I have a heavily modded (133 folders in Gamedata) game where I can't hire any Kerbals. I have one Kerbal, Galileo Gaelan (courtesy of Galileo's Planet Pack, I assume). I have the Ship Manifest mod installed, but can't create a Kerbal with it. Nothing happens when I hit the create button. My astronaut complex says 10/12 crews, but no-one is to be seen there, not even Galileo.
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Luovahulluus 92
I have a heavily modded (133 folders in Gamedata) game where I can't hire any Kerbals. I have one Kerbal, Galileo Gaelan (courtesy of Galileo's Planet Pack, I assume). I have the Ship Manifest mod installed, but can't create a Kerbal with it. Nothing happens when I hit the create button. My astronaut complex says 10/12 crews, but no-one is to be seen there, not even Galileo.
The issue seems to be very similar to this: https://forum.kerbalspaceprogram.com/index.php?/topic/93318-090-cant-hire-any-new-kerbals/ EXCEPT the proposed solution is not applicaple, as I have no kerbals on any ships.
Any ideas which mods could have this effect?
Edit: The problem persisted even with a new game, even with all the mods removed. Ended up re-downloading the game. That fixed it.
Edited by LuovahulluusLink to post
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