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Cr 90 Corvette


StinkyAce

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you are welcome. i am having some trouble assemblig the craft.

here are a few points i came across

1]putting the engines onto the rear of the ship is like threading a needle.

2]the escape pod is the only "pod" i can attach and to the 8 verticle nodes on either side.

3] only the  heavy turret has a place to attach on the uppr and lower nodes and the lower one only lets me install it backwards for some reason.

4] i found no where to attach the repulser to. 

5] i would add attach nodes to the outside of the ship to let players add as many guns, mods they want for fun

a lot of craft modders only allow for the craft items for their nodes (i.e 6 guns for 6 nodes) it would be super fun to be able to add random stuff that WE players can dream up like adding mining equipment to turn a super awesome ship like this one into a mining warship for fun

i love the design and the potential this mod has.

anyway just some thoughts..

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21 hours ago, Apollo Outamon said:

you are welcome. i am having some trouble assemblig the craft.

here are a few points i came across

1]putting the engines onto the rear of the ship is like threading a needle.

2]the escape pod is the only "pod" i can attach and to the 8 verticle nodes on either side.

3] only the  heavy turret has a place to attach on the uppr and lower nodes and the lower one only lets me install it backwards for some reason.

4] i found no where to attach the repulser to. 

5] i would add attach nodes to the outside of the ship to let players add as many guns, mods they want for fun

a lot of craft modders only allow for the craft items for their nodes (i.e 6 guns for 6 nodes) it would be super fun to be able to add random stuff that WE players can dream up like adding mining equipment to turn a super awesome ship like this one into a mining warship for fun

i love the design and the potential this mod has.

anyway just some thoughts..

@Apollo Outamon I can help you with a couple of your points.

4] it is like your first point, it is finding the sweet spot. It is below the upper radardish (on the square part on the back of the hull)

5] all the parts can have radial parts attached to them. I just added a couple of bdarmory turrets to the front and a couple of misslelaunchers on the back.

for the other points I want to refer you to @StinkyAce

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  • 2 months later...

The only 3D modeling program I know how to use is Sketchup. Is either of those comparable to it? Honestly, the basic modeling is the only thing I'll be able to do. My understanding is that there are a lot more steps to making a functional IVA. For all that, you'll have to look elsewhere besides me.

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