesn't have a thermometer. Congrats! You did the common thing that is fixing one major early mission problem, but causing several others that don't become major problems until you notice way after the point of no return. My friend, welcome to the club. =) May I suggest a checklist next time? I too have a tendency to forget mission critical stuff... Like that time when I sent a base to Duna without actually sending a base to Duna... While wondering how I managed to increase the Dv and TWR so much on the way there. Sigh... I only noticed after I landed, and that was after deploying the satellites... Quote Link to comment Share on other sites More sharing options...
Kernel Kraken Posted April 19, 2018 Share Posted April 19, 2018 (edited) I just had a 'good facepalm' moment yesterday. As y'all probably know I like planes with lots of lift, but I got it right this time. I made a biplane which takes off at 24 meters per second. As I realized what I had been doing so wrong I facepalmed. Mabye I can use it as the base for an SSTO! The low takeoff speed allows for some purty crazy maneuvers in the air, but it's as aerodynamic as a barn. Edited April 19, 2018 by Kernel Kraken Quote Link to comment Share on other sites More sharing options...
ARS Posted April 19, 2018 Share Posted April 19, 2018 Planning to build a gilly exploration drone, load it with enough fuel, equip it with powerful antenna, sufficient battery and solar panels, mount almost all science instrument, fit it with RCS thrusters for maneuverability. Launching it to gilly, capture and circularization burn initiated, landing completed, gather science, preparing to biome hop... Realized that there's no monopropellant tanks... Another would be during asteroid orbital base construction. Load a huge launch vehicle with lab, observation and habitation modules joined together as a single assembly, launched it, rendezvous with station looks good, decoupling whole assembly from launch vehicle and approaching the asteroid, decouple the observation module from assembly to attach it to asteroid... Successful. Decouple the habitation module from assembly to attach it to asteroid... Successful. Moving the lab to attach it to the asteroid... Wait for it... Getting closer... Wait what? No monopropellant left!? Realized that the RCS thrusters for moving the lab module is supplied from monopropellant tanks... On the already detached habitation module. But the lab has moving towards the station due to the small momentum of tiny amount of RCS thrust using whatever amount of monopropellant left. I can't stop it, the lab module smashed the habitation module, causing it to detached from asteroid base before hitting the main fuel refueling tower, which broke apart from impact. On that day, I lost my entire asteroid fuel station Quote Link to comment Share on other sites More sharing options...
SiriusRocketry Posted April 19, 2018 Share Posted April 19, 2018 I took my supersonic cruise plane up to 18,000 meters for a quick, 1,200 m/s blast. I heard an explosion, but thought it was just ambience or a spent upper stage crashing back to Kerbin, from a previous mission. After about 20 min real time, I'm lined up for a landing back at the KSC runway I put the gear down...wait, where's the gear? Turns out it had broken off (they caused the explosion) luckily I stalled right down to about 40-50 m/s and touched down super gently on the fuselage. Apart from some damaged Elevons, the plane was A-OK. Labo Kerman is still being treated for PTSD and shock at the Astronaut Complex, however. Quote Link to comment Share on other sites More sharing options...
Not Sure Posted April 19, 2018 Share Posted April 19, 2018 I have too many hours in this game, so when I did this I had the largest sigh, especially since I was playing without reverts. somehwere on ascent I was checking all my fuel levels and I accidentally clicked on a decoupler. I looked at the blue button that says “decouple” and I think “oh wow im glad I wouldn’t click that, would be very bad at this time.” Then my right hand just moved over and clicked the button without thinking. There goes my booster. Quote Link to comment Share on other sites More sharing options...
FinalFan Posted April 19, 2018 Share Posted April 19, 2018 2 hours ago, Not Sure said: I have too many hours in this game, so when I did this I had the largest sigh, especially since I was playing without reverts. somehwere on ascent I was checking all my fuel levels and I accidentally clicked on a decoupler. I looked at the blue button that says “decouple” and I think “oh wow im glad I wouldn’t click that, would be very bad at this time.” Then my right hand just moved over and clicked the button without thinking. There goes my booster. Those aren't necessarily the most dramatic or costly mistakes, but they sure are the most facepalm-worthy. "Boy, close call! It sure would have been embarrassing if I had clicked on that." (Two seconds later) *click* Quote Link to comment Share on other sites More sharing options...
Not Sure Posted April 19, 2018 Share Posted April 19, 2018 Just now, FinalFan said: Those aren't necessarily the most dramatic or costly mistakes, but they sure are the most facepalm-worthy. "Boy, close call! It sure would have been embarrassing if I had clicked on that." (Two seconds later) *click* Exactly! Didn't even think about it, brain was in autopilot mode and didn't check. Quote Link to comment Share on other sites More sharing options...
ΩΜΞGΛ Posted April 19, 2018 Share Posted April 19, 2018 Launching a rover somewhere, and having no RTG's to power it during the night... then i have a bunch of metal on wheels, that can't move. Quote Link to comment Share on other sites More sharing options...
Gargamel Posted April 21, 2018 Share Posted April 21, 2018 On 4/2/2018 at 6:39 AM, Gargamel said: I work nights, so I usually go to bed as the sun is coming up. I go to the KSC to shut it down, start that process, still having birds chirping over the speakers. Task manager says it's gone. But I spend 10 minutes trying to figure out why it is still making bird noises. Realized the birds outside were waking up. Off to bed for me with that one. Just did the opposite. Left KSP running last night, and Just getting home now, I go looking for the bird loose in the house. Sigh..... Quote Link to comment Share on other sites More sharing options...
Zosma Procyon Posted April 22, 2018 Share Posted April 22, 2018 I occasionally attach decoupler rings the wrong way, so when they decouple they're still there. liquides me off. Quote Link to comment Share on other sites More sharing options...
