Sign in to follow this  
MaxPeck

Using Module Manager to suppress some engine effects

Recommended Posts

So I'm trying to use Module Manager to suppress smoke exhaust effects from engines in atmosphere, as well as surface jet blast.  Both of those grind my system to a near halt while flying in atmosphere.  Here's what I've cobbled together, but I'm not a code guru so I have no idea if the syntax is right.  Can some of you guys check me here and/or offer ways to do this better?  Basically I don't want big puffy clouds of smoke behind my jet/prop/rotor/fan engines in the atmosphere, and I absolutely don't want downwash kicking up dust from the surface - both of which are major performance killers for me.

Here's what I've got:

@PART[*]:HAS[@MODULE[ModuleEngines]]
{   
    -fx_smokeTrail_light
    -fx_smokeTrail_medium

}

@PART[*]:HAS[@MODULE[ModuleSurfaceFX]]
{
	@maxDistance = 1
}

Or how about this...

@PART[*]:HAS[@MODULE[ModuleEnginesFX]]
{
    @EFFECTS
    {
        @PREFAB_PARTICLE:HAS[#prefabName[fx_smokeTrail_light|fx_smokeTrail_medium]]
            {
		@emission,* = 0.0 0.0
            }
    }
}

@PART[*]:HAS[@MODULE[ModuleEngines]]
{   
    -fx_smokeTrail_light
    -fx_smokeTrail_medium
}

@PART[*]:HAS[@MODULE[ModuleSurfaceFX]]
{
	@maxDistance = 1
}
	

Yes? No?  Help me out, oh coding masters.  

Thanks!

Edited by MaxPeck

Share this post


Link to post
Share on other sites
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this