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EventHorizion

Unable to use liquid engines above 75,000 after using time warp Xboxone

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Maybe I am a dunce since reporting a bug by way of the bug tracker seems beyond me. Do you have to make up a new login? The bug I would dearly like an answer to is pretty straight forward but so far no one has been able to give a solid answer.

Once I reach space (above 75,000 meters) I am unable to start, restart, or throttle up my liquid engines if I use time warp. I am on a xboxone, using cursor presets (although from what I can determine the issue exists with the other presets as well) and if I use time warp below 75,000 meters I am fine, once I get above 75,000 meters if I throttle down my engines or shut them off, or even if I haven't reached that stage yet, once I engage time warp, I am unable to start a liquid engine, restart an engine or throttle back up. Is this a known bug, anyone else having this problem, and is this going to be fixed in a (hopefully) upcoming patch? I have included solar panels and batteries in my design, so lack of power is not the issue.

Edited by EventHorizion

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Your mission;

Collect this data and report back.

1.) In the vehicle assembly building, open your build and check the engineers report. Your rocket scientists might have used 'fuel only' tanks, to fire in space, rocket engines need 'fuel/oxidizer' tanks. The wrong tanks will fit, and I have included them in my builds when looking for light weight tanks.

2.) When the rocket won't fire, check your fuel status, the little flame icon on the top left of your screen, you might have used all of the oxidizer, or all the fuel.  

3.) If you launch and just let the engines keep burning ( without running empty ) do they cut out at some specific altitude?

4.) If you launch your build without using any time warp does this problem still happen once you've reached that altitude?

5.) Try flying a stock built rocket using the time warp as you are doing, and see if the problem repeats. Then fly that stock built rocket without any time warp, just to see if it the problem repeats.

 

I'm not sure if you are still in time warp when you are trying to fire an engine, it won't fire at all if you are still speeding up time.

As far as I can tell from reading posts, the physics time warp isn't working like it did before.

I know this game can be frustrating, but it can also be extremely fun. Keep trying to sort out the problem.

 

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4 hours ago, GrouchyDevotee said:

e assembly building, open your build and check the engineers report. Your rocket scientists might have used 'fuel only' tanks, to fire in space, rocket engines need 'fuel/oxidizer' tanks. The wrong tanks will fit, and I have included them in my builds when looking for light weight tanks.

Are you still time accelerating? Stop all time warp above it. You cant do anything while your still in timewarp.

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