Barar Posted April 22, 2018 Share Posted April 22, 2018 I caught KSP on a steam sale knowing nothing about it, jumped right into the game to play around. So mine was that I didn't know staging was triggered by the space bar. So for my first few launches I manually activated each engine in the context menu, then throttled up. SRB's were tough to start at the same time. Decoupling each stage with the context menu. So did a bit of reading and face palmed. Quote Link to comment Share on other sites More sharing options...
Gargamel Posted April 22, 2018 Share Posted April 22, 2018 59 minutes ago, Barar said: SRB's were tough to start at the same time. Tough is putting it mildly I'd assume.... Quote Link to comment Share on other sites More sharing options...
Guest Posted April 22, 2018 Share Posted April 22, 2018 (edited) Taking off from Mun, raise AP to 20km, and clicking mechjeb "circularize at next apoapsis". Didn't look too closely. It was in fact set to Pe. Accelerated into the munar surface. D'oh. Still though I have never used quicksave and I don't intend to start now. Edited April 22, 2018 by Guest Quote Link to comment Share on other sites More sharing options...
Walden Posted April 22, 2018 Share Posted April 22, 2018 I sent a very expensive science probe to Jool in order to harvest science points from the moons only to realize halfway through the journey that I forgot to add additional antennas. So now I have a probe I can't contact orbiting the Sun in a highly elliptical orbit. Quote Link to comment Share on other sites More sharing options...
HeliosPh0enix Posted April 22, 2018 Share Posted April 22, 2018 For the past few weeks, I have been playing a 1.4.1 Making History modded install. For some reason, the range indicator for nearby vessels were never showing up, and it made docking and rendezvous pretty hard and annoying. I had been meaning to post about it on the help forums for a while, but I never remembered to do that when I could look at my GameData folder and list out all my mods, as I thought there was some compatibility issue with one of them that was causing this. Last night, I finally posted about my problem in the Modded Install help forum, with a full list of my mods that took forever to type out. A few hours later, there is one reply: [F4]. Apparently I had unknowingly hit the F4 key a few weeks ago and I did not know that it toggled the range indicators. I probably should have googled the problem a while ago... Quote Link to comment Share on other sites More sharing options...
Just Jim Posted April 22, 2018 Share Posted April 22, 2018 Well... a little over two years ago I thought to myself... hmmm... might be fun to try writing a mission report... hehehe Quote Link to comment Share on other sites More sharing options...
StrandedonEarth Posted April 22, 2018 Share Posted April 22, 2018 On 4/19/2018 at 10:52 AM, FinalFan said: "Boy, close call! It sure would have been embarrassing if I had clicked on that." (Two seconds later) *click* Yeah, I had those moments where I'm waiting for a stage to completely empty, with my fingers hovering over the space bar. Then my fingers twitch and the side boosters decouple while still thrusting and demolish the core, leaving Bill to sigh as he reaches for the "parachutes" button, praying he remembered to stick them on.... Quote Link to comment Share on other sites More sharing options...
CodeFantastic Posted April 23, 2018 Share Posted April 23, 2018 (edited) Sending a probe all the way to dres with a mini lander attached, only to find out the lander probe had no reaction wheels, and the engine had no gimble Edited April 23, 2018 by CodeFantastic meant to say Dres and not Duna Quote Link to comment Share on other sites More sharing options...
Mark Kerbin Posted April 23, 2018 Share Posted April 23, 2018 1 minute ago, CodeFantastic said: Sending a probe all the way to duna with a mini lander attached, only to find out the lander probe had no reaction wheels, and the engine had no gimble I feel your pain. Except I did that the first time I went joolian in career. Quote Link to comment Share on other sites More sharing options...
Whackjob Posted April 23, 2018 Share Posted April 23, 2018 Quote Link to comment Share on other sites More sharing options...
putnamto Posted April 23, 2018 Share Posted April 23, 2018 (edited) I had the idea to build light posts out of modular girders using kis/kas . I spend a couple hours building a ship with enough storage to get the supplies to the north pole, fail spectacularly a dozen times. Actually get their and build the light posts only to find out they don't work unless connected to a ship. I wonder if I slap some probes on them they will work. Oh the facepalm part..... It never gets dark at the north pole. Edited April 23, 2018 by putnamto Quote Link to comment Share on other sites More sharing options...
NSEP Posted April 23, 2018 Share Posted April 23, 2018 I once planned a Moon mission in Realism Overhaul, i waited like a full in-game month in orbit (time actually matters in RO, ikr weird), and when i finally turned up the engines.... Feed pressure too low... Quote Link to comment Share on other sites More sharing options...
Lisias Posted April 23, 2018 Share Posted April 23, 2018 (edited) It just happened. I'm trying to figure out what mod is causing a glitch on the Kerbin rendering from space that, oddly, just happens at a certain distance - and it's the reason I didn't noticed it before. Since I want to make a video for a challenge, this glitch became a showstopper and then I'm hunting it down. So I decided to move all GameData to a backup folder, and copy back a few mods gradually each time to trim down the culprit. Easy, just a bit time consuming. But I forgot to backup my save, the game deleted everything that was using a mod (and *everything* was using a mod), and now I loose the vessel I was going to use on the recording (and some stuff more). =P I'm feeling pretty stupid by now. =D Edited April 24, 2018 by Lisias yeah. typos. Quote Link to comment Share on other sites More sharing options...
Gargamel Posted April 24, 2018 Share Posted April 24, 2018 On 4/23/2018 at 3:38 AM, Whackjob said: HE LIVES! Still frying your computer? Ran a stop watch while loading the game tonight. 14:26. Sigh....... Quote Link to comment Share on other sites More sharing options...
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